Cosmog - psychic type Pokémon (#789)

Cosmog

psychic

Its body is gaseous and frail. It slowly grows as it collects dust from the atmosphere.

Height
0.2m
Weight
0.1kg
Catch Rate
3/255Very hard

How to Evolve Cosmog in Cobblemon

View Full Evolution Guide
Cosmoem, an evolution of Cosmog via level up

Cosmoem

Psychic
To evolve Cosmog into Cosmoem in Cobblemon, meet these requirements: Must level up · Must reach level 43.
Method: level up
Learnable moves: cosmicpower
Consumes held item: No
Requirements:
  • Must reach level 43

Base Stats & EV Yield

Base Stats & EV YieldHP: 43Attack: 29Defence: 31Sp. Atk: 29Sp. Def: 31Speed: 37HP43Attack29Defence31Sp. Atk29Sp. Def31Speed37
HP
43
Attack
29
Defence
31
Sp. Atk
29
Sp. Def
31
Speed
37
EV Yield1HP

Generic Info

Height
0.2m
Weight
0.1kg
Catch Rate
3/255Very hard
Base Friendship
0
Experience Group
slow
Base Experience
40
Hitbox
1w x 1h - Fixed: No

Abilities

#2
unawareHidden

Breeding

Egg Groups
Undiscovered
Egg Cycles
120
Gender Ratio
Genderless

Behavior

Movement
Can Walk
No
Avoids Water
Yes
Can Fly
Yes
Herd
Max Size
4
Tolerated Leaders
CosmogTier 1CosmoemTier 2SolgaleoTier 3LunalaTier 3
Resting
Times
any
Will Sleep on Bed
Yes
Drowsy Chance
0.0014
Rouse Chance
0.0042

Where does Cosmog spawn in Cobblemon?

The current Cobblemon spawn data does not list a natural spawn for Cosmog.

Habitat encounters

Cosmog is not currently listed in a habitat pool.

What moves does Cosmog learn?

2

Cosmog has 2 listed moves: 2 level-up.

As an Alpha

Full Alpha guide

What Cosmog becomes as a Cobblemon 1.8 Alpha

Size

≈ ×1.50 normal adult size

Marks

alphajumbo

Level vs your party

Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.

Alpha moveset

Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.

Drops if defeated

Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.

Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.

Base drops Tier 4

  • Exp Candy L×138.89%
  • Exp Candy Xl×150%
  • Rare Candy×111.11%
  • Health Candy×115%
  • Mighty Candy×115%
  • Tough Candy×115%
  • Smart Candy×115%
  • Courage Candy×115%
  • Quick Candy×115%

Type drops

The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.

psychic
  • Psychic Gem×2–360.94%
  • Payapa Berry×1–223.44%