
Slowking
It has incredible intellect and in tuition. Whatever the situation, it remains calm and collected.
How to Evolve Slowking in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 2m
- Weight
- 79.5kg
- Catch Rate
- 70/255Hard
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 172
- Hitbox
- 0.8w x 1.6h - Fixed: No
- Status
- Implemented
Abilities
- #2
- owntempo
- #3
- regeneratorHidden
Drops
Slowking can drop King's Rock, Lagging Tail, and Chesto Berry. The table uses 3 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Monster, Water_1
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Walk Speed
- 0.2
- Swim Speed
- 0.2
- Can Breathe Underwater
- Yes
- Herd
- Max Size
- 4
- Tolerated Leaders
- Slowbro AlphaTier 1Slowking AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Times
- any
- Drowsy Chance
- 0.0014
- Rouse Chance
- 0.0042
Forms & Variants
Choose a Slowking form or feature-driven variant.
Where does Slowking spawn in Cobblemon?
Slowking has 3 natural spawn entries in the current Cobblemon data. It can appear from level 37 to 49. Listed biome tags include beach-tagged biomes. Some entries also require specific skylight levels.
Slowking can be hooked with Poké Bait
Seasonings can change its odds against competing fishing encounters. Compare its strongest fishing habitats and calculated chances.
Habitat encounters
Slowking is not currently listed in a habitat pool.
What moves does Slowking learn?
Slowking has 203 listed moves: 51 level-up, 104 TM, 7 egg, 41 tutor.
As an Alpha
Full Alpha guideWhat Slowking becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.31 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Water Gem×2–360.94%
- Passho Berry×1–223.44%
What to do next with Slowking
Continue with the most useful related data and tools.



