
Machamp
Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
How to Evolve Machamp in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1.6m
- Weight
- 130kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 253
- Hitbox
- 1w x 1.8h - Fixed: No
- Status
- Implemented
Drops
Machamp can drop Focus Band, Muscle Band, and Wepear Berry. The table uses 3 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Human_like
- Egg Cycles
- 20
- Gender Ratio
- 75.0% M / 25.0% F
Riding
Machamp is rideable and has land horse riding behaviour.
Riding Stats
Riding Behaviour
Behavior
- Movement
- Avoids Water
- Yes
- Herd
- Max Size
- 4
- Tolerated Leaders
- Machamp AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Forms & Variants
Choose a Machamp form or feature-driven variant.
Where does Machamp spawn in Cobblemon?
Machamp has 1 natural spawn entry in the current Cobblemon data. It can appear from level 36 to 51. Listed biome tags include hills-tagged biomes. At least one entry has a night modifier. Some entries also require specific skylight levels.
Habitat encounters
Machamp appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Machamp learn?
Machamp has 148 listed moves: 41 level-up, 69 TM, 10 egg, 28 tutor.
As an Alpha
Full Alpha guideWhat Machamp becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.28 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Fighting Gem×2–360.94%
- Chople Berry×1–223.44%
What to do next with Machamp
Continue with the most useful related data and tools.




