
Scovillain
The red head converts spicy chemicals into fire energy and blasts the surrounding area with a super spicy stream of flame.
How to Evolve Scovillain in Cobblemon
View Full Evolution Guide
Base Stats & EV Yield
Generic Info
- Height
- 0.9m
- Weight
- 15kg
- Catch Rate
- 75
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 170
- Hitbox
- 1.5w x 2h - Fixed: No
- Status
- Implemented
Abilities
Drops
Scovillain can drop Roasted Leek and Rawst Berry. The table uses 3 drop rolls; percentages are per roll, not guaranteed drops. Quantity ranges show the possible item count for that entry.
Breeding
- Egg Groups
- Grass
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Walk Speed
- 0.17
- Avoids Water
- Yes
- Herd
- Max Size
- 5
- Tolerated Leaders
- Scovillain Mega=falseTier 1Scovillain MegaTier 2
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Scovillain spawn in Cobblemon?
Scovillain has 2 spawn entries as a common spawn at levels 25-49 in arid-tagged biomes and nether overgrowth-tagged biomes. Some entries also include skylight requirements.
What moves does Scovillain learn?
Scovillain has 84 listed moves: 17 level-up, 42 TM, 5 egg, 20 tutor.
What Scovillain becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.45 larger
Marks
Level vs your party
Guaranteed moves
Normal wild moveset plus two guaranteed TM moves (slots 3 & 4)
Drops if defeated
Base rewards scale with its level; its grass / fire typing adds bonus gems & berries.
Base drops Tier 4
- Exp Candy L×1–319%
- Exp Candy Xl×125%
- Rare Candy×16%
- Health Candy×1–38%
- Mighty Candy×1–38%
- Tough Candy×1–38%
- Smart Candy×1–38%
- Courage Candy×1–38%
- Quick Candy×1–38%
Type drops
- Grass Gem×2–3
- Rindo Berry×1–2
- Fire Gem×2–3
- Occa Berry×1–2
