
Weezing
Where two kinds of poison gases meet, 2 KOFFINGs can fuse into a WEEZING over many years.
How to Evolve Weezing in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1.2m
- Weight
- 9.5kg
- Catch Rate
- 60/255Hard
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 172
- Hitbox
- 1.3w x 1.4h - Fixed: No
- Status
- Implemented
Abilities
Drops
Weezing can drop Black Sludge and Smoke Ball. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
- Base drops
- Amount
- 2
- #1
Black Sludge5%- #2
Smoke Ball5%
Breeding
- Egg Groups
- Amorphous
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Riding
Weezing is rideable and has speed, acceleration, and skill riding stats.
Riding Stats
Behavior
- Movement
- Can Walk
- No
- Avoids Water
- Yes
- Can Fly
- Yes
- Herd
- Max Size
- 5
- Tolerated Leaders
- WeezingTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Times
- day
- Drowsy Chance
- 0.0033
- Rouse Chance
- 0.0042
Forms & Variants
Choose a Weezing form or feature-driven variant.
Where does Weezing spawn in Cobblemon?
Weezing has 3 natural spawn entries in the current Cobblemon data. It can appear from level 35 to 49. Listed biome tags include overworld-tagged biomes, nether toxic-tagged biomes. At least one entry has a night modifier. Some entries also require specific skylight levels.
Habitat encounters
Weezing appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Weezing learn?
Weezing has 109 listed moves: 35 level-up, 50 TM, 8 egg, 16 tutor.
As an Alpha
Full Alpha guideWhat Weezing becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.35 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 35; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Poison Gem×2–360.94%
- Kebia Berry×1–223.44%
What to do next with Weezing
Continue with the most useful related data and tools.

