Scovillain - grass/fire type Pokémon (#952)
#0952Cobbleverse Version 1.7.42Gen9

Scovillain

grassfire

Scovillain spawns naturally in the wild, or can be obtained by evolving Capsakid.

Evolution

  • Obtained by evolving Capsakid (requires Fire Stone).

Cobbleverse Availability

Computed from Cobbleverse Version 1.7.42. "No record" means the dataset has no entry — it does not mean the Pokémon is unavailable.

Wild spawn
Yes
Evolves from
Capsakid
Fossil revival
No
Item drops
4 items

Base Stats & EV Yield

Base Stats & EV YieldHp: 65Attack: 108Defence: 65Special Attack: 108Special Defence: 65Speed: 75Hp65Attack108Defence65Special Attack108Special Defence65Speed75
Hp
65
Attack
108
Defence
65
Special Attack
108
Special Defence
65
Speed
75
EV Yield2Attack

Spawn Conditions

2 natural spawn entries in the Cobbleverse dataset.

Scovillain — entry 1
Biomes
Nether Overgrowth
Rarity bucket
common
Relative weight
0.3
Levels
25 – 49
Context
grounded
Time / weather
Any / Any
Scovillain — entry 2
Biomes
Arid
Rarity bucket
common
Relative weight
0.1
Levels
25 – 49
Context
grounded
Time / weather
Any / Any
Sky light
8 – 15

Item Drops

4 items recorded for Scovillain in the Cobbleverse dataset. The current export does not include per-item drop chances or quantities. Open in the Cobbleverse drops directory →

Abilities

#1
Chlorophyll
#2
Insomnia
Hidden
MoodyHidden

Details

Height
0.9m
Weight
15kg
Dex number
#0952

Moves

84

Data source

Cobbleverse dataset Version 1.7.42, joined from the Species Overview, Spawn Data, Evolutions, Item Drops, Special Obtainment, Fossils and Riding sheets. Missing records mean “not recorded in this version” — not “impossible”. For the standard dataset, see the standard Scovillain page.