⚔️ Moves Directory

Complete database of all 931 moves available in Cobblemon. Click on any move to see which Pokémon can learn it.

Showing all 931 moves available in Cobblemon

10,000,000 Volt Thunderbolt

ElectricSpecial

The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily.

0 learners
Power
195
Accuracy
PP
1
Priority
0

Absorb

GrassSpecial

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

85 learners
Power
20
Accuracy
100%
PP
25
Priority
0

Accelerock

RockPhysical

The user smashes into the target at high speed. This move always goes first.

1 learners
Power
40
Accuracy
100%
PP
20
Priority
+1

Acid

PoisonSpecial

Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

38 learners
Power
40
Accuracy
100%
PP
30
Priority
0

Acid Armor

PoisonStatusTM

The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat.

38 learners
Power
0
Accuracy
PP
20
Priority
0

Acid Downpour

PoisonPhysical

The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Acid Spray

PoisonSpecialTM

The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.

86 learners
Power
40
Accuracy
100%
PP
20
Priority
0

Acrobatics

FlyingPhysicalTM

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

182 learners
Power
55
Accuracy
100%
PP
15
Priority
0

Acupressure

NormalStatus

The user applies pressure to stress points, sharply boosting one of its or its allies' stats.

26 learners
Power
0
Accuracy
PP
30
Priority
0

Aerial Ace

FlyingPhysicalTM

The user confounds the target with speed, then slashes. This attack never misses.

341 learners
Power
60
Accuracy
PP
20
Priority
0

Aeroblast

FlyingSpecial

A vortex of air is shot at the target to inflict damage. This move has a heightened chance of landing a critical hit.

1 learners
Power
100
Accuracy
95%
PP
5
Priority
0

After You

NormalStatusTM

The user helps the target and makes it use its move right after the user.

106 learners
Power
0
Accuracy
PP
15
Priority
0

Agility

PsychicStatusTM

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

274 learners
Power
0
Accuracy
PP
30
Priority
0

Air Cutter

FlyingSpecialTM

The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.

123 learners
Power
60
Accuracy
95%
PP
25
Priority
0

Air Slash

FlyingSpecialTM

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

142 learners
Power
75
Accuracy
95%
PP
15
Priority
0

All-Out Pummeling

FightingPhysical

The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Alluring Voice

FairySpecialTM

The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

61 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Ally Switch

PsychicStatusTM

The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.

172 learners
Power
0
Accuracy
PP
15
Priority
+2

Amnesia

PsychicStatusTM

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

146 learners
Power
0
Accuracy
PP
20
Priority
0

Anchor Shot

SteelPhysical

The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.

1 learners
Power
80
Accuracy
100%
PP
20
Priority
0

Ancient Power

RockSpecialTM

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

153 learners
Power
60
Accuracy
100%
PP
5
Priority
0

Apple Acid

GrassSpecial

The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Aqua Cutter

WaterPhysical

The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.

9 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Aqua Jet

WaterPhysical

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

68 learners
Power
40
Accuracy
100%
PP
20
Priority
+1

Aqua Ring

WaterStatus

The user envelops itself in a veil made of water. It regains some HP every turn.

63 learners
Power
0
Accuracy
PP
20
Priority
0

Aqua Step

WaterPhysical

The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Aqua Tail

WaterPhysicalTM

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

143 learners
Power
90
Accuracy
90%
PP
10
Priority
0

Arm Thrust

FightingPhysical

The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.

10 learners
Power
15
Accuracy
100%
PP
20
Priority
0

Armor Cannon

FireSpecial

The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.

1 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Aromatherapy

GrassStatusTM

The user releases a soothing scent that heals all status conditions affecting the user's party.

59 learners
Power
0
Accuracy
PP
5
Priority
0

Aromatic Mist

FairyStatus

The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma.

19 learners
Power
0
Accuracy
PP
20
Priority
0

Assist

NormalStatus

The user hurriedly and randomly uses a move among those known by ally Pokémon.

20 learners
Power
0
Accuracy
PP
20
Priority
0

Assurance

DarkPhysicalTM

This move's power is doubled if the target has already taken some damage in the same turn.

207 learners
Power
60
Accuracy
100%
PP
10
Priority
0

Astonish

GhostPhysical

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

148 learners
Power
30
Accuracy
100%
PP
15
Priority
0

Astral Barrage

GhostSpecial

The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.

1 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Attack Order

BugPhysical

The user calls out its underlings to pummel the target. This move has a heightened chance of landing a critical hit.

1 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Attract

TM

If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.

774 learners
Power
Accuracy
PP
Priority

Aura Sphere

FightingSpecialTM

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

46 learners
Power
80
Accuracy
PP
20
Priority
0

Aura Wheel

ElectricPhysical

Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form.

1 learners
Power
110
Accuracy
100%
PP
10
Priority
0

Aurora Beam

IceSpecial

The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.

35 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Aurora Veil

IceStatusTM

This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.

25 learners
Power
0
Accuracy
PP
20
Priority
0

Autotomize

SteelStatusTM

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

30 learners
Power
0
Accuracy
PP
15
Priority
0

Avalanche

IcePhysicalTM

This move's power is doubled if the target has inflicted damage on the user in the same turn.

102 learners
Power
60
Accuracy
100%
PP
10
Priority
-4

Axe Kick

FightingPhysical

The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.

4 learners
Power
120
Accuracy
90%
PP
10
Priority
0

Baby-Doll Eyes

FairyStatusTM

The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.

79 learners
Power
0
Accuracy
100%
PP
30
Priority
+1

Baddy Bad

DarkSpecial

The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's physical moves.

0 learners
Power
80
Accuracy
95%
PP
15
Priority
0

Baneful Bunker

PoisonStatus

In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.

1 learners
Power
0
Accuracy
PP
10
Priority
+4

Barb Barrage

PoisonPhysical

The user launches countless toxic barbs to inflict damage. This may also poison the target. This move's power is doubled if the target is already poisoned.

2 learners
Power
60
Accuracy
100%
PP
10
Priority
0

Barrage

NormalPhysical

Round objects are hurled at the target to strike two to five times in a row.

2 learners
Power
15
Accuracy
85%
PP
20
Priority
0

Barrier

PsychicStatus

The user throws up a sturdy wall that sharply raises its Defense stat.

45 learners
Power
0
Accuracy
PP
20
Priority
0

Baton Pass

NormalStatusTM

The user switches places with a party Pokémon in waiting and passes along any stat changes.

197 learners
Power
0
Accuracy
PP
40
Priority
0

Beak Blast

FlyingPhysical

The user first heats up its beak, and then it attacks the target. Making direct contact with the user while it's heating up its beak results in a burn.

1 learners
Power
100
Accuracy
100%
PP
15
Priority
-3

Beat Up

DarkPhysicalTM

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

69 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Behemoth Bash

SteelPhysical

The user's body becomes a firm shield and slams into the target fiercely.

0 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Behemoth Blade

SteelPhysical

The user wields a large, powerful sword using its whole body and cuts the target in a vigorous attack.

0 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Belch

PoisonSpecial

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

58 learners
Power
120
Accuracy
90%
PP
10
Priority
0

Belly Drum

NormalStatusTM

The user maximizes its Attack stat but loses HP equal to half its max HP.

52 learners
Power
0
Accuracy
PP
10
Priority
0

Bestow

NormalStatus

The user passes its held item to the target when the target isn't holding an item.

33 learners
Power
0
Accuracy
PP
15
Priority
0

Bide

NormalPhysical

The user endures attacks for two turns, then strikes back to cause double the damage taken.

238 learners
Power
0
Accuracy
PP
10
Priority
+1

Bind

NormalPhysicalTM

A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.

73 learners
Power
15
Accuracy
85%
PP
20
Priority
0

Bite

DarkPhysical

The target is bitten with viciously sharp fangs. This may also make the target flinch.

226 learners
Power
60
Accuracy
100%
PP
25
Priority
0

Bitter Blade

FirePhysical

The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Bitter Malice

GhostSpecial

The user attacks the target with spine-chilling resentment. This also lowers the target's Attack stat.

2 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Black Hole Eclipse

DarkPhysical

The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Blast Burn

FireSpecialTM

The target is razed by a fiery explosion. The user can't move on the next turn.

15 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Blaze Kick

FirePhysicalTM

The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.

21 learners
Power
85
Accuracy
90%
PP
10
Priority
0

Bleakwind Storm

FlyingSpecial

The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon.

1 learners
Power
100
Accuracy
80%
PP
10
Priority
0

Blizzard

IceSpecialTM

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

263 learners
Power
110
Accuracy
70%
PP
5
Priority
0

Block

NormalStatusTM

The user blocks the target's way with arms spread wide to prevent the target from fleeing.

130 learners
Power
0
Accuracy
PP
5
Priority
0

Blood Moon

NormalSpecial

The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.

1 learners
Power
140
Accuracy
100%
PP
5
Priority
0

Bloom Doom

GrassPhysical

The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Blue Flare

FireSpecial

The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.

2 learners
Power
130
Accuracy
85%
PP
5
Priority
0

Body Press

FightingPhysicalTM

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

157 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Body Slam

NormalPhysicalTM

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

574 learners
Power
85
Accuracy
100%
PP
15
Priority
0

Bolt Beak

ElectricPhysical

The user stabs the target with its electrified beak. This move's power is doubled if the user moves before the target.

2 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Bolt Strike

ElectricPhysical

The user surrounds itself with a great amount of electricity and charges the target. This may also leave the target with paralysis.

2 learners
Power
130
Accuracy
85%
PP
5
Priority
0

Bone Club

GroundPhysical

The user clubs the target with a bone. This may also make the target flinch.

2 learners
Power
65
Accuracy
85%
PP
20
Priority
0

Bone Rush

GroundPhysical

The user attacks by striking the target with a hard bone. This move hits two to five times in a row.

4 learners
Power
25
Accuracy
90%
PP
10
Priority
0

Bonemerang

GroundPhysical

The user throws the bone it holds. The bone loops around to damage the target twice—coming and going.

2 learners
Power
50
Accuracy
90%
PP
10
Priority
0

Boomburst

NormalSpecialTM

The user attacks everything around it with the destructive power of a terrible explosive sound.

17 learners
Power
140
Accuracy
100%
PP
10
Priority
0

Bounce

FlyingPhysicalTM

The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.

124 learners
Power
85
Accuracy
85%
PP
5
Priority
0

Bouncy Bubble

WaterSpecial

The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target.

0 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Branch Poke

GrassPhysical

The user attacks the target by poking it with a sharply pointed branch.

5 learners
Power
40
Accuracy
100%
PP
40
Priority
0

Brave Bird

FlyingPhysicalTM

The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.

65 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Breaking Swipe

DragonPhysicalTM

The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

78 learners
Power
60
Accuracy
100%
PP
15
Priority
0

Breakneck Blitz

NormalPhysical

The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Brick Break

FightingPhysicalTM

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

337 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Brine

WaterSpecialTM

This move's power is doubled if the target's HP is at half or less.

109 learners
Power
65
Accuracy
100%
PP
10
Priority
0

Brutal Swing

DarkPhysicalTM

The user swings its body around violently to inflict damage on everything in its vicinity.

148 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Bubble

WaterSpecial

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.

61 learners
Power
40
Accuracy
100%
PP
30
Priority
0

Bubble Beam

WaterSpecialTM

A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.

107 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Bug Bite

BugPhysicalTM

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

104 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Bug Buzz

BugSpecialTM

The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

71 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Bulk Up

FightingStatusTM

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

131 learners
Power
0
Accuracy
PP
20
Priority
0

Bulldoze

GroundPhysicalTM

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

346 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Bullet Punch

SteelPhysical

The user strikes the target with tough punches as fast as bullets. This move always goes first.

19 learners
Power
40
Accuracy
100%
PP
30
Priority
+1

Bullet Seed

GrassPhysicalTM

The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.

139 learners
Power
25
Accuracy
100%
PP
30
Priority
0

Burn Up

FireSpecialTM

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

14 learners
Power
130
Accuracy
100%
PP
5
Priority
0

Burning Bulwark

FireStatus

The user's intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it.

1 learners
Power
0
Accuracy
PP
10
Priority
+4

Burning Jealousy

FireSpecialTM

The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.

57 learners
Power
70
Accuracy
100%
PP
5
Priority
0

Buzzy Buzz

ElectricSpecial

The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis.

0 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Calm Mind

PsychicStatusTM

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

232 learners
Power
0
Accuracy
PP
20
Priority
0

Camouflage

NormalStatus

The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.

29 learners
Power
0
Accuracy
PP
20
Priority
0

Captivate

NormalStatusTM

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

465 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Catastropika

ElectricPhysical

The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force.

0 learners
Power
210
Accuracy
PP
1
Priority
0

Category

No description available.

0 learners
Power
Accuracy
PP
Priority

Ceaseless Edge

DarkPhysical

The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes.

1 learners
Power
65
Accuracy
90%
PP
15
Priority
0

Celebrate

NormalStatus

The Pokémon congratulates you on your special day!

46 learners
Power
0
Accuracy
PP
40
Priority
0

Charge

ElectricStatusTM

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

78 learners
Power
0
Accuracy
PP
20
Priority
0

Charge Beam

ElectricSpecialTM

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

190 learners
Power
50
Accuracy
90%
PP
10
Priority
0

Charm

FairyStatusTM

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

227 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Chatter

FlyingSpecial

The user attacks the target with sound waves of deafening chatter. This also confuses the target.

1 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Chilling Water

WaterSpecialTM

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

198 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Chilly Reception

IceStatus

The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Chip Away

NormalPhysical

Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.

46 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Chloroblast

GrassSpecial

The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user.

1 learners
Power
150
Accuracy
95%
PP
5
Priority
0

Circle Throw

FightingPhysical

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

16 learners
Power
60
Accuracy
90%
PP
10
Priority
-6

Clamp

WaterPhysical

The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.

7 learners
Power
35
Accuracy
85%
PP
15
Priority
0

Clanging Scales

DragonSpecial

The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat is lowered after the attack.

1 learners
Power
110
Accuracy
100%
PP
5
Priority
0

Clangorous Soul

DragonStatus

The user boosts all its stats by using some of its own HP.

1 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Clangorous Soulblaze

DragonSpecial

After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user's stats.

0 learners
Power
185
Accuracy
PP
1
Priority
0

Clear Smog

PoisonSpecial

The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.

43 learners
Power
50
Accuracy
PP
15
Priority
0

Close Combat

FightingPhysicalTM

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

129 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Coaching

FightingStatusTM

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

69 learners
Power
0
Accuracy
PP
10
Priority
0

Coil

PoisonStatus

The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy.

20 learners
Power
0
Accuracy
1%
PP
20
Priority
0

Collision Course

FightingPhysical

The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit.

1 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Comet Punch

NormalPhysical

The target is hit with a flurry of punches that strike two to five times in a row.

10 learners
Power
18
Accuracy
85%
PP
15
Priority
0

Comeuppance

DarkPhysical

The user retaliates with much greater force against the opponent that last inflicted damage on it.

6 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Confide

NormalStatusTM

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

793 learners
Power
0
Accuracy
PP
20
Priority
0

Confuse Ray

GhostStatusTM

The target is exposed to a sinister ray that causes confusion.

172 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Confusion

PsychicSpecial

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

105 learners
Power
50
Accuracy
100%
PP
25
Priority
0

Constrict

NormalPhysical

The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.

19 learners
Power
10
Accuracy
100%
PP
35
Priority
0

Continental Crush

RockPhysical

The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Conversion

NormalStatus

The user changes its type to become the same type as the move at the top of the list of moves it knows.

3 learners
Power
0
Accuracy
PP
30
Priority
0

Conversion 2

NormalStatus

The user changes its type to make itself resistant to the type of the move the target used last.

3 learners
Power
0
Accuracy
PP
30
Priority
0

Copycat

NormalStatus

The user mimics the move used immediately before it. This move fails if no other move has been used yet.

68 learners
Power
0
Accuracy
1%
PP
20
Priority
0

Core Enforcer

DragonSpecial

If the Pokémon damaged by this move have already used their moves that turn, this move eliminates the effects of those Pokémon's Abilities.

1 learners
Power
100
Accuracy
100%
PP
10
Priority
0

Corkscrew Crash

SteelPhysical

The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Corrosive Gas

PoisonStatusTM

The user surrounds everything around it with highly acidic gas and melts away items held by other Pokémon.

18 learners
Power
0
Accuracy
100%
PP
40
Priority
0

Cosmic Power

PsychicStatusTM

The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.

36 learners
Power
0
Accuracy
PP
20
Priority
0

Cotton Guard

GrassStatus

The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat.

19 learners
Power
0
Accuracy
PP
10
Priority
0

Cotton Spore

GrassStatus

The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats.

17 learners
Power
0
Accuracy
100%
PP
40
Priority
0

Counter

FightingPhysicalTM

A retaliatory attack that counters any physical move, inflicting double the damage taken.

254 learners
Power
0
Accuracy
100%
PP
20
Priority
-5

Court Change

NormalStatus

With its mysterious power, the user swaps the effects on either side of the field.

1 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Covet

NormalPhysicalTM

The user endearingly approaches the target, then steals the target's held item.

200 learners
Power
60
Accuracy
100%
PP
25
Priority
0

Crabhammer

WaterPhysical

The target is hammered with a large pincer. This move has a heightened chance of landing a critical hit.

11 learners
Power
100
Accuracy
90%
PP
10
Priority
0

Crafty Shield

FairyStatus

The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.

6 learners
Power
0
Accuracy
PP
10
Priority
+3

Cross Chop

FightingPhysicalTM

The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.

28 learners
Power
100
Accuracy
80%
PP
5
Priority
0

Cross Poison

PoisonPhysicalTM

A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit.

36 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Crunch

DarkPhysicalTM

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

233 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Crush Claw

NormalPhysicalTM

The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.

35 learners
Power
75
Accuracy
95%
PP
10
Priority
0

Crush Grip

NormalPhysical

The target is crushed with great force. The more HP the target has left, the greater the move's power.

1 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Curse

GhostStatusTM

A move that has different effects depending on whether the user is a Ghost type or not.

459 learners
Power
0
Accuracy
PP
10
Priority
0

Cut

NormalPhysicalTM

The target is cut with a scythe, a claw, or the like to inflict damage.

259 learners
Power
50
Accuracy
95%
PP
30
Priority
0

Dark Pulse

DarkSpecialTM

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

183 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Dark Void

DarkStatus

Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.

1 learners
Power
0
Accuracy
50%
PP
10
Priority
0

Darkest Lariat

DarkPhysicalTM

The user swings both arms and hits the target. The target's stat changes don't affect the damage inflicted by this move.

20 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Dazzling Gleam

FairySpecialTM

The user damages opposing Pokémon by emitting a powerful flash.

166 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Decorate

FairyStatus

The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target.

1 learners
Power
0
Accuracy
PP
15
Priority
0

Defend Order

BugStatus

The user calls out its underlings to shield its body, boosting its Defense and Sp. Def stats.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Defense Curl

NormalStatusTM

The user curls up and boosts its Defense stat.

210 learners
Power
0
Accuracy
1%
PP
40
Priority
0

Defog

FlyingStatusTM

A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

154 learners
Power
0
Accuracy
1%
PP
15
Priority
0

Destiny Bond

GhostStatusTM

If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.

66 learners
Power
0
Accuracy
PP
5
Priority
0

Detect

FightingStatusTM

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

170 learners
Power
0
Accuracy
PP
5
Priority
+4

Devastating Drake

DragonPhysical

The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Diamond Storm

RockPhysical

The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply boost the user's Defense stat.

1 learners
Power
100
Accuracy
95%
PP
5
Priority
0

Dig

GroundPhysicalTM

The user burrows into the ground on the first turn, then attacks on the next turn.

389 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Dire Claw

PoisonPhysical

The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep.

1 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Disable

Status

For four turns, the target will be unable to use whichever move it last used.

102 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Disarming Voice

FairySpecialTM

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

91 learners
Power
40
Accuracy
PP
15
Priority
0

Discharge

ElectricSpecial

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

76 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Dive

WaterPhysicalTM

The user dives on the first turn, then floats up and attacks on the next turn.

141 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Dizzy Punch

NormalPhysical

The target is hit with rhythmically launched punches. This may also leave the target confused.

14 learners
Power
70
Accuracy
100%
PP
10
Priority
0

Doodle

NormalStatus

The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.

1 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Doom Desire

SteelSpecial

Two turns after this move is used, a concentrated bundle of light blasts the target.

1 learners
Power
140
Accuracy
100%
PP
5
Priority
0

Double Hit

NormalPhysical

The user slams the target with a tail or the like. The target is hit twice in a row.

44 learners
Power
35
Accuracy
90%
PP
10
Priority
0

Double Iron Bash

SteelPhysical

The user uses the hex nut in its chest as an axis to spin, striking the target with its arms twice in a row. This may also make the target flinch.

1 learners
Power
60
Accuracy
100%
PP
5
Priority
0

Double Kick

FightingPhysical

The user attacks by kicking the target twice in a row using two feet.

82 learners
Power
30
Accuracy
100%
PP
30
Priority
0

Double Shock

ElectricPhysical

The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.

1 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Double Slap

NormalPhysical

The target is slapped repeatedly, back and forth, two to five times in a row.

44 learners
Power
15
Accuracy
85%
PP
10
Priority
0

Double Team

NormalStatusTM

By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.

798 learners
Power
0
Accuracy
PP
15
Priority
0

Double-Edge

NormalPhysicalTM

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

603 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Draco Meteor

DragonSpecialTM

Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

75 learners
Power
130
Accuracy
90%
PP
5
Priority
0

Dragon Ascent

FlyingPhysical

The user attacks the target by dropping out of the sky at high speed. This also lowers the user's Defense and Sp. Def stats.

1 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Dragon Breath

DragonSpecial

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

70 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Dragon Cheer

DragonStatusTM

The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.

57 learners
Power
0
Accuracy
PP
15
Priority
0

Dragon Claw

DragonPhysicalTM

The user slashes the target with huge, sharp claws to inflict damage.

81 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Dragon Dance

DragonStatusTM

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

68 learners
Power
0
Accuracy
PP
20
Priority
0

Dragon Darts

DragonPhysical

The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once.

1 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Dragon Energy

DragonSpecial

Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power.

1 learners
Power
150
Accuracy
100%
PP
5
Priority
0

Dragon Hammer

DragonPhysical

The user wields its body like a hammer to attack the target and inflict damage.

3 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Dragon Pulse

DragonSpecialTM

The target is attacked with a shock wave generated by the user's gaping mouth.

124 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Dragon Rage

DragonSpecial

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

35 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Dragon Rush

DragonPhysical

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

50 learners
Power
100
Accuracy
75%
PP
10
Priority
0

Dragon Tail

DragonPhysicalTM

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

109 learners
Power
60
Accuracy
90%
PP
10
Priority
-6

Drain Punch

FightingPhysicalTM

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

137 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Draining Kiss

FairySpecialTM

The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.

92 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Dream Eater

PsychicSpecialTM

The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.

182 learners
Power
100
Accuracy
100%
PP
15
Priority
0

Drill Peck

FlyingPhysical

A corkscrewing attack that strikes the target with a sharp beak acting as a drill.

23 learners
Power
80
Accuracy
100%
PP
20
Priority
0

Drill Run

GroundPhysicalTM

The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.

46 learners
Power
80
Accuracy
95%
PP
10
Priority
0

Drum Beating

GrassPhysical

The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Dual Chop

DragonPhysicalTM

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

64 learners
Power
40
Accuracy
90%
PP
15
Priority
0

Dual Wingbeat

FlyingPhysicalTM

The user slams the target with its wings to inflict damage. The target is hit twice in a row.

126 learners
Power
40
Accuracy
90%
PP
10
Priority
0

Dynamax Cannon

DragonSpecial

The user condenses energy within its body and unleashes that energy from its core to inflict damage.

1 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Dynamic Punch

FightingPhysical

The user attacks by punching the target with full concentrated power. This also confuses the target.

149 learners
Power
100
Accuracy
50%
PP
5
Priority
0

Earth Power

GroundSpecialTM

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

198 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Earthquake

GroundPhysicalTM

The user sets off an earthquake that strikes every Pokémon around it.

294 learners
Power
100
Accuracy
100%
PP
10
Priority
0

Echoed Voice

NormalSpecialTM

The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.

220 learners
Power
40
Accuracy
100%
PP
15
Priority
0

Eerie Impulse

ElectricStatusTM

The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.

64 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Eerie Spell

PsychicSpecial

The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.

1 learners
Power
80
Accuracy
100%
PP
5
Priority
0

Egg Bomb

NormalPhysical

A large egg is hurled at the target with maximum force to inflict damage.

5 learners
Power
100
Accuracy
75%
PP
10
Priority
0

Electric Terrain

ElectricStatusTM

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

77 learners
Power
0
Accuracy
PP
10
Priority
0

Electrify

ElectricStatus

If the target is electrified before it uses a move, the target's move becomes Electric type for that turn.

3 learners
Power
0
Accuracy
PP
20
Priority
0

Electro Ball

ElectricSpecialTM

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

76 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Electro Drift

ElectricSpecial

The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.

1 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Electro Shot

ElectricSpecial

The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.

1 learners
Power
130
Accuracy
100%
PP
10
Priority
0

Electroweb

ElectricSpecialTM

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

91 learners
Power
55
Accuracy
95%
PP
15
Priority
0

Embargo

DarkStatusTM

This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.

94 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Ember

FireSpecial

The target is attacked with small flames. This may also leave the target with a burn.

74 learners
Power
40
Accuracy
100%
PP
25
Priority
0

Encore

NormalStatusTM

The user compels the target to keep using the move it encored for three turns.

189 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Endeavor

NormalPhysicalTM

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

310 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Endure

NormalStatusTM

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

1000 learners
Power
0
Accuracy
PP
10
Priority
+4

Energy Ball

GrassSpecialTM

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

246 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Entrainment

NormalStatusTM

The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

34 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Eruption

FireSpecial

The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.

8 learners
Power
150
Accuracy
100%
PP
5
Priority
0

Esper Wing

PsychicSpecial

The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Eternabeam

DragonSpecial

This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.

1 learners
Power
160
Accuracy
90%
PP
5
Priority
0

Expanding Force

PsychicSpecialTM

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

89 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Explosion

NormalPhysicalTM

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

91 learners
Power
250
Accuracy
100%
PP
5
Priority
0

Extrasensory

PsychicSpecial

The user attacks with an odd, unseeable power. This may also make the target flinch.

55 learners
Power
80
Accuracy
100%
PP
20
Priority
0

Extreme Evoboost

NormalStatus

After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.

0 learners
Power
0
Accuracy
PP
1
Priority
0

Extreme Speed

NormalPhysicalTM

The user charges the target at blinding speed. This move always goes first.

19 learners
Power
80
Accuracy
100%
PP
5
Priority
+2

Facade

NormalPhysicalTM

This move's power is doubled if the user is poisoned, burned, or paralyzed.

987 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Fairy Lock

FairyStatus

By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Fairy Wind

FairySpecial

The user attacks by stirring up a fairy wind to strike the target.

29 learners
Power
40
Accuracy
100%
PP
30
Priority
0

Fake Out

NormalPhysical

This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.

84 learners
Power
40
Accuracy
100%
PP
10
Priority
+3

Fake Tears

DarkStatusTM

The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

137 learners
Power
0
Accuracy
100%
PP
20
Priority
0

False Surrender

DarkPhysical

The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.

2 learners
Power
80
Accuracy
PP
10
Priority
0

False Swipe

NormalPhysicalTM

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

128 learners
Power
40
Accuracy
100%
PP
40
Priority
0

Feather Dance

FlyingStatusTM

The user covers the target's body with a mass of down that harshly lowers its Attack stat.

65 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Feint

NormalPhysical

This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.

86 learners
Power
30
Accuracy
100%
PP
10
Priority
+2

Feint Attack

DarkPhysical

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

120 learners
Power
60
Accuracy
PP
20
Priority
0

Fell Stinger

BugPhysical

When the user knocks out a target with this move, the user's Attack stat is boosted drastically.

24 learners
Power
50
Accuracy
100%
PP
25
Priority
0

Fickle Beam

DragonSpecial

The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.

1 learners
Power
80
Accuracy
100%
PP
5
Priority
0

Fiery Dance

FireSpecial

Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also boost the user's Sp. Atk stat.

2 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Fiery Wrath

DarkSpecial

The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Fillet Away

NormalStatus

The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Final Gambit

FightingSpecial

The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.

28 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Fire Blast

FireSpecialTM

The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.

183 learners
Power
110
Accuracy
85%
PP
5
Priority
0

Fire Fang

FirePhysicalTM

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

109 learners
Power
65
Accuracy
95%
PP
15
Priority
0

Fire Lash

FirePhysical

The user strikes the target with a burning lash. This also lowers the target's Defense stat.

4 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Fire Pledge

FireSpecialTM

A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.

31 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Fire Punch

FirePhysicalTM

The target is attacked with a fiery punch. This may also leave the target with a burn.

167 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Fire Spin

FireSpecialTM

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

96 learners
Power
35
Accuracy
85%
PP
15
Priority
0

First Impression

BugPhysical

Although this move has great power, it works only on the first turn each time the user enters battle.

16 learners
Power
90
Accuracy
100%
PP
10
Priority
+2

Fishious Rend

WaterPhysical

The user rends the target with its hard gills. This move's power is doubled if the user moves before the target.

2 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Fissure

GroundPhysical

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

75 learners
Power
0
Accuracy
30%
PP
5
Priority
0

Flail

NormalPhysical

The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

168 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Flame Burst

FireSpecial

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

35 learners
Power
70
Accuracy
100%
PP
15
Priority
0

Flame Charge

FirePhysicalTM

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

96 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Flame Wheel

FirePhysicalTM

The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn.

27 learners
Power
60
Accuracy
100%
PP
25
Priority
0

Flamethrower

FireSpecialTM

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

205 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Flare Blitz

FirePhysicalTM

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

85 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Flash

NormalStatusTM

The user flashes a bright light that cuts the target's accuracy.

301 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Flash Cannon

SteelSpecialTM

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

145 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Flatter

DarkStatus

Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.

50 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Fleur Cannon

FairySpecial

The user unleashes a strong beam. The recoil from this move harshly lowers the user's Sp. Atk stat.

1 learners
Power
130
Accuracy
90%
PP
5
Priority
0

Fling

DarkPhysicalTM

The user flings its held item at the target to attack. This move's power and effects depend on the item.

384 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Flip Turn

WaterPhysicalTM

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

71 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Floaty Fall

FlyingPhysical

The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch.

0 learners
Power
90
Accuracy
95%
PP
15
Priority
0

Floral Healing

FairyStatus

The user restores the target's HP by up to half its max HP. More HP is restored when the ground is Grassy Terrain.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Flower Shield

FairyStatus

The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power.

5 learners
Power
0
Accuracy
PP
10
Priority
0

Flower Trick

GrassPhysical

The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit.

1 learners
Power
70
Accuracy
PP
10
Priority
0

Fly

FlyingPhysicalTM

The user flies up into the sky on the first turn, then attacks on the next turn.

108 learners
Power
90
Accuracy
95%
PP
15
Priority
0

Flying Press

FightingPhysical

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

1 learners
Power
100
Accuracy
95%
PP
10
Priority
0

Focus Blast

FightingSpecialTM

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

225 learners
Power
120
Accuracy
70%
PP
5
Priority
0

Focus Energy

NormalStatusTM

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

169 learners
Power
0
Accuracy
1%
PP
30
Priority
0

Focus Punch

FightingPhysicalTM

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

226 learners
Power
150
Accuracy
100%
PP
20
Priority
-3

Follow Me

NormalStatus

The user draws attention to itself, making all opposing Pokémon take aim only at the user.

27 learners
Power
0
Accuracy
PP
20
Priority
+2

Force Palm

FightingPhysical

The target is attacked with a shock wave. This may also leave the target with paralysis.

17 learners
Power
60
Accuracy
100%
PP
10
Priority
0

Foresight

NormalStatus

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

79 learners
Power
0
Accuracy
PP
40
Priority
0

Forest's Curse

GrassStatus

The user puts a forest curse on the target. This adds Grass type to the target's type.

2 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Foul Play

DarkPhysicalTM

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

152 learners
Power
95
Accuracy
100%
PP
15
Priority
0

Freeze Shock

IcePhysical

The turn after using this move, the user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis.

1 learners
Power
140
Accuracy
90%
PP
5
Priority
0

Freeze-Dry

IceSpecialTM

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

26 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Freezing Glare

PsychicSpecial

The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Freezy Frost

IceSpecial

The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.

0 learners
Power
100
Accuracy
90%
PP
10
Priority
0

Frenzy Plant

GrassSpecialTM

The user slams the target with the roots of an enormous tree. The user can't move on the next turn.

14 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Frost Breath

IceSpecialTM

The user attacks by blowing its cold breath on the target. This move always lands a critical hit.

40 learners
Power
60
Accuracy
90%
PP
10
Priority
0

Frustration

NormalPhysical

This full-power attack grows more powerful the less the user likes its Trainer.

791 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Fury Attack

NormalPhysical

The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.

53 learners
Power
15
Accuracy
85%
PP
20
Priority
0

Fury Cutter

BugPhysicalTM

The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.

164 learners
Power
40
Accuracy
95%
PP
20
Priority
0

Fury Swipes

NormalPhysicalTM

The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.

89 learners
Power
18
Accuracy
80%
PP
15
Priority
0

Fusion Bolt

ElectricPhysical

The user throws down a giant lightning bolt. This move's power is boosted when influenced by an enormous flame.

3 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Fusion Flare

FireSpecial

The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt.

3 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Future Sight

PsychicSpecialTM

Two turns after this move is used, a hunk of psychic energy attacks the target.

107 learners
Power
120
Accuracy
100%
PP
10
Priority
0

G-Max Befuddle

BugPhysical

A Bug-type attack that Gigantamax Butterfree use. This move inflicts the poisoned, paralyzed, or asleep status condition on opponents.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Cannonade

WaterPhysical

A Water-type attack that Gigantamax Blastoise use. This move traps non-Water-type opponents for four turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

G-Max Centiferno

FirePhysical

A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Chi Strike

FightingPhysical

A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Cuddle

NormalPhysical

A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Depletion

DragonPhysical

A Dragon-type attack that Gigantamax Duraludon use. Reduces the PP of the last move used.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Drum Solo

GrassPhysical

A Grass-type attack that Gigantamax Rillaboom use. This move can be used on the target regardless of its Abilities.

0 learners
Power
160
Accuracy
PP
5
Priority
0

G-Max Finale

FairyPhysical

A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Fireball

FirePhysical

A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities.

0 learners
Power
160
Accuracy
PP
5
Priority
0

G-Max Foam Burst

WaterPhysical

A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Gold Rush

NormalPhysical

A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Gravitas

PsychicPhysical

A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Hydrosnipe

WaterPhysical

A Water-type attack that Gigantamax Inteleon use. This move can be used on the target regardless of its Abilities.

0 learners
Power
160
Accuracy
PP
5
Priority
0

G-Max Malodor

PoisonPhysical

A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Meltdown

SteelPhysical

A Steel-type attack that Gigantamax Melmetal use. This move makes opponents incapable of using the same move twice in a row.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max One Blow

DarkPhysical

A Dark-type attack that Gigantamax Urshifu use. This attack hits a target using a move such as Protect or Detect.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Rapid Flow

WaterPhysical

A Water-type attack that Gigantamax Urshifu use. This attack hits a target using a move such as Protect or Detect.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Replenish

NormalPhysical

A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Resonance

IcePhysical

An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Sandblast

GroundPhysical

A Ground-type attack that Gigantamax Sandaconda use. Opponents are trapped in a raging sandstorm for four to five turns.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Smite

FairyPhysical

A Fairy-type attack that Gigantamax Hatterene use. This move confuses opponents.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Snooze

DarkPhysical

A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Steelsurge

SteelPhysical

A Steel-type attack that Gigantamax Copperajah use. This move scatters sharp spikes around the field.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Stonesurge

WaterPhysical

A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field.

0 learners
Power
10
Accuracy
PP
5
Priority
0

G-Max Stun Shock

ElectricPhysical

An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents.

0 learners
Power
10
Accuracy
PP
10
Priority
0

G-Max Sweetness

GrassPhysical

A Grass-type attack that Gigantamax Appletun use. This move heals the status conditions of allies.

0 learners
Power
10
Accuracy
PP
10
Priority
0

G-Max Tartness

GrassPhysical

A Grass-type attack that Gigantamax Flapple use. This move reduces the opponents' evasiveness.

0 learners
Power
10
Accuracy
PP
10
Priority
0

G-Max Terror

GhostPhysical

A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon's shadow to prevent them from escaping.

0 learners
Power
10
Accuracy
PP
10
Priority
0

G-Max Vine Lash

GrassPhysical

A Grass-type attack that Gigantamax Venusaur use. This move damages non-Grass-type opponents with vines for four turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

G-Max Volcalith

RockPhysical

A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

G-Max Volt Crash

ElectricPhysical

An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents.

0 learners
Power
10
Accuracy
PP
10
Priority
0

G-Max Wildfire

FirePhysical

A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

G-Max Wind Rage

FlyingPhysical

A Flying-type attack that Gigantamax Corviknight use. This move removes the effects of moves like Reflect and Light Screen.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Gastro Acid

PoisonStatusTM

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.

53 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Gear Grind

SteelPhysical

The user attacks by throwing steel gears at the target twice in a row.

3 learners
Power
50
Accuracy
85%
PP
15
Priority
0

Gear Up

SteelStatus

The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.

2 learners
Power
0
Accuracy
PP
20
Priority
0

Genesis Supernova

PsychicSpecial

After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.

0 learners
Power
185
Accuracy
PP
1
Priority
0

Geomancy

FairyStatus

The user absorbs energy on the first turn, then sharply boosts its Sp. Atk, Sp. Def, and Speed stats on the next turn.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Giga Drain

GrassSpecialTM

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

222 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Giga Impact

NormalPhysicalTM

The user charges at the target using every bit of its power. The user can't move on the next turn.

579 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Gigaton Hammer

SteelPhysical

The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row.

1 learners
Power
160
Accuracy
100%
PP
5
Priority
0

Gigavolt Havoc

ElectricPhysical

The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Glacial Lance

IcePhysical

The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.

1 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Glaciate

IceSpecial

The user attacks by blowing freezing cold air at opposing Pokémon. This also lowers their Speed stats.

2 learners
Power
65
Accuracy
95%
PP
10
Priority
0

Glaive Rush

DragonPhysical

The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn.

1 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Glare

NormalStatus

The user intimidates the target with the pattern on its belly to cause paralysis.

15 learners
Power
0
Accuracy
100%
PP
30
Priority
0

Glitzy Glow

PsychicSpecial

The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's special moves.

0 learners
Power
80
Accuracy
95%
PP
15
Priority
0

Grass Knot

GrassSpecialTM

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

328 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Grass Pledge

GrassSpecialTM

A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears.

31 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Grass Whistle

GrassStatus

The user plays a pleasant melody that lulls the target into a deep sleep.

37 learners
Power
0
Accuracy
55%
PP
15
Priority
0

Grassy Glide

GrassPhysicalTM

Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

107 learners
Power
55
Accuracy
100%
PP
20
Priority
0

Grassy Terrain

GrassStatusTM

The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

115 learners
Power
0
Accuracy
PP
10
Priority
0

Grav Apple

GrassPhysical

The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Gravity

PsychicStatusTM

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

118 learners
Power
0
Accuracy
PP
5
Priority
0

Growl

NormalStatusTM

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

200 learners
Power
0
Accuracy
100%
PP
40
Priority
0

Growth

NormalStatus

The user's body grows all at once, boosting the Attack and Sp. Atk stats.

82 learners
Power
0
Accuracy
PP
20
Priority
0

Grudge

GhostStatusTM

If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.

30 learners
Power
0
Accuracy
PP
5
Priority
0

Guard Split

PsychicStatus

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

27 learners
Power
0
Accuracy
PP
10
Priority
0

Guard Swap

PsychicStatusTM

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

68 learners
Power
0
Accuracy
PP
10
Priority
0

Guardian of Alola

FairySpecial

The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly.

0 learners
Power
0
Accuracy
PP
1
Priority
0

Guillotine

NormalPhysicalTM

A vicious tearing attack with big pincers. The target faints instantly if this attack hits.

17 learners
Power
0
Accuracy
30%
PP
5
Priority
0

Gunk Shot

PoisonPhysicalTM

The user shoots filthy garbage at the target to attack. This may also poison the target.

123 learners
Power
120
Accuracy
80%
PP
5
Priority
0

Gust

FlyingSpecialTM

A gust of wind is whipped up by wings and launched at the target to inflict damage.

56 learners
Power
40
Accuracy
100%
PP
35
Priority
0

Gyro Ball

SteelPhysicalTM

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

118 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Hail

IceStatusTM

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

176 learners
Power
0
Accuracy
PP
10
Priority
0

Hammer Arm

FightingPhysicalTM

The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

59 learners
Power
100
Accuracy
90%
PP
10
Priority
0

Happy Hour

NormalStatus

Using Happy Hour doubles the amount of prize money received after battle.

15 learners
Power
0
Accuracy
PP
30
Priority
0

Hard Press

SteelPhysicalTM

The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.

44 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Harden

NormalStatusTM

The user stiffens all the muscles in its body to boost its Defense stat.

98 learners
Power
0
Accuracy
PP
30
Priority
0

Haze

IceStatusTM

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

121 learners
Power
0
Accuracy
PP
30
Priority
0

Head Charge

NormalPhysical

The user charges its head into the target, using its powerful guard hair. This also damages the user a little.

1 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Head Smash

RockPhysical

The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.

39 learners
Power
150
Accuracy
80%
PP
5
Priority
0

Headbutt

NormalPhysicalTM

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

472 learners
Power
70
Accuracy
100%
PP
15
Priority
0

Headlong Rush

GroundPhysical

The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats.

4 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Heal Bell

NormalStatusTM

The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.

80 learners
Power
0
Accuracy
PP
5
Priority
0

Heal Block

PsychicStatus

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

26 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Heal Order

BugStatus

The user calls out its underlings to heal it. The user regains up to half of its max HP.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Heal Pulse

PsychicStatusTM

The user emits a healing pulse that restores the target's HP by up to half its max HP.

42 learners
Power
0
Accuracy
PP
10
Priority
0

Healing Wish

PsychicStatusTM

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

34 learners
Power
0
Accuracy
PP
10
Priority
0

Heart Stamp

PsychicPhysical

The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.

9 learners
Power
60
Accuracy
100%
PP
25
Priority
0

Heart Swap

PsychicStatus

The user employs its psychic power to switch stat changes with the target.

2 learners
Power
0
Accuracy
PP
10
Priority
0

Heat Crash

FirePhysicalTM

The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.

40 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Heat Wave

FireSpecialTM

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

152 learners
Power
95
Accuracy
90%
PP
10
Priority
0

Heavy Slam

SteelPhysicalTM

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

125 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Helping Hand

NormalStatusTM

The user assists an ally by boosting the power of that ally's attack.

562 learners
Power
0
Accuracy
PP
20
Priority
+5

Hex

GhostSpecialTM

This relentless attack does massive damage to a target affected by status conditions.

123 learners
Power
65
Accuracy
100%
PP
10
Priority
0

Hidden Power

NormalSpecial

A unique attack that varies in type depending on the Pokémon using it.

793 learners
Power
60
Accuracy
100%
PP
15
Priority
0

High Horsepower

GroundPhysicalTM

The user fiercely attacks the target using its entire body.

109 learners
Power
95
Accuracy
95%
PP
10
Priority
0

High Jump Kick

FightingPhysical

The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.

20 learners
Power
130
Accuracy
90%
PP
10
Priority
0

Hold Back

NormalPhysical

The user holds back when it attacks, and the target is left with at least 1 HP.

12 learners
Power
40
Accuracy
100%
PP
40
Priority
0

Hold Hands

NormalStatus

The user and an ally hold hands. This makes them very happy.

3 learners
Power
0
Accuracy
PP
40
Priority
0

Hone Claws

DarkStatusTM

The user sharpens its claws to boost its Attack stat and accuracy.

178 learners
Power
0
Accuracy
1%
PP
15
Priority
0

Horn Attack

NormalPhysical

The target is jabbed with a sharply pointed horn to inflict damage.

22 learners
Power
65
Accuracy
100%
PP
25
Priority
0

Horn Drill

NormalPhysical

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

23 learners
Power
0
Accuracy
30%
PP
5
Priority
0

Horn Leech

GrassPhysical

The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target.

8 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Howl

NormalStatus

The user howls loudly to rouse itself and its allies. This boosts their Attack stats.

49 learners
Power
0
Accuracy
PP
40
Priority
0

Hurricane

FlyingSpecialTM

The user attacks by wrapping the target in a fierce wind. This may also confuse the target.

79 learners
Power
110
Accuracy
70%
PP
10
Priority
0

Hydro Cannon

WaterSpecialTM

The target is hit with a watery blast. The user can't move on the next turn.

15 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Hydro Pump

WaterSpecialTM

The target is blasted by a huge volume of water launched under great pressure.

183 learners
Power
110
Accuracy
80%
PP
5
Priority
0

Hydro Steam

WaterSpecial

The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.

1 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Hydro Vortex

WaterPhysical

The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Hyper Beam

NormalSpecialTM

The target is attacked with a powerful beam. The user can't move on the next turn.

565 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Hyper Drill

NormalPhysical

The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.

2 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Hyper Fang

NormalPhysical

The user bites hard on the target with its sharp front fangs. This may also make the target flinch.

9 learners
Power
80
Accuracy
90%
PP
15
Priority
0

Hyper Voice

NormalSpecialTM

The user attacks by letting loose a horribly loud, resounding cry.

196 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Hyperspace Fury

DarkPhysical

Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This also lowers the user's Defense stat.

1 learners
Power
100
Accuracy
PP
5
Priority
0

Hyperspace Hole

PsychicSpecial

Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.

1 learners
Power
80
Accuracy
PP
5
Priority
0

Hypnosis

PsychicStatus

The user employs hypnotic suggestion to make the target fall asleep.

77 learners
Power
0
Accuracy
60%
PP
20
Priority
0

Ice Ball

IcePhysicalTM

The user attacks the target for five turns. The move's power increases each time it hits.

20 learners
Power
30
Accuracy
90%
PP
20
Priority
0

Ice Beam

IceSpecialTM

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

283 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Ice Burn

IceSpecial

The turn after using this move, the user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn.

1 learners
Power
140
Accuracy
90%
PP
5
Priority
0

Ice Fang

IcePhysicalTM

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

100 learners
Power
65
Accuracy
95%
PP
15
Priority
0

Ice Hammer

IcePhysical

The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

4 learners
Power
100
Accuracy
90%
PP
10
Priority
0

Ice Punch

IcePhysicalTM

The target is attacked with an icy punch. This may also leave the target frozen.

188 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Ice Shard

IcePhysical

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

37 learners
Power
40
Accuracy
100%
PP
30
Priority
+1

Ice Spinner

IcePhysicalTM

The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.

68 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Icicle Crash

IcePhysicalTM

The user attacks by crashing large icicles onto the target. This may also make the target flinch.

28 learners
Power
85
Accuracy
90%
PP
10
Priority
0

Icicle Spear

IcePhysicalTM

The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.

54 learners
Power
25
Accuracy
100%
PP
30
Priority
0

Icy Wind

IceSpecialTM

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

303 learners
Power
55
Accuracy
95%
PP
15
Priority
0

Imprison

PsychicStatusTM

If opposing Pokémon know any move also known by the user, they are prevented from using it.

149 learners
Power
0
Accuracy
PP
10
Priority
0

Incinerate

FireSpecialTM

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

183 learners
Power
60
Accuracy
100%
PP
15
Priority
0

Infernal Parade

GhostSpecial

The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.

1 learners
Power
60
Accuracy
100%
PP
15
Priority
0

Inferno

FireSpecial

The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

24 learners
Power
100
Accuracy
50%
PP
5
Priority
0

Inferno Overdrive

FirePhysical

The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Infestation

BugSpecialTM

The target is infested and attacked for four to five turns. The target can't flee during this time.

118 learners
Power
20
Accuracy
100%
PP
20
Priority
0

Ingrain

GrassStatus

The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.

49 learners
Power
0
Accuracy
PP
20
Priority
0

Instruct

PsychicStatus

The user instructs the target to reuse the move last used by the target.

1 learners
Power
0
Accuracy
PP
15
Priority
0

Ion Deluge

ElectricStatus

The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.

9 learners
Power
0
Accuracy
PP
25
Priority
+1

Iron Defense

SteelStatusTM

The user hardens its body's surface like iron, sharply boosting its Defense stat.

247 learners
Power
0
Accuracy
PP
15
Priority
0

Iron Head

SteelPhysicalTM

The user slams the target with its steel-hard head. This may also make the target flinch.

219 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Iron Tail

SteelPhysicalTM

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

315 learners
Power
100
Accuracy
75%
PP
15
Priority
0

Ivy Cudgel

GrassPhysical

The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit.

1 learners
Power
100
Accuracy
100%
PP
10
Priority
0

Jaw Lock

DarkPhysical

This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.

5 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Jet Punch

WaterPhysical

The user summons a torrent around its fist and punches at blinding speed. This move always goes first.

1 learners
Power
60
Accuracy
100%
PP
15
Priority
+1

Judgment

NormalSpecial

The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.

1 learners
Power
100
Accuracy
100%
PP
10
Priority
0

Jump Kick

FightingPhysical

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

13 learners
Power
100
Accuracy
95%
PP
10
Priority
0

Jungle Healing

GrassStatus

The user becomes one with the jungle, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Karate Chop

FightingPhysical

The target is attacked with a sharp chop. Critical hits land more easily.

16 learners
Power
50
Accuracy
100%
PP
25
Priority
0

Kinesis

PsychicStatus

The user distracts the target by bending a spoon. This lowers the target's accuracy.

2 learners
Power
0
Accuracy
80%
PP
15
Priority
0

King's Shield

SteelStatus

The user takes a defensive stance while it protects itself from damage. This also lowers the Attack stat of any attacker that makes direct contact.

1 learners
Power
0
Accuracy
PP
10
Priority
+4

Knock Off

DarkPhysicalTM

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

315 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Kowtow Cleave

DarkPhysical

The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.

1 learners
Power
85
Accuracy
PP
10
Priority
0

Land's Wrath

GroundPhysical

The user gathers the energy of the land and focuses that power on opposing Pokémon to inflict damage.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Laser Focus

NormalStatusTM

The user concentrates intensely. The attack on the next turn always results in a critical hit.

191 learners
Power
0
Accuracy
PP
30
Priority
0

Lash Out

DarkPhysicalTM

The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.

135 learners
Power
75
Accuracy
100%
PP
5
Priority
0

Last Resort

NormalPhysicalTM

This move can be used only after the user has used all the other moves it knows in the battle.

139 learners
Power
140
Accuracy
100%
PP
5
Priority
0

Last Respects

GhostPhysical

The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.

3 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Lava Plume

FireSpecial

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

20 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Leaf Blade

GrassPhysicalTM

The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit.

30 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Leaf Storm

GrassSpecialTM

The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

106 learners
Power
130
Accuracy
90%
PP
5
Priority
0

Leaf Tornado

GrassSpecialTM

The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.

10 learners
Power
65
Accuracy
90%
PP
10
Priority
0

Leafage

GrassPhysicalTM

The user attacks by pelting the target with leaves.

24 learners
Power
40
Accuracy
100%
PP
40
Priority
0

Leech Life

BugPhysicalTM

The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.

73 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Leech Seed

GrassStatus

A seed is planted on the target. It steals some HP from the target every turn.

101 learners
Power
0
Accuracy
90%
PP
10
Priority
0

Leer

NormalStatusTM

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

245 learners
Power
0
Accuracy
100%
PP
30
Priority
0

Let's Snuggle Forever

FairyPhysical

After obtaining Z-Power, the user, Mimikyu, punches the target with full force.

0 learners
Power
190
Accuracy
PP
1
Priority
0

Lick

GhostPhysical

The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis.

49 learners
Power
30
Accuracy
100%
PP
30
Priority
0

Life Dew

WaterStatus

The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.

41 learners
Power
0
Accuracy
PP
10
Priority
0

Light of Ruin

FairySpecial

Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user terribly.

1 learners
Power
140
Accuracy
90%
PP
5
Priority
0

Light Screen

PsychicStatusTM

A wondrous wall of light is put up to reduce damage from special moves for five turns.

313 learners
Power
0
Accuracy
PP
30
Priority
0

Light That Burns the Sky

PsychicSpecial

This attack inflicts Attack or Sp. Atk damage— whichever stat is higher for the user, Necrozma. This move ignores the target's Ability.

0 learners
Power
200
Accuracy
PP
1
Priority
0

Liquidation

WaterPhysicalTM

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

148 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Lock-On

NormalStatus

The user takes sure aim at the target. This ensures the user's next move does not miss that target.

25 learners
Power
0
Accuracy
75%
PP
5
Priority
0

Lovely Kiss

NormalStatus

With a scary face, the user tries to kiss the target. If it succeeds, the target falls asleep.

1 learners
Power
0
Accuracy
75%
PP
10
Priority
0

Low Kick

FightingPhysicalTM

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

214 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Low Sweep

FightingPhysicalTM

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

142 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Lucky Chant

NormalStatus

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.

51 learners
Power
0
Accuracy
PP
30
Priority
0

Lumina Crash

PsychicSpecial

The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Lunar Blessing

PsychicStatus

The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.

1 learners
Power
0
Accuracy
PP
5
Priority
0

Lunar Dance

PsychicStatus

The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Lunge

BugPhysicalTM

The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.

79 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Luster Purge

PsychicSpecial

The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.

1 learners
Power
95
Accuracy
100%
PP
5
Priority
0

Mach Punch

FightingPhysical

The user throws a punch at blinding speed. This move always goes first.

18 learners
Power
40
Accuracy
100%
PP
30
Priority
+1

Magic Coat

PsychicStatusTM

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

161 learners
Power
0
Accuracy
PP
15
Priority
+4

Magic Powder

PsychicStatus

The user scatters a cloud of magic powder that changes the target's type to Psychic.

1 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Magic Room

PsychicStatusTM

The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

66 learners
Power
0
Accuracy
PP
10
Priority
0

Magical Leaf

GrassSpecialTM

The user scatters curious leaves that chase the target. This attack never misses.

136 learners
Power
60
Accuracy
PP
20
Priority
0

Magma Storm

FireSpecial

The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns.

1 learners
Power
100
Accuracy
75%
PP
5
Priority
0

Magnet Bomb

SteelPhysical

The user launches steel bombs that stick to the target. This attack never misses.

5 learners
Power
60
Accuracy
PP
20
Priority
0

Magnet Rise

ElectricStatusTM

The user levitates using electrically generated magnetism for five turns.

96 learners
Power
0
Accuracy
PP
10
Priority
0

Magnetic Flux

ElectricStatus

The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.

9 learners
Power
0
Accuracy
PP
20
Priority
0

Magnitude

GroundPhysical

The user attacks everything around it with a ground-shaking quake. Its power varies.

30 learners
Power
0
Accuracy
100%
PP
30
Priority
0

Make It Rain

SteelSpecial

The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.

1 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Malicious Moonsault

DarkPhysical

The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force.

0 learners
Power
180
Accuracy
PP
1
Priority
0

Malignant Chain

PoisonSpecial

The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned.

1 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Mat Block

FightingStatus

Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.

2 learners
Power
0
Accuracy
PP
10
Priority
0

Matcha Gotcha

GrassSpecial

The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn.

1 learners
Power
80
Accuracy
90%
PP
15
Priority
0

Max Airstream

FlyingPhysical

This is a Flying-type attack Dynamax Pokémon use. This boosts ally Pokémon's Speed stats.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Darkness

DarkPhysical

This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Flare

FirePhysical

This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.

0 learners
Power
100
Accuracy
PP
10
Priority
0

Max Flutterby

BugPhysical

This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Geyser

WaterPhysical

This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Guard

NormalStatus

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

0 learners
Power
0
Accuracy
PP
10
Priority
+4

Max Hailstorm

IcePhysical

This is an Ice-type attack Dynamax Pokémon use. The user summons a snowstorm lasting five turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Knuckle

FightingPhysical

This is a Fighting-type attack Dynamax Pokémon use. This boosts ally Pokémon's Attack stats.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Lightning

ElectricPhysical

This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Mindstorm

PsychicPhysical

This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Ooze

PoisonPhysical

This is a Poison-type attack Dynamax Pokémon use. This boosts ally Pokémon's Sp. Atk stats.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Overgrowth

GrassPhysical

This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Phantasm

GhostPhysical

This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Quake

GroundPhysical

This is a Ground-type attack Dynamax Pokémon use. This boosts ally Pokémon's Sp. Def stats.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Rockfall

RockPhysical

This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Starfall

FairyPhysical

This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Steelspike

SteelPhysical

This is a Steel-type attack Dynamax Pokémon use. This boosts ally Pokémon's Defense stats.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Strike

NormalPhysical

This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Max Wyrmwind

DragonPhysical

This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.

0 learners
Power
10
Accuracy
PP
10
Priority
0

Me First

NormalStatus

The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.

49 learners
Power
0
Accuracy
PP
20
Priority
0

Mean Look

NormalStatus

The user pins the target with a dark, arresting look. The target becomes unable to flee.

60 learners
Power
0
Accuracy
PP
5
Priority
0

Meditate

PsychicStatus

The user meditates to awaken the power deep within its body and raise its Attack stat.

23 learners
Power
0
Accuracy
PP
40
Priority
0

Mega Drain

GrassSpecialTM

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

93 learners
Power
40
Accuracy
100%
PP
15
Priority
0

Mega Kick

NormalPhysicalTM

The target is attacked by a kick launched with muscle- packed power.

217 learners
Power
120
Accuracy
75%
PP
5
Priority
0

Mega Punch

NormalPhysicalTM

The target is slugged by a punch thrown with muscle- packed power.

208 learners
Power
80
Accuracy
85%
PP
20
Priority
0

Megahorn

BugPhysicalTM

Using its tough and impressive horn, the user rams into the target with no letup.

40 learners
Power
120
Accuracy
85%
PP
10
Priority
0

Memento

DarkStatus

The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.

69 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Menacing Moonraze Maelstrom

GhostSpecial

After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability.

0 learners
Power
200
Accuracy
PP
1
Priority
0

Metal Burst

SteelPhysical

The user retaliates with much greater force against the opponent that last inflicted damage on it.

25 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Metal Claw

SteelPhysicalTM

The target is raked with steel claws. This may also boost the user's Attack stat.

101 learners
Power
50
Accuracy
95%
PP
35
Priority
0

Metal Sound

SteelStatusTM

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

76 learners
Power
0
Accuracy
85%
PP
40
Priority
0

Meteor Assault

FightingPhysical

The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.

1 learners
Power
150
Accuracy
100%
PP
5
Priority
0

Meteor Beam

RockSpecialTM

The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.

88 learners
Power
120
Accuracy
90%
PP
10
Priority
0

Meteor Mash

SteelPhysicalTM

The target is hit with a hard punch fired like a meteor. This may also boost the user's Attack stat.

8 learners
Power
90
Accuracy
90%
PP
10
Priority
0

Metronome

NormalStatusTM

The user waggles a finger and stimulates its brain into randomly using nearly any move.

136 learners
Power
0
Accuracy
PP
10
Priority
0

Mighty Cleave

RockPhysical

The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself.

1 learners
Power
95
Accuracy
100%
PP
5
Priority
0

Milk Drink

NormalStatus

The user restores its own HP by up to half its max HP.

3 learners
Power
0
Accuracy
PP
5
Priority
0

Mimic

NormalStatus

The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.

408 learners
Power
0
Accuracy
1%
PP
10
Priority
0

Mind Blown

FireSpecial

The user attacks everything around it by causing its own head to explode. This also damages the user.

1 learners
Power
150
Accuracy
100%
PP
5
Priority
0

Mind Reader

NormalStatusTM

The user senses the target's movements with its mind to ensure its next attack does not miss the target.

33 learners
Power
0
Accuracy
PP
5
Priority
0

Minimize

NormalStatus

The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.

19 learners
Power
0
Accuracy
PP
10
Priority
0

Miracle Eye

PsychicStatus

Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.

16 learners
Power
0
Accuracy
PP
40
Priority
0

Mirror Coat

PsychicSpecial

A retaliatory attack that counters any special move, inflicting double the damage taken.

65 learners
Power
0
Accuracy
100%
PP
20
Priority
-5

Mirror Move

FlyingStatus

The user counters the target by mimicking the target's last move.

36 learners
Power
0
Accuracy
PP
20
Priority
0

Mirror Shot

SteelSpecial

The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.

16 learners
Power
65
Accuracy
85%
PP
10
Priority
0

Mist

IceStatus

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

79 learners
Power
0
Accuracy
PP
30
Priority
0

Mist Ball

PsychicSpecial

A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.

1 learners
Power
95
Accuracy
100%
PP
5
Priority
0

Misty Explosion

FairySpecialTM

The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.

25 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Misty Terrain

FairyStatusTM

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

62 learners
Power
0
Accuracy
PP
10
Priority
0

Moonblast

FairySpecial

Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.

47 learners
Power
95
Accuracy
100%
PP
15
Priority
0

Moongeist Beam

GhostSpecialTM

The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Ability.

2 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Moonlight

FairyStatus

The user restores its own HP. The amount of HP regained varies with the weather.

23 learners
Power
0
Accuracy
PP
5
Priority
0

Morning Sun

NormalStatus

The user restores its own HP. The amount of HP regained varies with the weather.

35 learners
Power
0
Accuracy
PP
5
Priority
0

Mortal Spin

PoisonPhysical

The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon.

1 learners
Power
30
Accuracy
100%
PP
15
Priority
0

Mountain Gale

IcePhysical

The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.

1 learners
Power
100
Accuracy
85%
PP
10
Priority
0

Mud Bomb

GroundSpecial

The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.

45 learners
Power
65
Accuracy
85%
PP
10
Priority
0

Mud Shot

GroundSpecialTM

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

240 learners
Power
55
Accuracy
95%
PP
15
Priority
0

Mud Sport

GroundStatus

The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.

82 learners
Power
0
Accuracy
PP
15
Priority
0

Mud-Slap

GroundSpecialTM

The user hurls mud in the target's face to inflict damage and lower its accuracy.

478 learners
Power
20
Accuracy
100%
PP
10
Priority
0

Muddy Water

WaterSpecialTM

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

102 learners
Power
90
Accuracy
85%
PP
10
Priority
0

Multi-Attack

NormalPhysical

Cloaking itself in powerful energy, the user slams into the target to inflict damage. This move's type changes depending on the kind of memory disc held by the user.

1 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Mystical Fire

FireSpecialTM

The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.

49 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Mystical Power

PsychicSpecial

The user attacks by emitting a mysterious power. This also boosts the user's Sp. Atk stat.

3 learners
Power
70
Accuracy
90%
PP
10
Priority
0

Nasty Plot

DarkStatusTM

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

167 learners
Power
0
Accuracy
PP
20
Priority
0

Natural Gift

NormalPhysicalTM

The user draws power to attack by using its held Berry. The Berry determines the move's type and power.

507 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Nature Power

NormalStatusTM

This attack makes use of nature's power. Its effects vary depending on the user's environment.

136 learners
Power
0
Accuracy
PP
20
Priority
0

Nature's Madness

FairySpecial

The user hits the target with the full wrath of nature. This cuts the target's HP in half.

4 learners
Power
0
Accuracy
90%
PP
10
Priority
0

Needle Arm

GrassPhysical

The user attacks by wildly swinging its thorny arms. This may also make the target flinch.

5 learners
Power
60
Accuracy
100%
PP
15
Priority
0

Never-Ending Nightmare

GhostPhysical

Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Night Daze

DarkSpecial

The user looses a pitch-black shock wave at the target to inflict damage. This may also lower the target's accuracy.

3 learners
Power
85
Accuracy
95%
PP
10
Priority
0

Night Shade

GhostSpecialTM

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

100 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Night Slash

DarkPhysicalTM

The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

113 learners
Power
70
Accuracy
100%
PP
15
Priority
0

Nightmare

GhostStatus

A sleeping target sees a nightmare that inflicts some damage every turn.

88 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Nihil Light

The user attacks by unleashing a powerful light that defies all laws of nature, striking even Fairy types and ignoring any stat changes affecting its targets.

0 learners
Power
Accuracy
PP
Priority

No Retreat

FightingStatus

This move boosts all the user's stats but prevents the user from switching out or fleeing.

1 learners
Power
0
Accuracy
PP
5
Priority
0

Noble Roar

NormalStatus

Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.

17 learners
Power
0
Accuracy
100%
PP
30
Priority
0

Nuzzle

ElectricPhysical

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

19 learners
Power
20
Accuracy
100%
PP
20
Priority
0

Oblivion Wing

FlyingSpecial

The user absorbs the target's HP. The user's HP is restored by over half the damage taken by the target.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Obstruct

DarkStatus

This move enables the user to protect itself from all attacks. Its chance of failing rises if used in succession. Direct contact harshly lowers the attacker's Defense stat.

1 learners
Power
0
Accuracy
100%
PP
10
Priority
+4

Oceanic Operetta

WaterSpecial

The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force.

0 learners
Power
195
Accuracy
PP
1
Priority
0

Octazooka

WaterSpecial

The user attacks by spraying ink in the target's face. This may also lower the target's accuracy.

7 learners
Power
65
Accuracy
85%
PP
10
Priority
0

Octolock

FightingStatus

The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.

1 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Odor Sleuth

NormalStatus

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

51 learners
Power
0
Accuracy
PP
40
Priority
0

Ominous Wind

GhostSpecialTM

The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.

101 learners
Power
60
Accuracy
100%
PP
5
Priority
0

Order Up

DragonPhysical

The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Origin Pulse

WaterSpecial

The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.

1 learners
Power
110
Accuracy
85%
PP
10
Priority
0

Outrage

DragonPhysicalTM

The user rampages and attacks for two to three turns. The user then becomes confused.

160 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Overdrive

ElectricSpecial

The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Overheat

FireSpecialTM

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

103 learners
Power
130
Accuracy
90%
PP
5
Priority
0

Pain Split

NormalStatusTM

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

143 learners
Power
0
Accuracy
PP
20
Priority
0

Parabolic Charge

ElectricSpecial

The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.

6 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Parting Shot

DarkStatusTM

With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.

25 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Pay Day

NormalPhysicalTM

Coins are hurled at the target to inflict damage. Money is earned after the battle.

48 learners
Power
40
Accuracy
100%
PP
20
Priority
0

Payback

DarkPhysicalTM

The user stores power, then attacks. This move's power is doubled if the user moves after the target.

294 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Peck

FlyingPhysical

The target is jabbed with a sharply pointed beak or horn to inflict damage.

76 learners
Power
35
Accuracy
100%
PP
35
Priority
0

Perish Song

NormalStatus

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

35 learners
Power
0
Accuracy
PP
5
Priority
0

Petal Blizzard

GrassPhysicalTM

The user stirs up a violent petal blizzard and damages everything around it.

33 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Petal Dance

GrassSpecial

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

21 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Phantom Force

GhostPhysicalTM

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

51 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Photon Geyser

PsychicSpecial

The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat— whichever is higher for the user.

1 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Pika Papow

ElectricSpecial

The more Pikachu loves its Trainer, the greater the move's power. It never misses.

0 learners
Power
0
Accuracy
PP
20
Priority
0

Pin Missile

BugPhysicalTM

The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.

46 learners
Power
25
Accuracy
95%
PP
20
Priority
0

Plasma Fists

ElectricPhysical

The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.

1 learners
Power
100
Accuracy
100%
PP
15
Priority
0

Play Nice

NormalStatusTM

The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.

35 learners
Power
0
Accuracy
PP
20
Priority
0

Play Rough

FairyPhysicalTM

The user attacks by playing rough with the target. This may also lower the target's Attack stat.

164 learners
Power
90
Accuracy
90%
PP
10
Priority
0

Pluck

FlyingPhysicalTM

The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.

77 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Poison Fang

PoisonPhysical

The user bites the target with toxic fangs. This may also leave the target badly poisoned.

29 learners
Power
50
Accuracy
100%
PP
15
Priority
0

Poison Gas

PoisonStatus

A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits.

21 learners
Power
0
Accuracy
90%
PP
40
Priority
0

Poison Jab

PoisonPhysicalTM

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

193 learners
Power
80
Accuracy
100%
PP
20
Priority
0

Poison Powder

PoisonStatus

The user scatters a cloud of poisonous dust that poisons the target.

44 learners
Power
0
Accuracy
75%
PP
35
Priority
0

Poison Sting

PoisonPhysical

The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target.

45 learners
Power
15
Accuracy
100%
PP
35
Priority
0

Poison Tail

PoisonPhysicalTM

The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.

42 learners
Power
50
Accuracy
100%
PP
25
Priority
0

Pollen Puff

BugSpecialTM

The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.

36 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Poltergeist

GhostPhysicalTM

The user attacks by controlling the target's item. This move fails if the target isn't holding an item.

57 learners
Power
110
Accuracy
90%
PP
5
Priority
0

Population Bomb

NormalPhysical

The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row.

2 learners
Power
20
Accuracy
90%
PP
10
Priority
0

Pounce

BugPhysicalTM

The user attacks by pouncing on the target. This also lowers the target's Speed stat.

84 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Pound

NormalPhysicalTM

The target is physically pounded with a long tail, a foreleg, or the like.

87 learners
Power
40
Accuracy
100%
PP
35
Priority
0

Powder

BugStatus

The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target.

3 learners
Power
0
Accuracy
100%
PP
20
Priority
+1

Powder Snow

IceSpecialTM

The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.

40 learners
Power
40
Accuracy
100%
PP
25
Priority
0

Power Gem

RockSpecialTM

The user attacks with a ray of light that sparkles as if it were made of gemstones.

73 learners
Power
80
Accuracy
100%
PP
20
Priority
0

Power Shift

NormalStatusTM

The user swaps its Attack and Defense stats.

29 learners
Power
0
Accuracy
PP
10
Priority
0

Power Split

PsychicStatus

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

26 learners
Power
0
Accuracy
PP
10
Priority
0

Power Swap

PsychicStatusTM

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

65 learners
Power
0
Accuracy
PP
10
Priority
0

Power Trick

PsychicStatus

The user employs its psychic power to switch its Attack stat with its Defense stat.

18 learners
Power
0
Accuracy
PP
10
Priority
0

Power Trip

DarkPhysical

The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.

22 learners
Power
20
Accuracy
100%
PP
10
Priority
0

Power Whip

GrassPhysicalTM

The user violently whirls its vines, tentacles, or the like to lash the target.

44 learners
Power
120
Accuracy
85%
PP
10
Priority
0

Power-Up Punch

FightingPhysicalTM

Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.

211 learners
Power
40
Accuracy
100%
PP
20
Priority
0

Precipice Blades

GroundPhysical

The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.

1 learners
Power
120
Accuracy
85%
PP
10
Priority
0

Present

NormalPhysical

The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however.

25 learners
Power
0
Accuracy
90%
PP
15
Priority
0

Prismatic Laser

PsychicSpecial

The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.

1 learners
Power
160
Accuracy
100%
PP
10
Priority
0

Protect

NormalStatusTM

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

1003 learners
Power
0
Accuracy
PP
10
Priority
+4

Psybeam

PsychicSpecialTM

The target is attacked with a peculiar ray. This may also confuse the target.

129 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Psyblade

PsychicPhysical

The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.

1 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Psych Up

NormalStatusTM

The user hypnotizes itself into copying any stat change made by the target.

309 learners
Power
0
Accuracy
PP
10
Priority
0

Psychic

PsychicSpecialTM

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.

244 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Psychic Fangs

PsychicPhysicalTM

The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.

72 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Psychic Noise

PsychicSpecialTM

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

68 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Psychic Terrain

PsychicStatusTM

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

71 learners
Power
0
Accuracy
PP
10
Priority
0

Psycho Boost

PsychicSpecial

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

2 learners
Power
140
Accuracy
90%
PP
5
Priority
0

Psycho Cut

PsychicPhysicalTM

The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.

60 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Psycho Shift

PsychicStatusTM

Using its psychic power of suggestion, the user transfers its status conditions to the target.

22 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Psyshield Bash

PsychicPhysical

Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat.

2 learners
Power
70
Accuracy
90%
PP
10
Priority
0

Psyshock

PsychicSpecialTM

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

134 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Psystrike

PsychicSpecial

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

1 learners
Power
100
Accuracy
100%
PP
10
Priority
0

Psywave

PsychicSpecial

The target is attacked with an odd psychic wave. The attack varies in intensity.

65 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Pulverizing Pancake

NormalPhysical

Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.

0 learners
Power
210
Accuracy
PP
1
Priority
0

Punishment

DarkPhysical

The more the target has powered up with stat changes, the greater the move's power.

32 learners
Power
0
Accuracy
100%
PP
5
Priority
0

Purify

PoisonStatus

The user cures the target's status condition. If the move succeeds, it also restores the user's own HP.

1 learners
Power
0
Accuracy
PP
20
Priority
0

Pursuit

DarkPhysical

The power of this attack move is doubled if it's used on a target that's switching out of battle.

146 learners
Power
40
Accuracy
100%
PP
20
Priority
0

Pyro Ball

FirePhysical

The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.

1 learners
Power
120
Accuracy
90%
PP
5
Priority
0

Quash

DarkStatusTM

The user suppresses the target and makes its move go last.

43 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Quick Attack

NormalPhysical

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

163 learners
Power
40
Accuracy
100%
PP
30
Priority
+1

Quick Guard

FightingStatus

The user protects itself and its allies from priority moves.

76 learners
Power
0
Accuracy
PP
15
Priority
+3

Quiver Dance

BugStatus

The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.

16 learners
Power
0
Accuracy
PP
20
Priority
0

Rage

NormalPhysical

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

201 learners
Power
20
Accuracy
100%
PP
20
Priority
0

Rage Fist

GhostPhysical

The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.

2 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Rage Powder

BugStatus

The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.

26 learners
Power
0
Accuracy
PP
20
Priority
+2

Raging Bull

NormalPhysical

The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Raging Fury

FirePhysical

The user rampages around spewing flames for two to three turns. The user then becomes confused.

4 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Rain Dance

WaterStatusTM

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

696 learners
Power
0
Accuracy
PP
5
Priority
0

Rapid Spin

NormalPhysical

The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.

60 learners
Power
50
Accuracy
100%
PP
40
Priority
0

Razor Leaf

GrassPhysicalTM

Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit.

66 learners
Power
55
Accuracy
95%
PP
25
Priority
0

Razor Shell

WaterPhysicalTM

The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat.

19 learners
Power
75
Accuracy
95%
PP
10
Priority
0

Razor Wind

NormalSpecial

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

65 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Recover

NormalStatus

The user regenerates its cells, restoring its own HP by up to half its max HP.

67 learners
Power
0
Accuracy
PP
5
Priority
0

Recycle

NormalStatusTM

The user recycles a held item that has been used in battle so it can be used again.

111 learners
Power
0
Accuracy
PP
10
Priority
0

Reflect

PsychicStatusTM

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

318 learners
Power
0
Accuracy
PP
20
Priority
0

Reflect Type

NormalStatus

The user reflects the target's type to become the same type as the target.

14 learners
Power
0
Accuracy
PP
15
Priority
0

Refresh

NormalStatus

The user rests to cure itself of poisoning, a burn, or paralysis.

103 learners
Power
0
Accuracy
PP
20
Priority
0

Relic Song

NormalSpecial

The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.

1 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Rest

PsychicStatusTM

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

1000 learners
Power
0
Accuracy
PP
5
Priority
0

Retaliate

NormalPhysicalTM

The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.

204 learners
Power
70
Accuracy
100%
PP
5
Priority
0

Return

NormalPhysical

This full-power attack grows more powerful the more the user likes its Trainer.

791 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Revelation Dance

NormalSpecial

The user attacks the target by dancing with all its might. This move becomes the same type as the user's type.

1 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Revenge

FightingPhysicalTM

This attack move's power is doubled if the user has been hurt by the opponent in the same turn.

124 learners
Power
60
Accuracy
100%
PP
10
Priority
-4

Reversal

FightingPhysicalTM

An all-out attack that becomes more powerful the less HP the user has.

184 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Revival Blessing

NormalStatus

The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP.

2 learners
Power
0
Accuracy
PP
1
Priority
0

Rising Voltage

TM

The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.

61 learners
Power
Accuracy
PP
Priority

Roar

NormalStatusTM

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

235 learners
Power
0
Accuracy
PP
20
Priority
-6

Roar of Time

DragonSpecial

The user blasts the target with power that distorts even time. The user can't move on the next turn.

3 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Rock Blast

RockPhysicalTM

The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.

117 learners
Power
25
Accuracy
90%
PP
10
Priority
0

Rock Climb

NormalPhysicalTM

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

112 learners
Power
90
Accuracy
85%
PP
20
Priority
0

Rock Polish

RockStatusTM

The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.

110 learners
Power
0
Accuracy
PP
20
Priority
0

Rock Slide

RockPhysicalTM

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

373 learners
Power
75
Accuracy
90%
PP
10
Priority
0

Rock Smash

FightingPhysicalTM

The user attacks with a punch. This may also lower the target's Defense stat.

433 learners
Power
40
Accuracy
100%
PP
15
Priority
0

Rock Throw

RockPhysical

The user picks up and throws a small rock at the target to inflict damage.

57 learners
Power
50
Accuracy
90%
PP
15
Priority
0

Rock Tomb

RockPhysicalTM

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

383 learners
Power
60
Accuracy
95%
PP
15
Priority
0

Rock Wrecker

RockPhysical

The user launches a huge boulder at the target to attack. The user can't move on the next turn.

3 learners
Power
150
Accuracy
90%
PP
5
Priority
0

Role Play

PsychicStatusTM

The user mimics the target completely, copying the target's Ability.

125 learners
Power
0
Accuracy
PP
10
Priority
0

Rolling Kick

FightingPhysical

The user lashes out with a quick, spinning kick. This may also make the target flinch.

9 learners
Power
60
Accuracy
85%
PP
15
Priority
0

Rollout

RockPhysicalTM

The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.

196 learners
Power
30
Accuracy
90%
PP
20
Priority
0

Roost

FlyingStatusTM

The user lands and rests its body. This move restores the user's HP by up to half its max HP.

129 learners
Power
0
Accuracy
PP
5
Priority
0

Rototiller

GroundStatus

Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.

23 learners
Power
0
Accuracy
PP
10
Priority
0

Round

NormalSpecialTM

The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.

884 learners
Power
60
Accuracy
100%
PP
15
Priority
0

Ruination

DarkSpecial

The user summons a ruinous disaster. This cuts the target's HP in half.

4 learners
Power
0
Accuracy
90%
PP
10
Priority
0

Sacred Fire

FirePhysical

The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.

2 learners
Power
100
Accuracy
95%
PP
5
Priority
0

Sacred Sword

FightingPhysical

The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.

17 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Safeguard

NormalStatusTM

The user creates a protective field that prevents status conditions for five turns.

262 learners
Power
0
Accuracy
PP
25
Priority
0

Salt Cure

RockPhysical

The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.

2 learners
Power
40
Accuracy
100%
PP
15
Priority
0

Sand Attack

GroundStatus

Sand is hurled in the target's face, lowering the target's accuracy.

122 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Sand Tomb

GroundPhysicalTM

The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.

88 learners
Power
35
Accuracy
85%
PP
15
Priority
0

Sandsear Storm

GroundSpecial

The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn.

1 learners
Power
100
Accuracy
80%
PP
10
Priority
0

Sandstorm

RockStatusTM

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

252 learners
Power
0
Accuracy
PP
10
Priority
0

Sappy Seed

GrassPhysical

The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn.

0 learners
Power
100
Accuracy
90%
PP
10
Priority
0

Savage Spin-Out

BugPhysical

The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Scald

WaterSpecialTM

The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.

149 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Scale Shot

DragonPhysicalTM

The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.

84 learners
Power
25
Accuracy
90%
PP
20
Priority
0

Scary Face

NormalStatusTM

The user frightens the target with a scary face to harshly lower its Speed stat.

346 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Scorching Sands

GroundSpecialTM

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

82 learners
Power
70
Accuracy
100%
PP
10
Priority
0

Scratch

NormalPhysical

Hard, pointed, sharp claws rake the target to inflict damage.

103 learners
Power
40
Accuracy
100%
PP
35
Priority
0

Screech

NormalStatusTM

An earsplitting screech harshly lowers the target's Defense stat.

229 learners
Power
0
Accuracy
85%
PP
40
Priority
0

Searing Shot

FireSpecial

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

1 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Searing Sunraze Smash

SteelPhysical

After obtaining Z-Power, the user, Solgaleo, attacks the target with full force. This move can ignore the effect of the target's Ability.

0 learners
Power
200
Accuracy
PP
1
Priority
0

Secret Power

NormalPhysicalTM

The additional effects of this attack depend upon where it was used.

708 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Secret Sword

FightingSpecial

The user cuts with its long horn. The odd power contained in the horn deals physical damage to the target.

1 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Seed Bomb

GrassPhysicalTM

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

193 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Seed Flare

GrassSpecial

The user emits a shock wave from its body to attack the target. This may also harshly lower the target's Sp. Def stat.

1 learners
Power
120
Accuracy
85%
PP
5
Priority
0

Seismic Toss

FightingPhysicalTM

The target is thrown using the power of gravity. It inflicts damage equal to the user's level.

145 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Self-Destruct

NormalPhysicalTM

The user attacks everything around it by causing an explosion. The user faints upon using this move.

95 learners
Power
200
Accuracy
100%
PP
5
Priority
0

Shadow Ball

GhostSpecialTM

The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.

315 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Shadow Bone

GhostPhysical

The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat.

1 learners
Power
85
Accuracy
100%
PP
10
Priority
0

Shadow Claw

GhostPhysicalTM

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

197 learners
Power
70
Accuracy
100%
PP
15
Priority
0

Shadow Force

GhostPhysical

The user disappears on the first turn, then attacks on the next turn. This move hits even if the target protects itself.

2 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Shadow Punch

GhostPhysical

The user throws a punch from the shadows. This attack never misses.

10 learners
Power
60
Accuracy
PP
20
Priority
0

Shadow Sneak

GhostPhysical

The user extends its shadow and attacks the target from behind. This move always goes first.

39 learners
Power
40
Accuracy
100%
PP
30
Priority
+1

Sharpen

NormalStatus

The user makes its edges more jagged, which raises its Attack stat.

8 learners
Power
0
Accuracy
PP
30
Priority
0

Shattered Psyche

PsychicPhysical

The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Shed Tail

NormalStatus

The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.

3 learners
Power
0
Accuracy
PP
10
Priority
0

Sheer Cold

IceSpecial

The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.

21 learners
Power
0
Accuracy
30%
PP
5
Priority
0

Shell Side Arm

PoisonSpecial

This move is either physical or special—whichever will inflict more damage. This may also poison the target.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Shell Smash

NormalStatus

The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats.

28 learners
Power
0
Accuracy
PP
15
Priority
0

Shell Trap

FireSpecial

The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.

1 learners
Power
150
Accuracy
100%
PP
5
Priority
-3

Shelter

SteelStatus

The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.

2 learners
Power
0
Accuracy
PP
10
Priority
0

Shift Gear

SteelStatus

The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat.

8 learners
Power
0
Accuracy
PP
10
Priority
0

Shock Wave

ElectricSpecialTM

The user strikes the target with a quick jolt of electricity. This attack never misses.

262 learners
Power
60
Accuracy
PP
20
Priority
0

Shore Up

GroundStatus

The user restores its own HP by up to half its max HP. It regains more HP in a sandstorm.

2 learners
Power
0
Accuracy
PP
5
Priority
0

Signal Beam

BugSpecialTM

The user attacks with a sinister beam of light. This may also confuse the target.

220 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Silk Trap

BugStatus

The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.

1 learners
Power
0
Accuracy
PP
10
Priority
+4

Silver Wind

BugSpecialTM

The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.

48 learners
Power
60
Accuracy
100%
PP
5
Priority
0

Simple Beam

NormalStatus

The user emits a mysterious psychic wave that changes the target's Ability to Simple.

21 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Sing

NormalStatus

A soothing lullaby is sung in a beautiful voice that puts the target to sleep.

62 learners
Power
0
Accuracy
55%
PP
15
Priority
0

Sinister Arrow Raid

GhostPhysical

The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force.

0 learners
Power
180
Accuracy
PP
1
Priority
0

Sizzly Slide

FirePhysical

The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.

0 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Sketch

NormalStatus

This move enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.

1 learners
Power
0
Accuracy
PP
1
Priority
0

Skill Swap

PsychicStatusTM

The user employs its psychic power to exchange Abilities with the target.

149 learners
Power
0
Accuracy
PP
10
Priority
0

Skitter Smack

BugPhysicalTM

The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

136 learners
Power
70
Accuracy
90%
PP
10
Priority
0

Skull Bash

NormalPhysicalTM

The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.

138 learners
Power
130
Accuracy
100%
PP
10
Priority
0

Sky Attack

FlyingPhysicalTM

The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.

64 learners
Power
140
Accuracy
90%
PP
5
Priority
0

Sky Drop

FlyingPhysicalTM

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

22 learners
Power
60
Accuracy
100%
PP
10
Priority
0

Sky Uppercut

FightingPhysical

The user attacks the target with an uppercut thrown skyward with force.

14 learners
Power
85
Accuracy
90%
PP
15
Priority
0

Slack Off

NormalStatus

The user slacks off, restoring its own HP by up to half its max HP.

16 learners
Power
0
Accuracy
PP
5
Priority
0

Slam

NormalPhysical

The target is slammed with a long tail, vines, or the like to inflict damage.

90 learners
Power
80
Accuracy
75%
PP
20
Priority
0

Slash

NormalPhysical

The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

133 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Sleep Powder

GrassStatus

The user scatters a cloud of soporific dust that puts the target to sleep.

33 learners
Power
0
Accuracy
75%
PP
15
Priority
0

Sleep Talk

NormalStatusTM

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

1003 learners
Power
0
Accuracy
PP
10
Priority
0

Sludge

PoisonSpecial

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

18 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Sludge Bomb

PoisonSpecialTM

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

170 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Sludge Wave

PoisonSpecialTM

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.

92 learners
Power
95
Accuracy
100%
PP
10
Priority
0

Smack Down

RockPhysicalTM

The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

162 learners
Power
50
Accuracy
100%
PP
15
Priority
0

Smart Strike

SteelPhysicalTM

The user stabs the target with a sharp horn. This attack never misses.

56 learners
Power
70
Accuracy
PP
10
Priority
0

Smelling Salts

NormalPhysical

This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.

31 learners
Power
70
Accuracy
100%
PP
10
Priority
0

Smog

PoisonSpecialTM

The target is attacked with a discharge of filthy gases. This may also poison the target.

32 learners
Power
30
Accuracy
70%
PP
20
Priority
0

Smokescreen

NormalStatus

The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.

34 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Snap Trap

GrassPhysical

The user snares the target in a snap trap that inflicts damage for four to five turns.

1 learners
Power
35
Accuracy
100%
PP
15
Priority
0

Snarl

DarkSpecialTM

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

146 learners
Power
55
Accuracy
95%
PP
15
Priority
0

Snatch

DarkStatusTM

The user steals the effects of any attempts to use a healing or stat-changing move.

146 learners
Power
0
Accuracy
PP
10
Priority
+4

Snipe Shot

WaterSpecial

The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.

1 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Snore

NormalSpecialTM

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

889 learners
Power
50
Accuracy
100%
PP
15
Priority
0

Snowscape

IceStatusTM

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

90 learners
Power
0
Accuracy
PP
10
Priority
0

Soak

WaterStatus

The user shoots a torrent of water that changes the target's type to Water.

43 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Soft-Boiled

NormalStatus

The user restores its own HP by up to half its max HP.

9 learners
Power
0
Accuracy
PP
5
Priority
0

Solar Beam

GrassSpecialTM

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

316 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Solar Blade

GrassPhysicalTM

The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.

46 learners
Power
125
Accuracy
100%
PP
10
Priority
0

Sonic Boom

NormalSpecial

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

16 learners
Power
0
Accuracy
90%
PP
20
Priority
0

Soul-Stealing 7-Star Strike

GhostPhysical

After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force.

0 learners
Power
195
Accuracy
PP
1
Priority
0

Spacial Rend

DragonSpecial

The user tears the target along with the space around it. This move has a heightened chance of landing a critical hit.

3 learners
Power
100
Accuracy
95%
PP
5
Priority
0

Spark

ElectricPhysical

The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.

52 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Sparkling Aria

WaterSpecial

The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles.

2 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Sparkly Swirl

FairySpecial

The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user's party.

0 learners
Power
120
Accuracy
85%
PP
5
Priority
0

Spectral Thief

GhostPhysical

The user hides in the target's shadow, steals the target's stat boosts, and then attacks.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Speed Swap

PsychicStatusTM

The user exchanges Speed stats with the target.

25 learners
Power
0
Accuracy
PP
10
Priority
0

Spicy Extract

GrassStatus

The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.

1 learners
Power
0
Accuracy
PP
15
Priority
0

Spider Web

BugStatus

The user ensnares the target with thin, gooey silk so it can't flee from battle.

6 learners
Power
0
Accuracy
PP
10
Priority
0

Spike Cannon

NormalPhysical

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

6 learners
Power
20
Accuracy
100%
PP
15
Priority
0

Spikes

GroundStatusTM

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

80 learners
Power
0
Accuracy
PP
20
Priority
0

Spiky Shield

GrassStatus

In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.

8 learners
Power
0
Accuracy
PP
10
Priority
+4

Spin Out

SteelPhysical

The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.

2 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Spirit Break

FairyPhysical

The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.

2 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Spirit Shackle

GhostPhysical

The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from fleeing.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Spit Up

NormalSpecial

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.

56 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Spite

GhostStatusTM

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

181 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Splash

NormalStatus

The user just flops and splashes around to no effect at all...

45 learners
Power
0
Accuracy
PP
40
Priority
0

Splintered Stormshards

RockPhysical

After obtaining Z-Power, the user, Lycanroc, attacks the target with full force. This move negates the effect on the battlefield.

0 learners
Power
190
Accuracy
PP
1
Priority
0

Splishy Splash

WaterSpecial

The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis.

0 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Spore

GrassStatus

The user scatters bursts of spores that induce sleep.

12 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Spotlight

NormalStatus

The user shines a spotlight on the target so that only the target will be attacked during the turn.

7 learners
Power
0
Accuracy
PP
15
Priority
+3

Springtide Storm

FairySpecial

The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.

1 learners
Power
100
Accuracy
80%
PP
5
Priority
0

Stealth Rock

RockStatusTM

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

208 learners
Power
0
Accuracy
PP
20
Priority
0

Steam Eruption

WaterSpecial

The user immerses the target in superheated steam. This may also leave the target with a burn.

1 learners
Power
110
Accuracy
95%
PP
5
Priority
0

Steamroller

BugPhysical

The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.

5 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Steel Beam

SteelSpecialTM

The user fires a beam of steel that it collected from its entire body. This also damages the user.

79 learners
Power
140
Accuracy
95%
PP
5
Priority
0

Steel Roller

SteelPhysicalTM

The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.

66 learners
Power
130
Accuracy
100%
PP
5
Priority
0

Steel Wing

SteelPhysicalTM

The target is hit with wings of steel. This may also boost the user's Defense stat.

97 learners
Power
70
Accuracy
90%
PP
25
Priority
0

Sticky Web

BugStatus

The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.

24 learners
Power
0
Accuracy
PP
20
Priority
0

Stockpile

NormalStatus

The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.

63 learners
Power
0
Accuracy
PP
20
Priority
0

Stoked Sparksurfer

ElectricSpecial

After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis.

0 learners
Power
175
Accuracy
PP
1
Priority
0

Stomp

NormalPhysical

The user attacks by stomping on the target with a big foot. This may also make the target flinch.

74 learners
Power
65
Accuracy
100%
PP
20
Priority
0

Stomping Tantrum

GroundPhysicalTM

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

258 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Stone Axe

RockPhysical

The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target.

1 learners
Power
65
Accuracy
90%
PP
15
Priority
0

Stone Edge

RockPhysicalTM

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

233 learners
Power
100
Accuracy
80%
PP
5
Priority
0

Stored Power

PsychicSpecialTM

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

143 learners
Power
20
Accuracy
100%
PP
10
Priority
0

Storm Throw

FightingPhysical

The user attacks by striking the target with a fierce blow. This move always lands a critical hit.

4 learners
Power
60
Accuracy
100%
PP
10
Priority
0

Strange Steam

FairySpecial

The user attacks the target by emitting steam. This may also confuse the target.

1 learners
Power
90
Accuracy
95%
PP
10
Priority
0

Strength

NormalPhysicalTM

The target is slugged with a punch thrown at maximum power.

350 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Strength Sap

GrassStatus

The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat.

24 learners
Power
0
Accuracy
100%
PP
10
Priority
0

String Shot

BugStatusTM

The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.

67 learners
Power
0
Accuracy
95%
PP
40
Priority
0

Struggle

NormalPhysical

This attack is used in desperation only if the user has no remaining PP. It also damages the user a little.

0 learners
Power
50
Accuracy
PP
1
Priority
0

Struggle Bug

BugSpecialTM

The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.

88 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Stuff Cheeks

NormalStatus

The user eats its held Berry, then sharply boosts its Defense stat.

6 learners
Power
0
Accuracy
PP
10
Priority
0

Stun Spore

GrassStatus

The user scatters a cloud of numbing powder that paralyzes the target.

52 learners
Power
0
Accuracy
75%
PP
30
Priority
0

Submission

FightingPhysical

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

72 learners
Power
80
Accuracy
80%
PP
20
Priority
0

Substitute

NormalStatusTM

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

1001 learners
Power
0
Accuracy
PP
10
Priority
0

Subzero Slammer

IcePhysical

The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Sucker Punch

DarkPhysicalTM

This move enables the user to attack first. This move fails if the target is not readying an attack.

160 learners
Power
70
Accuracy
100%
PP
5
Priority
+1

Sunny Day

FireStatusTM

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

677 learners
Power
0
Accuracy
PP
5
Priority
0

Sunsteel Strike

SteelPhysicalTM

The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Ability.

2 learners
Power
100
Accuracy
100%
PP
5
Priority
0

Super Fang

NormalPhysicalTM

The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.

85 learners
Power
0
Accuracy
90%
PP
10
Priority
0

Supercell Slam

ElectricPhysicalTM

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

43 learners
Power
100
Accuracy
95%
PP
15
Priority
0

Superpower

FightingPhysicalTM

The user attacks the target with great power. This also lowers the user's Attack and Defense stats.

187 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Supersonic

NormalStatusTM

The user generates odd sound waves from its body that confuse the target.

91 learners
Power
0
Accuracy
55%
PP
20
Priority
0

Supersonic Skystrike

FlyingPhysical

The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Surf

WaterSpecialTM

The user attacks everything around it by swamping its surroundings with a giant wave.

230 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Surging Strikes

WaterPhysical

The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This move always lands a critical hit.

1 learners
Power
25
Accuracy
100%
PP
5
Priority
0

Swagger

NormalStatusTM

The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.

809 learners
Power
0
Accuracy
85%
PP
15
Priority
0

Swallow

NormalStatus

The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.

59 learners
Power
0
Accuracy
PP
10
Priority
0

Sweet Kiss

FairyStatus

The user kisses the target with a sweet, angelic cuteness that causes confusion.

46 learners
Power
0
Accuracy
75%
PP
10
Priority
0

Sweet Scent

NormalStatusTM

The user releases a scent that harshly lowers opposing Pokémon's evasiveness.

98 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Swift

NormalSpecialTM

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

510 learners
Power
60
Accuracy
PP
20
Priority
0

Switcheroo

DarkStatusTM

The user trades held items with the target faster than the eye can follow.

61 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Swords Dance

NormalStatusTM

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

281 learners
Power
0
Accuracy
PP
20
Priority
0

Synchronoise

PsychicSpecial

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

36 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Synthesis

GrassStatusTM

The user restores its own HP. The amount of HP regained varies with the weather.

104 learners
Power
0
Accuracy
PP
5
Priority
0

Syrup Bomb

GrassSpecial

The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.

2 learners
Power
60
Accuracy
85%
PP
10
Priority
0

Tachyon Cutter

SteelSpecial

The user attacks by launching particle blades at the target twice in a row. This attack never misses.

1 learners
Power
50
Accuracy
PP
10
Priority
0

Tackle

NormalPhysical

A physical attack in which the user charges and slams into the target with its whole body.

362 learners
Power
40
Accuracy
100%
PP
35
Priority
0

Tail Glow

BugStatus

The user stares at flashing lights to focus its mind, drastically boosting its Sp. Atk stat.

3 learners
Power
0
Accuracy
PP
20
Priority
0

Tail Slap

NormalPhysicalTM

The user attacks by striking the target with its hard tail. This move hits two to five times in a row.

26 learners
Power
25
Accuracy
85%
PP
10
Priority
0

Tail Whip

NormalStatusTM

The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.

109 learners
Power
0
Accuracy
100%
PP
30
Priority
0

Tailwind

FlyingStatusTM

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

141 learners
Power
0
Accuracy
PP
15
Priority
0

Take Down

NormalPhysicalTM

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

715 learners
Power
90
Accuracy
85%
PP
20
Priority
0

Take Heart

PsychicStatus

The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.

2 learners
Power
0
Accuracy
PP
15
Priority
0

Tar Shot

RockStatus

The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.

1 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Taunt

DarkStatusTM

The target is taunted into a rage that allows it to use only attack moves for three turns.

360 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Tearful Look

NormalStatusTM

The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.

18 learners
Power
0
Accuracy
PP
20
Priority
0

Teatime

NormalStatus

The user has teatime with all the Pokémon currently in the battle. Each Pokémon eats its held Berry.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Techno Blast

NormalSpecial

The user attacks by firing a beam of light at the target. This move's type changes depending on the kind of drive held by the user.

1 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Tectonic Rage

GroundPhysical

The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Teeter Dance

NormalStatusTM

The user performs a wobbly dance that confuses every Pokémon around it.

31 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Telekinesis

PsychicStatusTM

The user makes the target float with its psychic power. The target is easier to hit for three turns.

146 learners
Power
0
Accuracy
PP
15
Priority
0

Teleport

PsychicStatus

The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

54 learners
Power
0
Accuracy
PP
20
Priority
-6

Temper Flare

FirePhysicalTM

Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

71 learners
Power
75
Accuracy
100%
PP
10
Priority
0

Tera Blast

NormalSpecialTM

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

1015 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Tera Starstorm

NormalSpecial

With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon.

1 learners
Power
120
Accuracy
100%
PP
5
Priority
0

Terrain Pulse

NormalSpecialTM

The user utilizes the energy of the terrain to attack. This move's type and power change depending on the terrain at the time the move is used.

27 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Thief

DarkPhysicalTM

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

456 learners
Power
60
Accuracy
100%
PP
25
Priority
0

Thousand Arrows

GroundPhysical

This move can hit opposing Pokémon that are in the air. Those Pokémon will be knocked down to the ground.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Thousand Waves

GroundPhysical

The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Thrash

NormalPhysical

The user rampages and attacks for two to three turns. The user then becomes confused.

116 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Throat Chop

DarkPhysicalTM

The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

171 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Thunder

ElectricSpecialTM

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

227 learners
Power
110
Accuracy
70%
PP
10
Priority
0

Thunder Cage

ElectricSpecial

The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.

1 learners
Power
80
Accuracy
90%
PP
15
Priority
0

Thunder Fang

ElectricPhysicalTM

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

99 learners
Power
65
Accuracy
95%
PP
15
Priority
0

Thunder Punch

ElectricPhysicalTM

The target is attacked with an electrified punch. This may also leave the target with paralysis.

204 learners
Power
75
Accuracy
100%
PP
15
Priority
0

Thunder Shock

ElectricSpecial

The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.

57 learners
Power
40
Accuracy
100%
PP
30
Priority
0

Thunder Wave

ElectricStatusTM

The user launches a weak jolt of electricity that paralyzes the target.

278 learners
Power
0
Accuracy
90%
PP
20
Priority
0

Thunderbolt

ElectricSpecialTM

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

260 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Thunderclap

ElectricSpecial

This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.

1 learners
Power
70
Accuracy
100%
PP
5
Priority
+1

Thunderous Kick

FightingPhysical

The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Tickle

NormalStatusTM

The user tickles the target into laughing, lowering its Attack and Defense stats.

107 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Tidy Up

NormalStatus

The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats.

5 learners
Power
0
Accuracy
PP
10
Priority
0

Topsy-Turvy

DarkStatus

All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.

3 learners
Power
0
Accuracy
PP
20
Priority
0

Torch Song

FireSpecial

The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.

1 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Torment

DarkStatusTM

The user torments and enrages the target, making it incapable of using the same move twice in a row.

190 learners
Power
0
Accuracy
100%
PP
15
Priority
0

Toxic

PoisonStatusTM

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

813 learners
Power
0
Accuracy
90%
PP
10
Priority
0

Toxic Spikes

PoisonStatusTM

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

84 learners
Power
0
Accuracy
PP
20
Priority
0

Toxic Thread

PoisonStatus

The user shoots poisonous threads to poison the target and lower the target's Speed stat.

2 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Trailblaze

GrassPhysicalTM

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

290 learners
Power
50
Accuracy
100%
PP
20
Priority
0

Transform

NormalStatus

The user transforms into a copy of the target, right down to having the same move set.

2 learners
Power
0
Accuracy
PP
10
Priority
0

Tri Attack

NormalSpecialTM

The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

52 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Trick

PsychicStatusTM

The user catches the target off guard and swaps the target's held item with its own.

169 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Trick Room

PsychicStatusTM

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

145 learners
Power
0
Accuracy
1%
PP
5
Priority
-7

Trick-or-Treat

GhostStatus

The user takes the target trick-or-treating. This adds Ghost type to the target's type.

2 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Triple Arrows

FightingPhysical

The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch.

1 learners
Power
90
Accuracy
100%
PP
10
Priority
0

Triple Axel

IcePhysicalTM

A consecutive three-kick attack that becomes more powerful with each successful hit.

44 learners
Power
20
Accuracy
90%
PP
10
Priority
0

Triple Dive

WaterPhysical

The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.

1 learners
Power
30
Accuracy
95%
PP
10
Priority
0

Triple Kick

FightingPhysical

A consecutive three-kick attack that becomes more powerful with each successful hit.

2 learners
Power
10
Accuracy
90%
PP
10
Priority
0

Trop Kick

GrassPhysical

The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.

1 learners
Power
70
Accuracy
100%
PP
15
Priority
0

Trump Card

NormalSpecial

The fewer PP this move has, the greater its power.

23 learners
Power
0
Accuracy
PP
5
Priority
0

Twin Beam

PsychicSpecial

The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.

2 learners
Power
40
Accuracy
100%
PP
10
Priority
0

Twineedle

BugPhysical

The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.

12 learners
Power
25
Accuracy
100%
PP
20
Priority
0

Twinkle Tackle

FairyPhysical

The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

0 learners
Power
1
Accuracy
PP
1
Priority
0

Twister

DragonSpecialTM

The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.

87 learners
Power
40
Accuracy
100%
PP
20
Priority
0

U-turn

BugPhysicalTM

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

210 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Upper Hand

FightingPhysicalTM

The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

59 learners
Power
65
Accuracy
100%
PP
15
Priority
+3

Uproar

NormalSpecialTM

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

317 learners
Power
90
Accuracy
100%
PP
10
Priority
0

V-create

FirePhysical

The user emits a hot flame from its forehead and hurls itself at the target to inflict damage. This also lowers the user's Defense, Sp. Def, and Speed stats.

2 learners
Power
180
Accuracy
95%
PP
5
Priority
0

Vacuum Wave

FightingSpecialTM

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

57 learners
Power
40
Accuracy
100%
PP
30
Priority
+1

Veevee Volley

NormalPhysical

The more Eevee loves its Trainer, the greater the move's power. It never misses.

0 learners
Power
0
Accuracy
PP
20
Priority
0

Venom Drench

PoisonStatusTM

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

56 learners
Power
0
Accuracy
100%
PP
20
Priority
0

Venoshock

PoisonSpecialTM

The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

118 learners
Power
65
Accuracy
100%
PP
10
Priority
0

Victory Dance

FightingStatus

The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.

1 learners
Power
0
Accuracy
PP
10
Priority
0

Vine Whip

GrassPhysical

The target is struck with slender, whiplike vines to inflict damage.

28 learners
Power
45
Accuracy
100%
PP
25
Priority
0

Vise Grip

NormalPhysical

The target is gripped and squeezed from both sides to inflict damage.

19 learners
Power
55
Accuracy
100%
PP
30
Priority
0

Vital Throw

FightingPhysicalTM

The user attacks last. In return, this throw move never misses.

13 learners
Power
70
Accuracy
PP
10
Priority
-1

Volt Switch

ElectricSpecialTM

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

78 learners
Power
70
Accuracy
100%
PP
20
Priority
0

Volt Tackle

ElectricPhysicalTM

The user electrifies itself and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with paralysis.

3 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Wake-Up Slap

FightingPhysical

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

40 learners
Power
70
Accuracy
100%
PP
10
Priority
0

Water Gun

WaterSpecialTM

The target is blasted with a forceful shot of water.

177 learners
Power
40
Accuracy
100%
PP
25
Priority
0

Water Pledge

WaterSpecialTM

A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.

31 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Water Pulse

WaterSpecialTM

The user attacks the target with a pulsing blast of water. This may also confuse the target.

279 learners
Power
60
Accuracy
100%
PP
20
Priority
0

Water Shuriken

WaterSpecial

The user hits the target with throwing stars two to five times in a row. This move always goes first.

2 learners
Power
15
Accuracy
100%
PP
20
Priority
+1

Water Sport

WaterStatus

The user soaks the battlefield with water. This weakens Fire-type moves for five turns.

70 learners
Power
0
Accuracy
PP
15
Priority
0

Water Spout

WaterSpecial

The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.

10 learners
Power
150
Accuracy
100%
PP
5
Priority
0

Waterfall

WaterPhysicalTM

The user charges at the target and may make it flinch.

147 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Wave Crash

WaterPhysical

The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.

14 learners
Power
120
Accuracy
100%
PP
10
Priority
0

Weather Ball

NormalSpecialTM

This move's type and power change depending on the weather at the time the move is used.

150 learners
Power
50
Accuracy
100%
PP
10
Priority
0

Whirlpool

WaterSpecialTM

The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

170 learners
Power
35
Accuracy
85%
PP
15
Priority
0

Whirlwind

NormalStatusTM

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

68 learners
Power
0
Accuracy
PP
20
Priority
-6

Wicked Blow

DarkPhysical

The user, having mastered the Dark style, strikes the target with a fierce blow. This move always lands a critical hit.

1 learners
Power
75
Accuracy
100%
PP
5
Priority
0

Wide Guard

RockStatusTM

The user and its allies are protected from wide-ranging attacks for one turn.

74 learners
Power
0
Accuracy
PP
10
Priority
+3

Wild Charge

ElectricPhysicalTM

The user shrouds itself in electricity and smashes into the target. This also damages the user a little.

140 learners
Power
90
Accuracy
100%
PP
15
Priority
0

Wildbolt Storm

ElectricSpecial

The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.

1 learners
Power
100
Accuracy
80%
PP
10
Priority
0

Will-O-Wisp

FireStatusTM

The user shoots a sinister flame at the target to inflict a burn.

136 learners
Power
0
Accuracy
85%
PP
15
Priority
0

Wing Attack

FlyingPhysicalTM

The target is struck with large, imposing wings spread wide to inflict damage.

53 learners
Power
60
Accuracy
100%
PP
35
Priority
0

Wish

NormalStatus

One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.

80 learners
Power
0
Accuracy
PP
10
Priority
0

Withdraw

WaterStatus

The user withdraws its body into its hard shell, boosting its Defense stat.

34 learners
Power
0
Accuracy
PP
40
Priority
0

Wonder Room

PsychicStatusTM

The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.

100 learners
Power
0
Accuracy
PP
10
Priority
0

Wood Hammer

GrassPhysical

The user slams its rugged body into the target to attack. This also damages the user quite a lot.

18 learners
Power
120
Accuracy
100%
PP
15
Priority
0

Work Up

NormalStatusTM

The user is roused, and its Attack and Sp. Atk stats are boosted.

290 learners
Power
0
Accuracy
PP
30
Priority
0

Worry Seed

GrassStatusTM

A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.

114 learners
Power
0
Accuracy
100%
PP
10
Priority
0

Wrap

NormalPhysical

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

40 learners
Power
15
Accuracy
90%
PP
20
Priority
0

Wring Out

NormalSpecial

The user powerfully wrings the target. The more HP the target has, the greater the move's power.

31 learners
Power
0
Accuracy
100%
PP
5
Priority
0

X-Scissor

BugPhysicalTM

The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

118 learners
Power
80
Accuracy
100%
PP
15
Priority
0

Yawn

TM

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

108 learners
Power
Accuracy
PP
Priority

Zap Cannon

ElectricSpecial

The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.

109 learners
Power
120
Accuracy
50%
PP
5
Priority
0

Zen Headbutt

PsychicPhysicalTM

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

314 learners
Power
80
Accuracy
90%
PP
15
Priority
0

Zing Zap

ElectricPhysical

The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch.

2 learners
Power
80
Accuracy
100%
PP
10
Priority
0

Zippy Zap

ElectricPhysical

The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit.

0 learners
Power
80
Accuracy
100%
PP
10
Priority
+2

Showing 931 of 931 moves