
Weepinbell
It spits out POISONPOWDER to immobilize the enemy and then finishes it with a spray of ACID.
How to Evolve Weepinbell in Cobblemon
View Full Evolution Guide
Victreebel
Base Stats & EV Yield
Generic Info
- Height
- 1m
- Weight
- 6.4kg
- Catch Rate
- 120/255Moderate
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 137
- Hitbox
- 0.8w x 0.8h - Fixed: No
- Status
- Implemented
Abilities
- #2
- gluttonyHidden
Drops
Weepinbell can drop Big Root and Pinap Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
- Base drops
- Amount
- 2
- #1
Big Root5%- #2
Pinap Berry5%
Breeding
- Egg Groups
- Grass
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Walk Speed
- 0.26
- Avoids Water
- Yes
- Herd
- Max Size
- 5
- Tolerated Leaders
- Weepinbell AlphaTier 1Victreebel AlphaTier 1
- Combat
- Will Defend Owner
- Yes
- Resting
- Can Sleep
- Yes
- Times
- any
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0014
- Rouse Chance
- 0.0042
- Resting Depth
- comatose
Where does Weepinbell spawn in Cobblemon?
Weepinbell has 1 natural spawn entry in the current Cobblemon data. It can appear from level 21 to 39. Listed biome tags include jungle-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Weepinbell is not currently listed in a habitat pool.
What moves does Weepinbell learn?
Weepinbell has 110 listed moves: 35 level-up, 47 TM, 10 egg, 18 tutor.
As an Alpha
Full Alpha guideWhat Weepinbell becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.53 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 21; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Grass Gem×2–360.94%
- Rindo Berry×1–223.44%
What to do next with Weepinbell
Continue with the most useful related data and tools.
