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Medicham [mega]
Thanks to Mega Evolution, its mental power is limitless. It conjures up arms imbued with malice to defeat its enemies.
How to Evolve Medicham in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1.3m
- Weight
- 31.5kg
- Catch Rate
- 90/255Moderate
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 179
- Hitbox
- 1.2w x 2.5h - Fixed: No
- Status
- Implemented
Physical Details
- Standing Eye Height
- 0.7 blocks
- Flying Eye Height
- 0.7 blocks
- Swimming Eye Height
- 0.7 blocks
Drops
Medicham can drop Wise Glasses, Black Belt, and Nanab Berry. The table uses 3 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Human_like
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Avoids Water
- Yes
- Herd
- Max Size
- 4
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Forms & Variants
Choose a Medicham form or feature-driven variant.
Active aspects
Where does Medicham spawn in Cobblemon?
The current Cobblemon spawn data does not list a natural spawn for Medicham (Mega Form).
Habitat encounters
Medicham appears in 2 habitats. Open one to see its complete spawn pool, phases, and conditions.
What moves does Medicham learn?
Medicham has 168 listed moves: 37 level-up, 85 TM, 13 egg, 33 tutor.
As an Alpha
Full Alpha guideWhat Medicham becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.36 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Fighting Gem×2–360.94%
- Chople Berry×1–223.44%
What to do next with Medicham
Continue with the most useful related data and tools.





