
Hariyama
It has the habit of challenging others without hesitation to tests of strength. It’s been known to stand on train tracks and stop trains using forearm thrusts.
How to Evolve Hariyama in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 2.3m
- Weight
- 253.8kg
- Catch Rate
- 200/255Easy
- Base Friendship
- 50
- Experience Group
- fluctuating
- Base Experience
- 166
- Hitbox
- 2.2w x 2.05h - Fixed: No
- Status
- Implemented
Abilities
- #1
- thickfat
- #2
- guts
- #3
- sheerforceHidden
Drops
Hariyama can drop Black Belt, King's Rock, and Payapa Berry. The table uses 3 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Human_like
- Egg Cycles
- 20
- Gender Ratio
- 75.0% M / 25.0% F
Behavior
- Movement
- Avoids Water
- Yes
- Herd
- Max Size
- 3
- Tolerated Leaders
- Hariyama AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Hariyama spawn in Cobblemon?
Hariyama has 1 natural spawn entry in the current Cobblemon data. It can appear from level 24 to 47. Listed biome tags include mountain-tagged biomes. At least one entry has a night modifier. Some entries also require specific skylight levels.
Habitat encounters
Hariyama appears in 2 habitats. Open one to see its complete spawn pool, phases, and conditions.
What moves does Hariyama learn?
Hariyama has 153 listed moves: 37 level-up, 74 TM, 12 egg, 30 tutor.
As an Alpha
Full Alpha guideWhat Hariyama becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.21 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 24; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Fighting Gem×2–360.94%
- Chople Berry×1–223.44%
What to do next with Hariyama
Continue with the most useful related data and tools.





