
Mr. Mime
If interrupted while it is miming, it will slap around the offender with its broad hands.
How to Evolve Mr. Mime in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1.3m
- Weight
- 54.5kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 161
- Hitbox
- 0.8w x 1.8h - Fixed: No
- Status
- Implemented
Abilities
- #2
- filter
- #3
- technicianHidden
Drops
Mr. Mime can drop Light Clay and Babiri Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Human_like
- Egg Cycles
- 25
- Gender Ratio
- 50.0% M / 50.0% F
Riding (1 seats)
Mr. Mime is rideable with 1 seat and has land riding behaviour.
Riding Behaviours
Behavior
- Movement
- Avoids Water
- Yes
- Herd
- Max Size
- 3
- Tolerated Leaders
- Mrmime AlphaTier 1
- Combat
- Will Defend Owner
- Yes
- Resting
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Forms & Variants
Choose a Mr. Mime form or feature-driven variant.
Where does Mr. Mime spawn in Cobblemon?
Mr. Mime has 3 natural spawn entries in the current Cobblemon data. It can appear from level 26 to 46. Listed biome tags include overworld-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Mr. Mime appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Mr. Mime learn?
Mr. Mime has 190 listed moves: 54 level-up, 86 TM, 9 egg, 41 tutor.
As an Alpha
Full Alpha guideWhat Mr. Mime becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.43 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Psychic Gem×2–360.94%
- Payapa Berry×1–223.44%
What to do next with Mr. Mime
Continue with the most useful related data and tools.



