
Crabominable
It aimed for the top but got lost and ended up on a snowy mountain. Being forced to endure the cold, this Pokémon evolved and grew fur.
How to Evolve Crabominable in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1.7m
- Weight
- 180kg
- Catch Rate
- 60/255Hard
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 167
- Hitbox
- 1.8w x 2.7h - Fixed: No
- Status
- Implemented
Abilities
- #2
- ironfist
- #3
- angerpointHidden
Drops
Crabominable can drop Aspear Berry. The table uses 1 drop roll; percentages are per roll, not guaranteed drops.
- Base drops
- Amount
- 1
- #1
Aspear Berry5%
Breeding
- Egg Groups
- Water_3
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Swim Speed
- 0.2
- Can Swim in Water
- No
- Avoids Water
- Yes
- Herd
- Max Size
- 3
- Tolerated Leaders
- Crabominable AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Crabominable spawn in Cobblemon?
Crabominable has 1 natural spawn entry in the current Cobblemon data. It can appear from level 29 to 48. Listed biome tags include peak-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Crabominable appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Crabominable learn?
Crabominable has 128 listed moves: 30 level-up, 64 TM, 5 egg, 29 tutor.
As an Alpha
Full Alpha guideWhat Crabominable becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.28 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Fighting Gem×2–360.94%
- Chople Berry×1–223.44%
What to do next with Crabominable
Continue with the most useful related data and tools.

