
Trapinch
TRAPINCH’s nest is a sloped, bowl-like pit dug in sand. This POKéMON patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
How to Evolve Trapinch in Cobblemon
View Full Evolution Guide
Vibrava
Evolution byproducts · 1 drop roll
Shed Shell100%- Must reach level 35
Base Stats & EV Yield
Generic Info
- Height
- 0.7m
- Weight
- 15kg
- Catch Rate
- 255/255Very easy
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 58
- Hitbox
- 0.8w x 0.9h - Fixed: No
- Status
- Implemented
Abilities
- #3
- sheerforceHidden
Drops
Trapinch can drop Soft Sand and Yache Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Bug, Dragon
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Walk Speed
- 0.3
- Avoids Water
- Yes
- Herd
- Max Size
- 9
- Tolerated Leaders
- Vibrava AlphaTier 1Flygon AlphaTier 1TrapinchTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Trapinch spawn in Cobblemon?
Trapinch has 2 natural spawn entries in the current Cobblemon data. It can appear from level 4 to 29. Listed biome tags include desert-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Trapinch appears in 2 habitats. Open one to see its complete spawn pool, phases, and conditions.
What moves does Trapinch learn?
Trapinch has 92 listed moves: 31 level-up, 36 TM, 7 egg, 18 tutor.
As an Alpha
Full Alpha guideWhat Trapinch becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.60 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Ground Gem×2–360.94%
- Shuca Berry×1–223.44%
What to do next with Trapinch
Continue with the most useful related data and tools.



