⚔️ TM Move Explorer

Browse all 398 Cobblemon moves that can be learned through TMs.

Showing TM-learnable moves only
Showing 398 of 398 moves1 active filters

Acid Armor

PoisonStatusTM

The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat.

38 learners
Power
0
Accuracy
PP
20
Priority
0

Acid Spray

PoisonSpecialTM

The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.

86 learners
Power
40
Accuracy
100%
PP
20
Priority
0

Acrobatics

FlyingPhysicalTM

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

182 learners
Power
55
Accuracy
100%
PP
15
Priority
0

Aerial Ace

FlyingPhysicalTM

The user confounds the target with speed, then slashes. This attack never misses.

341 learners
Power
60
Accuracy
PP
20
Priority
0

After You

NormalStatusTM

The user helps the target and makes it use its move right after the user.

106 learners
Power
0
Accuracy
PP
15
Priority
0

Agility

PsychicStatusTM

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

274 learners
Power
0
Accuracy
PP
30
Priority
0

Air Cutter

FlyingSpecialTM

The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.

123 learners
Power
60
Accuracy
95%
PP
25
Priority
0

Air Slash

FlyingSpecialTM

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

142 learners
Power
75
Accuracy
95%
PP
15
Priority
0

Alluring Voice

FairySpecialTM

The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

61 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Ally Switch

PsychicStatusTM

The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.

172 learners
Power
0
Accuracy
PP
15
Priority
+2

Amnesia

PsychicStatusTM

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

146 learners
Power
0
Accuracy
PP
20
Priority
0

Ancient Power

RockSpecialTM

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

153 learners
Power
60
Accuracy
100%
PP
5
Priority
0

Aqua Tail

WaterPhysicalTM

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

143 learners
Power
90
Accuracy
90%
PP
10
Priority
0

Aromatherapy

GrassStatusTM

The user releases a soothing scent that heals all status conditions affecting the user's party.

59 learners
Power
0
Accuracy
PP
5
Priority
0

Assurance

DarkPhysicalTM

This move's power is doubled if the target has already taken some damage in the same turn.

207 learners
Power
60
Accuracy
100%
PP
10
Priority
0

Attract

TM

If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.

774 learners
Power
Accuracy
PP
Priority

Aura Sphere

FightingSpecialTM

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

46 learners
Power
80
Accuracy
PP
20
Priority
0

Aurora Veil

IceStatusTM

This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.

25 learners
Power
0
Accuracy
PP
20
Priority
0

Autotomize

SteelStatusTM

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

30 learners
Power
0
Accuracy
PP
15
Priority
0

Avalanche

IcePhysicalTM

This move's power is doubled if the target has inflicted damage on the user in the same turn.

102 learners
Power
60
Accuracy
100%
PP
10
Priority
-4

Baby-Doll Eyes

FairyStatusTM

The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.

79 learners
Power
0
Accuracy
100%
PP
30
Priority
+1

Baton Pass

NormalStatusTM

The user switches places with a party Pokémon in waiting and passes along any stat changes.

197 learners
Power
0
Accuracy
PP
40
Priority
0

Beat Up

DarkPhysicalTM

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

69 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Belly Drum

NormalStatusTM

The user maximizes its Attack stat but loses HP equal to half its max HP.

52 learners
Power
0
Accuracy
PP
10
Priority
0

Bind

NormalPhysicalTM

A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.

73 learners
Power
15
Accuracy
85%
PP
20
Priority
0

Blast Burn

FireSpecialTM

The target is razed by a fiery explosion. The user can't move on the next turn.

15 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Blaze Kick

FirePhysicalTM

The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.

21 learners
Power
85
Accuracy
90%
PP
10
Priority
0

Blizzard

IceSpecialTM

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

263 learners
Power
110
Accuracy
70%
PP
5
Priority
0

Block

NormalStatusTM

The user blocks the target's way with arms spread wide to prevent the target from fleeing.

130 learners
Power
0
Accuracy
PP
5
Priority
0

Body Press

FightingPhysicalTM

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

157 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Body Slam

NormalPhysicalTM

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

574 learners
Power
85
Accuracy
100%
PP
15
Priority
0

Boomburst

NormalSpecialTM

The user attacks everything around it with the destructive power of a terrible explosive sound.

17 learners
Power
140
Accuracy
100%
PP
10
Priority
0

Bounce

FlyingPhysicalTM

The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.

124 learners
Power
85
Accuracy
85%
PP
5
Priority
0

Brave Bird

FlyingPhysicalTM

The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.

65 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Breaking Swipe

DragonPhysicalTM

The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

78 learners
Power
60
Accuracy
100%
PP
15
Priority
0

Brick Break

FightingPhysicalTM

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

337 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Brine

WaterSpecialTM

This move's power is doubled if the target's HP is at half or less.

109 learners
Power
65
Accuracy
100%
PP
10
Priority
0

Brutal Swing

DarkPhysicalTM

The user swings its body around violently to inflict damage on everything in its vicinity.

148 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Bubble Beam

WaterSpecialTM

A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.

107 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Bug Bite

BugPhysicalTM

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

104 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Bug Buzz

BugSpecialTM

The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

71 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Bulk Up

FightingStatusTM

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

131 learners
Power
0
Accuracy
PP
20
Priority
0

Bulldoze

GroundPhysicalTM

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

346 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Bullet Seed

GrassPhysicalTM

The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.

139 learners
Power
25
Accuracy
100%
PP
30
Priority
0

Burn Up

FireSpecialTM

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

14 learners
Power
130
Accuracy
100%
PP
5
Priority
0

Burning Jealousy

FireSpecialTM

The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.

57 learners
Power
70
Accuracy
100%
PP
5
Priority
0

Calm Mind

PsychicStatusTM

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

232 learners
Power
0
Accuracy
PP
20
Priority
0

Captivate

NormalStatusTM

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

465 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Charge

ElectricStatusTM

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

78 learners
Power
0
Accuracy
PP
20
Priority
0

Charge Beam

ElectricSpecialTM

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

190 learners
Power
50
Accuracy
90%
PP
10
Priority
0

Charm

FairyStatusTM

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

227 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Chilling Water

WaterSpecialTM

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

198 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Close Combat

FightingPhysicalTM

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

129 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Coaching

FightingStatusTM

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

69 learners
Power
0
Accuracy
PP
10
Priority
0

Confide

NormalStatusTM

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

793 learners
Power
0
Accuracy
PP
20
Priority
0

Confuse Ray

GhostStatusTM

The target is exposed to a sinister ray that causes confusion.

172 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Corrosive Gas

PoisonStatusTM

The user surrounds everything around it with highly acidic gas and melts away items held by other Pokémon.

18 learners
Power
0
Accuracy
100%
PP
40
Priority
0

Cosmic Power

PsychicStatusTM

The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.

36 learners
Power
0
Accuracy
PP
20
Priority
0

Counter

FightingPhysicalTM

A retaliatory attack that counters any physical move, inflicting double the damage taken.

254 learners
Power
0
Accuracy
100%
PP
20
Priority
-5

Covet

NormalPhysicalTM

The user endearingly approaches the target, then steals the target's held item.

200 learners
Power
60
Accuracy
100%
PP
25
Priority
0

Cross Chop

FightingPhysicalTM

The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.

28 learners
Power
100
Accuracy
80%
PP
5
Priority
0

Cross Poison

PoisonPhysicalTM

A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit.

36 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Crunch

DarkPhysicalTM

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

233 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Crush Claw

NormalPhysicalTM

The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.

35 learners
Power
75
Accuracy
95%
PP
10
Priority
0

Curse

GhostStatusTM

A move that has different effects depending on whether the user is a Ghost type or not.

459 learners
Power
0
Accuracy
PP
10
Priority
0

Cut

NormalPhysicalTM

The target is cut with a scythe, a claw, or the like to inflict damage.

259 learners
Power
50
Accuracy
95%
PP
30
Priority
0

Dark Pulse

DarkSpecialTM

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

183 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Darkest Lariat

DarkPhysicalTM

The user swings both arms and hits the target. The target's stat changes don't affect the damage inflicted by this move.

20 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Dazzling Gleam

FairySpecialTM

The user damages opposing Pokémon by emitting a powerful flash.

166 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Defense Curl

NormalStatusTM

The user curls up and boosts its Defense stat.

210 learners
Power
0
Accuracy
1%
PP
40
Priority
0

Defog

FlyingStatusTM

A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

154 learners
Power
0
Accuracy
1%
PP
15
Priority
0

Destiny Bond

GhostStatusTM

If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.

66 learners
Power
0
Accuracy
PP
5
Priority
0

Detect

FightingStatusTM

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

170 learners
Power
0
Accuracy
PP
5
Priority
+4

Dig

GroundPhysicalTM

The user burrows into the ground on the first turn, then attacks on the next turn.

389 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Disarming Voice

FairySpecialTM

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

91 learners
Power
40
Accuracy
PP
15
Priority
0

Dive

WaterPhysicalTM

The user dives on the first turn, then floats up and attacks on the next turn.

141 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Double Team

NormalStatusTM

By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.

798 learners
Power
0
Accuracy
PP
15
Priority
0

Double-Edge

NormalPhysicalTM

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

603 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Draco Meteor

DragonSpecialTM

Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

75 learners
Power
130
Accuracy
90%
PP
5
Priority
0

Dragon Cheer

DragonStatusTM

The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.

57 learners
Power
0
Accuracy
PP
15
Priority
0

Dragon Claw

DragonPhysicalTM

The user slashes the target with huge, sharp claws to inflict damage.

81 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Dragon Dance

DragonStatusTM

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

68 learners
Power
0
Accuracy
PP
20
Priority
0

Dragon Pulse

DragonSpecialTM

The target is attacked with a shock wave generated by the user's gaping mouth.

124 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Dragon Tail

DragonPhysicalTM

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

109 learners
Power
60
Accuracy
90%
PP
10
Priority
-6

Drain Punch

FightingPhysicalTM

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

137 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Draining Kiss

FairySpecialTM

The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.

92 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Dream Eater

PsychicSpecialTM

The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.

182 learners
Power
100
Accuracy
100%
PP
15
Priority
0

Drill Run

GroundPhysicalTM

The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.

46 learners
Power
80
Accuracy
95%
PP
10
Priority
0

Dual Chop

DragonPhysicalTM

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

64 learners
Power
40
Accuracy
90%
PP
15
Priority
0

Dual Wingbeat

FlyingPhysicalTM

The user slams the target with its wings to inflict damage. The target is hit twice in a row.

126 learners
Power
40
Accuracy
90%
PP
10
Priority
0

Earth Power

GroundSpecialTM

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

198 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Earthquake

GroundPhysicalTM

The user sets off an earthquake that strikes every Pokémon around it.

294 learners
Power
100
Accuracy
100%
PP
10
Priority
0

Echoed Voice

NormalSpecialTM

The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.

220 learners
Power
40
Accuracy
100%
PP
15
Priority
0

Eerie Impulse

ElectricStatusTM

The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.

64 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Electric Terrain

ElectricStatusTM

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

77 learners
Power
0
Accuracy
PP
10
Priority
0

Electro Ball

ElectricSpecialTM

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

76 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Electroweb

ElectricSpecialTM

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

91 learners
Power
55
Accuracy
95%
PP
15
Priority
0

Embargo

DarkStatusTM

This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.

94 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Encore

NormalStatusTM

The user compels the target to keep using the move it encored for three turns.

189 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Endeavor

NormalPhysicalTM

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

310 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Endure

NormalStatusTM

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

1000 learners
Power
0
Accuracy
PP
10
Priority
+4

Energy Ball

GrassSpecialTM

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

246 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Entrainment

NormalStatusTM

The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

34 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Expanding Force

PsychicSpecialTM

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

89 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Explosion

NormalPhysicalTM

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

91 learners
Power
250
Accuracy
100%
PP
5
Priority
0

Extreme Speed

NormalPhysicalTM

The user charges the target at blinding speed. This move always goes first.

19 learners
Power
80
Accuracy
100%
PP
5
Priority
+2

Facade

NormalPhysicalTM

This move's power is doubled if the user is poisoned, burned, or paralyzed.

987 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Fake Tears

DarkStatusTM

The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

137 learners
Power
0
Accuracy
100%
PP
20
Priority
0

False Swipe

NormalPhysicalTM

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

128 learners
Power
40
Accuracy
100%
PP
40
Priority
0

Feather Dance

FlyingStatusTM

The user covers the target's body with a mass of down that harshly lowers its Attack stat.

65 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Fire Blast

FireSpecialTM

The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.

183 learners
Power
110
Accuracy
85%
PP
5
Priority
0

Fire Fang

FirePhysicalTM

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

109 learners
Power
65
Accuracy
95%
PP
15
Priority
0

Fire Pledge

FireSpecialTM

A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.

31 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Fire Punch

FirePhysicalTM

The target is attacked with a fiery punch. This may also leave the target with a burn.

167 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Fire Spin

FireSpecialTM

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

96 learners
Power
35
Accuracy
85%
PP
15
Priority
0

Flame Charge

FirePhysicalTM

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

96 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Flame Wheel

FirePhysicalTM

The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn.

27 learners
Power
60
Accuracy
100%
PP
25
Priority
0

Flamethrower

FireSpecialTM

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

205 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Flare Blitz

FirePhysicalTM

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

85 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Flash

NormalStatusTM

The user flashes a bright light that cuts the target's accuracy.

301 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Flash Cannon

SteelSpecialTM

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

145 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Fling

DarkPhysicalTM

The user flings its held item at the target to attack. This move's power and effects depend on the item.

384 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Flip Turn

WaterPhysicalTM

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

71 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Fly

FlyingPhysicalTM

The user flies up into the sky on the first turn, then attacks on the next turn.

108 learners
Power
90
Accuracy
95%
PP
15
Priority
0

Focus Blast

FightingSpecialTM

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

225 learners
Power
120
Accuracy
70%
PP
5
Priority
0

Focus Energy

NormalStatusTM

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

169 learners
Power
0
Accuracy
1%
PP
30
Priority
0

Focus Punch

FightingPhysicalTM

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

226 learners
Power
150
Accuracy
100%
PP
20
Priority
-3

Foul Play

DarkPhysicalTM

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

152 learners
Power
95
Accuracy
100%
PP
15
Priority
0

Freeze-Dry

IceSpecialTM

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

26 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Frenzy Plant

GrassSpecialTM

The user slams the target with the roots of an enormous tree. The user can't move on the next turn.

14 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Frost Breath

IceSpecialTM

The user attacks by blowing its cold breath on the target. This move always lands a critical hit.

40 learners
Power
60
Accuracy
90%
PP
10
Priority
0

Fury Cutter

BugPhysicalTM

The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.

164 learners
Power
40
Accuracy
95%
PP
20
Priority
0

Fury Swipes

NormalPhysicalTM

The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.

89 learners
Power
18
Accuracy
80%
PP
15
Priority
0

Future Sight

PsychicSpecialTM

Two turns after this move is used, a hunk of psychic energy attacks the target.

107 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Gastro Acid

PoisonStatusTM

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.

53 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Giga Drain

GrassSpecialTM

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

222 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Giga Impact

NormalPhysicalTM

The user charges at the target using every bit of its power. The user can't move on the next turn.

579 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Grass Knot

GrassSpecialTM

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

328 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Grass Pledge

GrassSpecialTM

A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears.

31 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Grassy Glide

GrassPhysicalTM

Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

107 learners
Power
55
Accuracy
100%
PP
20
Priority
0

Grassy Terrain

GrassStatusTM

The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

115 learners
Power
0
Accuracy
PP
10
Priority
0

Gravity

PsychicStatusTM

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

118 learners
Power
0
Accuracy
PP
5
Priority
0

Growl

NormalStatusTM

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

200 learners
Power
0
Accuracy
100%
PP
40
Priority
0

Grudge

GhostStatusTM

If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.

30 learners
Power
0
Accuracy
PP
5
Priority
0

Guard Swap

PsychicStatusTM

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

68 learners
Power
0
Accuracy
PP
10
Priority
0

Guillotine

NormalPhysicalTM

A vicious tearing attack with big pincers. The target faints instantly if this attack hits.

17 learners
Power
0
Accuracy
30%
PP
5
Priority
0

Gunk Shot

PoisonPhysicalTM

The user shoots filthy garbage at the target to attack. This may also poison the target.

123 learners
Power
120
Accuracy
80%
PP
5
Priority
0

Gust

FlyingSpecialTM

A gust of wind is whipped up by wings and launched at the target to inflict damage.

56 learners
Power
40
Accuracy
100%
PP
35
Priority
0

Gyro Ball

SteelPhysicalTM

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

118 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Hail

IceStatusTM

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

176 learners
Power
0
Accuracy
PP
10
Priority
0

Hammer Arm

FightingPhysicalTM

The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

59 learners
Power
100
Accuracy
90%
PP
10
Priority
0

Hard Press

SteelPhysicalTM

The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.

44 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Harden

NormalStatusTM

The user stiffens all the muscles in its body to boost its Defense stat.

98 learners
Power
0
Accuracy
PP
30
Priority
0

Haze

IceStatusTM

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

121 learners
Power
0
Accuracy
PP
30
Priority
0

Headbutt

NormalPhysicalTM

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

472 learners
Power
70
Accuracy
100%
PP
15
Priority
0

Heal Bell

NormalStatusTM

The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.

80 learners
Power
0
Accuracy
PP
5
Priority
0

Heal Pulse

PsychicStatusTM

The user emits a healing pulse that restores the target's HP by up to half its max HP.

42 learners
Power
0
Accuracy
PP
10
Priority
0

Healing Wish

PsychicStatusTM

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

34 learners
Power
0
Accuracy
PP
10
Priority
0

Heat Crash

FirePhysicalTM

The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.

40 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Heat Wave

FireSpecialTM

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

152 learners
Power
95
Accuracy
90%
PP
10
Priority
0

Heavy Slam

SteelPhysicalTM

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

125 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Helping Hand

NormalStatusTM

The user assists an ally by boosting the power of that ally's attack.

562 learners
Power
0
Accuracy
PP
20
Priority
+5

Hex

GhostSpecialTM

This relentless attack does massive damage to a target affected by status conditions.

123 learners
Power
65
Accuracy
100%
PP
10
Priority
0

High Horsepower

GroundPhysicalTM

The user fiercely attacks the target using its entire body.

109 learners
Power
95
Accuracy
95%
PP
10
Priority
0

Hone Claws

DarkStatusTM

The user sharpens its claws to boost its Attack stat and accuracy.

178 learners
Power
0
Accuracy
1%
PP
15
Priority
0

Hurricane

FlyingSpecialTM

The user attacks by wrapping the target in a fierce wind. This may also confuse the target.

79 learners
Power
110
Accuracy
70%
PP
10
Priority
0

Hydro Cannon

WaterSpecialTM

The target is hit with a watery blast. The user can't move on the next turn.

15 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Hydro Pump

WaterSpecialTM

The target is blasted by a huge volume of water launched under great pressure.

183 learners
Power
110
Accuracy
80%
PP
5
Priority
0

Hyper Beam

NormalSpecialTM

The target is attacked with a powerful beam. The user can't move on the next turn.

565 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Hyper Voice

NormalSpecialTM

The user attacks by letting loose a horribly loud, resounding cry.

196 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Ice Ball

IcePhysicalTM

The user attacks the target for five turns. The move's power increases each time it hits.

20 learners
Power
30
Accuracy
90%
PP
20
Priority
0

Ice Beam

IceSpecialTM

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

283 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Ice Fang

IcePhysicalTM

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

100 learners
Power
65
Accuracy
95%
PP
15
Priority
0

Ice Punch

IcePhysicalTM

The target is attacked with an icy punch. This may also leave the target frozen.

188 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Ice Spinner

IcePhysicalTM

The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.

68 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Icicle Crash

IcePhysicalTM

The user attacks by crashing large icicles onto the target. This may also make the target flinch.

28 learners
Power
85
Accuracy
90%
PP
10
Priority
0

Icicle Spear

IcePhysicalTM

The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.

54 learners
Power
25
Accuracy
100%
PP
30
Priority
0

Icy Wind

IceSpecialTM

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

303 learners
Power
55
Accuracy
95%
PP
15
Priority
0

Imprison

PsychicStatusTM

If opposing Pokémon know any move also known by the user, they are prevented from using it.

149 learners
Power
0
Accuracy
PP
10
Priority
0

Incinerate

FireSpecialTM

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

183 learners
Power
60
Accuracy
100%
PP
15
Priority
0

Infestation

BugSpecialTM

The target is infested and attacked for four to five turns. The target can't flee during this time.

118 learners
Power
20
Accuracy
100%
PP
20
Priority
0

Iron Defense

SteelStatusTM

The user hardens its body's surface like iron, sharply boosting its Defense stat.

247 learners
Power
0
Accuracy
PP
15
Priority
0

Iron Head

SteelPhysicalTM

The user slams the target with its steel-hard head. This may also make the target flinch.

219 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Iron Tail

SteelPhysicalTM

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

315 learners
Power
100
Accuracy
75%
PP
15
Priority
0

Knock Off

DarkPhysicalTM

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

315 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Laser Focus

NormalStatusTM

The user concentrates intensely. The attack on the next turn always results in a critical hit.

191 learners
Power
0
Accuracy
PP
30
Priority
0

Lash Out

DarkPhysicalTM

The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.

135 learners
Power
75
Accuracy
100%
PP
5
Priority
0

Last Resort

NormalPhysicalTM

This move can be used only after the user has used all the other moves it knows in the battle.

139 learners
Power
140
Accuracy
100%
PP
5
Priority
0

Leaf Blade

GrassPhysicalTM

The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit.

30 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Leaf Storm

GrassSpecialTM

The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

106 learners
Power
130
Accuracy
90%
PP
5
Priority
0

Leaf Tornado

GrassSpecialTM

The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.

10 learners
Power
65
Accuracy
90%
PP
10
Priority
0

Leafage

GrassPhysicalTM

The user attacks by pelting the target with leaves.

24 learners
Power
40
Accuracy
100%
PP
40
Priority
0

Leech Life

BugPhysicalTM

The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.

73 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Leer

NormalStatusTM

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

245 learners
Power
0
Accuracy
100%
PP
30
Priority
0

Light Screen

PsychicStatusTM

A wondrous wall of light is put up to reduce damage from special moves for five turns.

313 learners
Power
0
Accuracy
PP
30
Priority
0

Liquidation

WaterPhysicalTM

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

148 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Low Kick

FightingPhysicalTM

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

214 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Low Sweep

FightingPhysicalTM

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

142 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Lunge

BugPhysicalTM

The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.

79 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Magic Coat

PsychicStatusTM

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

161 learners
Power
0
Accuracy
PP
15
Priority
+4

Magic Room

PsychicStatusTM

The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

66 learners
Power
0
Accuracy
PP
10
Priority
0

Magical Leaf

GrassSpecialTM

The user scatters curious leaves that chase the target. This attack never misses.

136 learners
Power
60
Accuracy
PP
20
Priority
0

Magnet Rise

ElectricStatusTM

The user levitates using electrically generated magnetism for five turns.

96 learners
Power
0
Accuracy
PP
10
Priority
0

Mega Drain

GrassSpecialTM

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

93 learners
Power
40
Accuracy
100%
PP
15
Priority
0

Mega Kick

NormalPhysicalTM

The target is attacked by a kick launched with muscle- packed power.

217 learners
Power
120
Accuracy
75%
PP
5
Priority
0

Mega Punch

NormalPhysicalTM

The target is slugged by a punch thrown with muscle- packed power.

208 learners
Power
80
Accuracy
85%
PP
20
Priority
0

Megahorn

BugPhysicalTM

Using its tough and impressive horn, the user rams into the target with no letup.

40 learners
Power
120
Accuracy
85%
PP
10
Priority
0

Metal Claw

SteelPhysicalTM

The target is raked with steel claws. This may also boost the user's Attack stat.

101 learners
Power
50
Accuracy
95%
PP
35
Priority
0

Metal Sound

SteelStatusTM

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

76 learners
Power
0
Accuracy
85%
PP
40
Priority
0

Meteor Beam

RockSpecialTM

The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.

88 learners
Power
120
Accuracy
90%
PP
10
Priority
0

Meteor Mash

SteelPhysicalTM

The target is hit with a hard punch fired like a meteor. This may also boost the user's Attack stat.

8 learners
Power
90
Accuracy
90%
PP
10
Priority
0

Metronome

NormalStatusTM

The user waggles a finger and stimulates its brain into randomly using nearly any move.

136 learners
Power
0
Accuracy
PP
10
Priority
0

Mind Reader

NormalStatusTM

The user senses the target's movements with its mind to ensure its next attack does not miss the target.

33 learners
Power
0
Accuracy
PP
5
Priority
0

Misty Explosion

FairySpecialTM

The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.

25 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Misty Terrain

FairyStatusTM

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

62 learners
Power
0
Accuracy
PP
10
Priority
0

Moongeist Beam

GhostSpecialTM

The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Ability.

2 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Mud Shot

GroundSpecialTM

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

240 learners
Power
55
Accuracy
95%
PP
15
Priority
0

Mud-Slap

GroundSpecialTM

The user hurls mud in the target's face to inflict damage and lower its accuracy.

478 learners
Power
20
Accuracy
100%
PP
10
Priority
0

Muddy Water

WaterSpecialTM

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

102 learners
Power
90
Accuracy
85%
PP
10
Priority
0

Mystical Fire

FireSpecialTM

The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.

49 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Nasty Plot

DarkStatusTM

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

167 learners
Power
0
Accuracy
PP
20
Priority
0

Natural Gift

NormalPhysicalTM

The user draws power to attack by using its held Berry. The Berry determines the move's type and power.

507 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Nature Power

NormalStatusTM

This attack makes use of nature's power. Its effects vary depending on the user's environment.

136 learners
Power
0
Accuracy
PP
20
Priority
0

Night Shade

GhostSpecialTM

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

100 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Night Slash

DarkPhysicalTM

The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

113 learners
Power
70
Accuracy
100%
PP
15
Priority
0

Ominous Wind

GhostSpecialTM

The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.

101 learners
Power
60
Accuracy
100%
PP
5
Priority
0

Outrage

DragonPhysicalTM

The user rampages and attacks for two to three turns. The user then becomes confused.

160 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Overheat

FireSpecialTM

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

103 learners
Power
130
Accuracy
90%
PP
5
Priority
0

Pain Split

NormalStatusTM

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

143 learners
Power
0
Accuracy
PP
20
Priority
0

Parting Shot

DarkStatusTM

With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.

25 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Pay Day

NormalPhysicalTM

Coins are hurled at the target to inflict damage. Money is earned after the battle.

48 learners
Power
40
Accuracy
100%
PP
20
Priority
0

Payback

DarkPhysicalTM

The user stores power, then attacks. This move's power is doubled if the user moves after the target.

294 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Petal Blizzard

GrassPhysicalTM

The user stirs up a violent petal blizzard and damages everything around it.

33 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Phantom Force

GhostPhysicalTM

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

51 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Pin Missile

BugPhysicalTM

The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.

46 learners
Power
25
Accuracy
95%
PP
20
Priority
0

Play Nice

NormalStatusTM

The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.

35 learners
Power
0
Accuracy
PP
20
Priority
0

Play Rough

FairyPhysicalTM

The user attacks by playing rough with the target. This may also lower the target's Attack stat.

164 learners
Power
90
Accuracy
90%
PP
10
Priority
0

Pluck

FlyingPhysicalTM

The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.

77 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Poison Jab

PoisonPhysicalTM

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

193 learners
Power
80
Accuracy
100%
PP
20
Priority
0

Poison Tail

PoisonPhysicalTM

The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.

42 learners
Power
50
Accuracy
100%
PP
25
Priority
0

Pollen Puff

BugSpecialTM

The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.

36 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Poltergeist

GhostPhysicalTM

The user attacks by controlling the target's item. This move fails if the target isn't holding an item.

57 learners
Power
110
Accuracy
90%
PP
5
Priority
0

Pounce

BugPhysicalTM

The user attacks by pouncing on the target. This also lowers the target's Speed stat.

84 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Pound

NormalPhysicalTM

The target is physically pounded with a long tail, a foreleg, or the like.

87 learners
Power
40
Accuracy
100%
PP
35
Priority
0

Powder Snow

IceSpecialTM

The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.

40 learners
Power
40
Accuracy
100%
PP
25
Priority
0

Power Gem

RockSpecialTM

The user attacks with a ray of light that sparkles as if it were made of gemstones.

73 learners
Power
80
Accuracy
100%
PP
20
Priority
0

Power Shift

NormalStatusTM

The user swaps its Attack and Defense stats.

29 learners
Power
0
Accuracy
PP
10
Priority
0

Power Swap

PsychicStatusTM

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

65 learners
Power
0
Accuracy
PP
10
Priority
0

Power Whip

GrassPhysicalTM

The user violently whirls its vines, tentacles, or the like to lash the target.

44 learners
Power
120
Accuracy
85%
PP
10
Priority
0

Power-Up Punch

FightingPhysicalTM

Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.

211 learners
Power
40
Accuracy
100%
PP
20
Priority
0

Protect

NormalStatusTM

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

1003 learners
Power
0
Accuracy
PP
10
Priority
+4

Psybeam

PsychicSpecialTM

The target is attacked with a peculiar ray. This may also confuse the target.

129 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Psych Up

NormalStatusTM

The user hypnotizes itself into copying any stat change made by the target.

309 learners
Power
0
Accuracy
PP
10
Priority
0

Psychic

PsychicSpecialTM

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.

244 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Psychic Fangs

PsychicPhysicalTM

The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.

72 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Psychic Noise

PsychicSpecialTM

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

68 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Psychic Terrain

PsychicStatusTM

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

71 learners
Power
0
Accuracy
PP
10
Priority
0

Psycho Cut

PsychicPhysicalTM

The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.

60 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Psycho Shift

PsychicStatusTM

Using its psychic power of suggestion, the user transfers its status conditions to the target.

22 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Psyshock

PsychicSpecialTM

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

134 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Quash

DarkStatusTM

The user suppresses the target and makes its move go last.

43 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Rain Dance

WaterStatusTM

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

696 learners
Power
0
Accuracy
PP
5
Priority
0

Razor Leaf

GrassPhysicalTM

Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit.

66 learners
Power
55
Accuracy
95%
PP
25
Priority
0

Razor Shell

WaterPhysicalTM

The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat.

19 learners
Power
75
Accuracy
95%
PP
10
Priority
0

Recycle

NormalStatusTM

The user recycles a held item that has been used in battle so it can be used again.

111 learners
Power
0
Accuracy
PP
10
Priority
0

Reflect

PsychicStatusTM

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

318 learners
Power
0
Accuracy
PP
20
Priority
0

Rest

PsychicStatusTM

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

1000 learners
Power
0
Accuracy
PP
5
Priority
0

Retaliate

NormalPhysicalTM

The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.

204 learners
Power
70
Accuracy
100%
PP
5
Priority
0

Revenge

FightingPhysicalTM

This attack move's power is doubled if the user has been hurt by the opponent in the same turn.

124 learners
Power
60
Accuracy
100%
PP
10
Priority
-4

Reversal

FightingPhysicalTM

An all-out attack that becomes more powerful the less HP the user has.

184 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Rising Voltage

TM

The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.

61 learners
Power
Accuracy
PP
Priority

Roar

NormalStatusTM

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

235 learners
Power
0
Accuracy
PP
20
Priority
-6

Rock Blast

RockPhysicalTM

The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.

117 learners
Power
25
Accuracy
90%
PP
10
Priority
0

Rock Climb

NormalPhysicalTM

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

112 learners
Power
90
Accuracy
85%
PP
20
Priority
0

Rock Polish

RockStatusTM

The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.

110 learners
Power
0
Accuracy
PP
20
Priority
0

Rock Slide

RockPhysicalTM

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

373 learners
Power
75
Accuracy
90%
PP
10
Priority
0

Rock Smash

FightingPhysicalTM

The user attacks with a punch. This may also lower the target's Defense stat.

433 learners
Power
40
Accuracy
100%
PP
15
Priority
0

Rock Tomb

RockPhysicalTM

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

383 learners
Power
60
Accuracy
95%
PP
15
Priority
0

Role Play

PsychicStatusTM

The user mimics the target completely, copying the target's Ability.

125 learners
Power
0
Accuracy
PP
10
Priority
0

Rollout

RockPhysicalTM

The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.

196 learners
Power
30
Accuracy
90%
PP
20
Priority
0

Roost

FlyingStatusTM

The user lands and rests its body. This move restores the user's HP by up to half its max HP.

129 learners
Power
0
Accuracy
PP
5
Priority
0

Round

NormalSpecialTM

The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.

884 learners
Power
60
Accuracy
100%
PP
15
Priority
0

Safeguard

NormalStatusTM

The user creates a protective field that prevents status conditions for five turns.

262 learners
Power
0
Accuracy
PP
25
Priority
0

Sand Tomb

GroundPhysicalTM

The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.

88 learners
Power
35
Accuracy
85%
PP
15
Priority
0

Sandstorm

RockStatusTM

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

252 learners
Power
0
Accuracy
PP
10
Priority
0

Scald

WaterSpecialTM

The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.

149 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Scale Shot

DragonPhysicalTM

The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.

84 learners
Power
25
Accuracy
90%
PP
20
Priority
0

Scary Face

NormalStatusTM

The user frightens the target with a scary face to harshly lower its Speed stat.

346 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Scorching Sands

GroundSpecialTM

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

82 learners
Power
70
Accuracy
100%
PP
10
Priority
0

Screech

NormalStatusTM

An earsplitting screech harshly lowers the target's Defense stat.

229 learners
Power
0
Accuracy
85%
PP
40
Priority
0

Secret Power

NormalPhysicalTM

The additional effects of this attack depend upon where it was used.

708 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Seed Bomb

GrassPhysicalTM

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

193 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Seismic Toss

FightingPhysicalTM

The target is thrown using the power of gravity. It inflicts damage equal to the user's level.

145 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Self-Destruct

NormalPhysicalTM

The user attacks everything around it by causing an explosion. The user faints upon using this move.

95 learners
Power
200
Accuracy
100%
PP
5
Priority
0

Shadow Ball

GhostSpecialTM

The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.

315 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Shadow Claw

GhostPhysicalTM

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

197 learners
Power
70
Accuracy
100%
PP
15
Priority
0

Shock Wave

ElectricSpecialTM

The user strikes the target with a quick jolt of electricity. This attack never misses.

262 learners
Power
60
Accuracy
PP
20
Priority
0

Signal Beam

BugSpecialTM

The user attacks with a sinister beam of light. This may also confuse the target.

220 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Silver Wind

BugSpecialTM

The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.

48 learners
Power
60
Accuracy
100%
PP
5
Priority
0

Skill Swap

PsychicStatusTM

The user employs its psychic power to exchange Abilities with the target.

149 learners
Power
0
Accuracy
PP
10
Priority
0

Skitter Smack

BugPhysicalTM

The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

136 learners
Power
70
Accuracy
90%
PP
10
Priority
0

Skull Bash

NormalPhysicalTM

The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.

138 learners
Power
130
Accuracy
100%
PP
10
Priority
0

Sky Attack

FlyingPhysicalTM

The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.

64 learners
Power
140
Accuracy
90%
PP
5
Priority
0

Sky Drop

FlyingPhysicalTM

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

22 learners
Power
60
Accuracy
100%
PP
10
Priority
0

Sleep Talk

NormalStatusTM

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

1003 learners
Power
0
Accuracy
PP
10
Priority
0

Sludge Bomb

PoisonSpecialTM

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

170 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Sludge Wave

PoisonSpecialTM

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.

92 learners
Power
95
Accuracy
100%
PP
10
Priority
0

Smack Down

RockPhysicalTM

The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

162 learners
Power
50
Accuracy
100%
PP
15
Priority
0

Smart Strike

SteelPhysicalTM

The user stabs the target with a sharp horn. This attack never misses.

56 learners
Power
70
Accuracy
PP
10
Priority
0

Smog

PoisonSpecialTM

The target is attacked with a discharge of filthy gases. This may also poison the target.

32 learners
Power
30
Accuracy
70%
PP
20
Priority
0

Snarl

DarkSpecialTM

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

146 learners
Power
55
Accuracy
95%
PP
15
Priority
0

Snatch

DarkStatusTM

The user steals the effects of any attempts to use a healing or stat-changing move.

146 learners
Power
0
Accuracy
PP
10
Priority
+4

Snore

NormalSpecialTM

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

889 learners
Power
50
Accuracy
100%
PP
15
Priority
0

Snowscape

IceStatusTM

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

90 learners
Power
0
Accuracy
PP
10
Priority
0

Solar Beam

GrassSpecialTM

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

316 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Solar Blade

GrassPhysicalTM

The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.

46 learners
Power
125
Accuracy
100%
PP
10
Priority
0

Speed Swap

PsychicStatusTM

The user exchanges Speed stats with the target.

25 learners
Power
0
Accuracy
PP
10
Priority
0

Spikes

GroundStatusTM

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

80 learners
Power
0
Accuracy
PP
20
Priority
0

Spite

GhostStatusTM

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

181 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Stealth Rock

RockStatusTM

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

208 learners
Power
0
Accuracy
PP
20
Priority
0

Steel Beam

SteelSpecialTM

The user fires a beam of steel that it collected from its entire body. This also damages the user.

79 learners
Power
140
Accuracy
95%
PP
5
Priority
0

Steel Roller

SteelPhysicalTM

The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.

66 learners
Power
130
Accuracy
100%
PP
5
Priority
0

Steel Wing

SteelPhysicalTM

The target is hit with wings of steel. This may also boost the user's Defense stat.

97 learners
Power
70
Accuracy
90%
PP
25
Priority
0

Stomping Tantrum

GroundPhysicalTM

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

258 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Stone Edge

RockPhysicalTM

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

233 learners
Power
100
Accuracy
80%
PP
5
Priority
0

Stored Power

PsychicSpecialTM

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

143 learners
Power
20
Accuracy
100%
PP
10
Priority
0

Strength

NormalPhysicalTM

The target is slugged with a punch thrown at maximum power.

350 learners
Power
80
Accuracy
100%
PP
15
Priority
0

String Shot

BugStatusTM

The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.

67 learners
Power
0
Accuracy
95%
PP
40
Priority
0

Struggle Bug

BugSpecialTM

The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.

88 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Substitute

NormalStatusTM

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

1001 learners
Power
0
Accuracy
PP
10
Priority
0

Sucker Punch

DarkPhysicalTM

This move enables the user to attack first. This move fails if the target is not readying an attack.

160 learners
Power
70
Accuracy
100%
PP
5
Priority
+1

Sunny Day

FireStatusTM

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

677 learners
Power
0
Accuracy
PP
5
Priority
0

Sunsteel Strike

SteelPhysicalTM

The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Ability.

2 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Super Fang

NormalPhysicalTM

The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.

85 learners
Power
0
Accuracy
90%
PP
10
Priority
0

Supercell Slam

ElectricPhysicalTM

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

43 learners
Power
100
Accuracy
95%
PP
15
Priority
0

Superpower

FightingPhysicalTM

The user attacks the target with great power. This also lowers the user's Attack and Defense stats.

187 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Supersonic

NormalStatusTM

The user generates odd sound waves from its body that confuse the target.

91 learners
Power
0
Accuracy
55%
PP
20
Priority
0

Surf

WaterSpecialTM

The user attacks everything around it by swamping its surroundings with a giant wave.

230 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Swagger

NormalStatusTM

The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.

809 learners
Power
0
Accuracy
85%
PP
15
Priority
0

Sweet Scent

NormalStatusTM

The user releases a scent that harshly lowers opposing Pokémon's evasiveness.

98 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Swift

NormalSpecialTM

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

510 learners
Power
60
Accuracy
PP
20
Priority
0

Switcheroo

DarkStatusTM

The user trades held items with the target faster than the eye can follow.

61 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Swords Dance

NormalStatusTM

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

281 learners
Power
0
Accuracy
PP
20
Priority
0

Synthesis

GrassStatusTM

The user restores its own HP. The amount of HP regained varies with the weather.

104 learners
Power
0
Accuracy
PP
5
Priority
0

Tail Slap

NormalPhysicalTM

The user attacks by striking the target with its hard tail. This move hits two to five times in a row.

26 learners
Power
25
Accuracy
85%
PP
10
Priority
0

Tail Whip

NormalStatusTM

The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.

109 learners
Power
0
Accuracy
100%
PP
30
Priority
0

Tailwind

FlyingStatusTM

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

141 learners
Power
0
Accuracy
PP
15
Priority
0

Take Down

NormalPhysicalTM

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

715 learners
Power
90
Accuracy
85%
PP
20
Priority
0

Taunt

DarkStatusTM

The target is taunted into a rage that allows it to use only attack moves for three turns.

360 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Tearful Look

NormalStatusTM

The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.

18 learners
Power
0
Accuracy
PP
20
Priority
0

Teeter Dance

NormalStatusTM

The user performs a wobbly dance that confuses every Pokémon around it.

31 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Telekinesis

PsychicStatusTM

The user makes the target float with its psychic power. The target is easier to hit for three turns.

146 learners
Power
0
Accuracy
PP
15
Priority
0

Temper Flare

FirePhysicalTM

Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

71 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Tera Blast

NormalSpecialTM

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

1015 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Terrain Pulse

NormalSpecialTM

The user utilizes the energy of the terrain to attack. This move's type and power change depending on the terrain at the time the move is used.

27 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Thief

DarkPhysicalTM

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

456 learners
Power
60
Accuracy
100%
PP
25
Priority
0

Throat Chop

DarkPhysicalTM

The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

171 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Thunder

ElectricSpecialTM

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

227 learners
Power
110
Accuracy
70%
PP
10
Priority
0

Thunder Fang

ElectricPhysicalTM

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

99 learners
Power
65
Accuracy
95%
PP
15
Priority
0

Thunder Punch

ElectricPhysicalTM

The target is attacked with an electrified punch. This may also leave the target with paralysis.

204 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Thunder Wave

ElectricStatusTM

The user launches a weak jolt of electricity that paralyzes the target.

278 learners
Power
0
Accuracy
90%
PP
20
Priority
0

Thunderbolt

ElectricSpecialTM

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

260 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Tickle

NormalStatusTM

The user tickles the target into laughing, lowering its Attack and Defense stats.

107 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Torment

DarkStatusTM

The user torments and enrages the target, making it incapable of using the same move twice in a row.

190 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Toxic

PoisonStatusTM

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

813 learners
Power
0
Accuracy
90%
PP
10
Priority
0

Toxic Spikes

PoisonStatusTM

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

84 learners
Power
0
Accuracy
PP
20
Priority
0

Trailblaze

GrassPhysicalTM

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

290 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Tri Attack

NormalSpecialTM

The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

52 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Trick

PsychicStatusTM

The user catches the target off guard and swaps the target's held item with its own.

169 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Trick Room

PsychicStatusTM

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

145 learners
Power
0
Accuracy
1%
PP
5
Priority
-7

Triple Axel

IcePhysicalTM

A consecutive three-kick attack that becomes more powerful with each successful hit.

44 learners
Power
20
Accuracy
90%
PP
10
Priority
0

Twister

DragonSpecialTM

The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.

87 learners
Power
40
Accuracy
100%
PP
20
Priority
0

U-turn

BugPhysicalTM

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

210 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Upper Hand

FightingPhysicalTM

The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

59 learners
Power
65
Accuracy
100%
PP
15
Priority
+3

Uproar

NormalSpecialTM

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

317 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Vacuum Wave

FightingSpecialTM

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

57 learners
Power
40
Accuracy
100%
PP
30
Priority
+1

Venom Drench

PoisonStatusTM

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

56 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Venoshock

PoisonSpecialTM

The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

118 learners
Power
65
Accuracy
100%
PP
10
Priority
0

Vital Throw

FightingPhysicalTM

The user attacks last. In return, this throw move never misses.

13 learners
Power
70
Accuracy
PP
10
Priority
-1

Volt Switch

ElectricSpecialTM

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

78 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Volt Tackle

ElectricPhysicalTM

The user electrifies itself and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with paralysis.

3 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Water Gun

WaterSpecialTM

The target is blasted with a forceful shot of water.

177 learners
Power
40
Accuracy
100%
PP
25
Priority
0

Water Pledge

WaterSpecialTM

A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.

31 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Water Pulse

WaterSpecialTM

The user attacks the target with a pulsing blast of water. This may also confuse the target.

279 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Waterfall

WaterPhysicalTM

The user charges at the target and may make it flinch.

147 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Weather Ball

NormalSpecialTM

This move's type and power change depending on the weather at the time the move is used.

150 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Whirlpool

WaterSpecialTM

The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

170 learners
Power
35
Accuracy
85%
PP
15
Priority
0

Whirlwind

NormalStatusTM

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

68 learners
Power
0
Accuracy
PP
20
Priority
-6

Wide Guard

RockStatusTM

The user and its allies are protected from wide-ranging attacks for one turn.

74 learners
Power
0
Accuracy
PP
10
Priority
+3

Wild Charge

ElectricPhysicalTM

The user shrouds itself in electricity and smashes into the target. This also damages the user a little.

140 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Will-O-Wisp

FireStatusTM

The user shoots a sinister flame at the target to inflict a burn.

136 learners
Power
0
Accuracy
85%
PP
15
Priority
0

Wing Attack

FlyingPhysicalTM

The target is struck with large, imposing wings spread wide to inflict damage.

53 learners
Power
60
Accuracy
100%
PP
35
Priority
0

Wonder Room

PsychicStatusTM

The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.

100 learners
Power
0
Accuracy
PP
10
Priority
0

Work Up

NormalStatusTM

The user is roused, and its Attack and Sp. Atk stats are boosted.

290 learners
Power
0
Accuracy
PP
30
Priority
0

Worry Seed

GrassStatusTM

A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.

114 learners
Power
0
Accuracy
100%
PP
10
Priority
0

X-Scissor

BugPhysicalTM

The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

118 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Yawn

TM

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

108 learners
Power
Accuracy
PP
Priority

Zen Headbutt

PsychicPhysicalTM

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

314 learners
Power
80
Accuracy
90%
PP
15
Priority
0

Showing 398 of 398 moves