
Beartic
It can make its breath freeze at will. Very able in the water, it swims around in northern seas and catches prey.
How to Evolve Beartic in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 2.6m
- Weight
- 260kg
- Catch Rate
- 60/255Hard
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 177
- Hitbox
- 1.2w x 2.15h - Fixed: No
- Status
- Implemented
Drops
Beartic can drop Snowball, Cod, and Aspear Berry. The table uses 5 drop rolls; percentages are per roll, not guaranteed drops. Quantity ranges show the possible item count for that entry.
- Base drops
- Amount
- 5
- #1
Snowball0-2- #2
Cod0-2- #3
Aspear Berry5%
Breeding
- Egg Groups
- Field
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Swim Speed
- 0.3
- Can Breathe Underwater
- Yes
- Herd
- Max Size
- 3
- Tolerated Leaders
- Beartic AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Beartic spawn in Cobblemon?
Beartic has 1 natural spawn entry in the current Cobblemon data. It can appear from level 37 to 51. Listed biome tags include frozen ocean-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Beartic appears in 2 habitats. Open one to see its complete spawn pool, phases, and conditions.
What moves does Beartic learn?
Beartic has 141 listed moves: 31 level-up, 79 TM, 3 egg, 28 tutor.
As an Alpha
Full Alpha guideWhat Beartic becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.22 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 37; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Ice Gem×2–360.94%
- Yache Berry×1–223.44%
What to do next with Beartic
Continue with the most useful related data and tools.


