
Dusknoir
The antenna on its head captures radio waves from the world of spirits that command it to take people there.
How to Evolve Dusknoir in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 2.2m
- Weight
- 106.6kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 35
- Experience Group
- fast
- Base Experience
- 263
- Hitbox
- 1.8w x 3.4h - Fixed: No
- Status
- Implemented
Drops
Dusknoir can drop Phantom Membrane, Reaper Cloth, and Kasib Berry. The table uses 3 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Amorphous
- Egg Cycles
- 25
- Gender Ratio
- 50.0% M / 50.0% F
Riding (1 seats)
Dusknoir is rideable with 1 seat and has air riding behaviour.
Riding Behaviours
Behavior
- Movement
- Can Walk
- No
- Avoids Water
- Yes
- Can Fly
- Yes
- Herd
- Max Size
- 4
- Tolerated Leaders
- Dusknoir AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Times
- day
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0033
- Rouse Chance
- 0.0042
Where does Dusknoir spawn in Cobblemon?
Dusknoir has 3 natural spawn entries in the current Cobblemon data. It can appear from level 41 to 53. Listed biome tags include spooky-tagged biomes, overworld-tagged biomes, nether soul sand-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Dusknoir appears in 2 habitats. Open one to see its complete spawn pool, phases, and conditions.
What moves does Dusknoir learn?
Dusknoir has 162 listed moves: 44 level-up, 77 TM, 7 egg, 34 tutor.
As an Alpha
Full Alpha guideWhat Dusknoir becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.18 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Ghost Gem×2–360.94%
- Kasib Berry×1–223.44%
What to do next with Dusknoir
Continue with the most useful related data and tools.



