
Probopass
It freely controls three small units called Mini-Noses using magnetic force.
How to Evolve Probopass in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1.4m
- Weight
- 340kg
- Catch Rate
- 60/255Hard
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 184
- Hitbox
- 1.5w x 2h - Fixed: No
- Status
- Implemented
Abilities
Drops
Probopass can drop Flint, Hard Stone, and Magnet and 1 more item. The table uses 6 drop rolls; percentages are per roll, not guaranteed drops. Quantity ranges show the possible item count for that entry.
Breeding
- Egg Groups
- Mineral
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Can Walk
- No
- Can Swim in Lava
- Yes
- Avoids Water
- Yes
- Can Fly
- Yes
- Fire Immunity
- Fire Immunity
- Yes
- Herd
- Max Size
- 3
- Tolerated Leaders
- Probopass AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Times
- any
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0014
- Rouse Chance
- 0.0042
Where does Probopass spawn in Cobblemon?
Probopass has 1 natural spawn entry in the current Cobblemon data. It can appear from level 33 to 53. Listed biome tags include overworld-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Probopass appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Probopass learn?
Probopass has 148 listed moves: 42 level-up, 67 TM, 5 egg, 34 tutor.
As an Alpha
Full Alpha guideWhat Probopass becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.30 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Rock Gem×2–360.94%
- Charti Berry×1–223.44%
What to do next with Probopass
Continue with the most useful related data and tools.





