
Scorbunny
A warm-up of running around gets fire energy coursing through this Pokémon’s body. Once that happens, it’s ready to fight at full power.
How to Evolve Scorbunny in Cobblemon
View Full Evolution Guide
Raboot
Base Stats & EV Yield
Generic Info
- Height
- 0.3m
- Weight
- 4.5kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 62
- Hitbox
- 0.7w x 1.3h - Fixed: No
- Status
- Implemented
Drops
Scorbunny can drop Rabbit Hide, Rabbit, and Rabbit Foot and 1 more item. The table uses 4 drop rolls; percentages are per roll, not guaranteed drops. Quantity ranges show the possible item count for that entry.
Breeding
- Egg Groups
- Field, Human_like
- Egg Cycles
- 20
- Gender Ratio
- 87.5% M / 12.5% F
Behavior
- Movement
- Can Swim in Lava
- Yes
- Avoids Water
- Yes
- Fire Immunity
- Fire Immunity
- Yes
- Herd
- Max Size
- 4
- Tolerated Leaders
- BunnelbyTier 1BunearyTier 2ScorbunnyTier 3Lopunny Mega=falseTier 4DiggersbyTier 4RabootTier 4Lopunny MegaTier 5CinderaceTier 6
- Combat
- Will Defend Owner
- Yes
- Resting
- Will Sleep on Bed
- Yes
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Scorbunny spawn in Cobblemon?
Scorbunny has 1 natural spawn entry in the current Cobblemon data. It can appear from level 5 to 31. Listed biome tags include grassland-tagged biomes, skyroot grove-tagged biomes, skyroot meadow-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Scorbunny appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Scorbunny learn?
Scorbunny has 79 listed moves: 15 level-up, 44 TM, 4 egg, 16 tutor.
As an Alpha
Full Alpha guideWhat Scorbunny becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.61 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Fire Gem×2–360.94%
- Occa Berry×1–223.44%
What to do next with Scorbunny
Continue with the most useful related data and tools.




