
Sunflora
It converts sun light into energy. In the darkness after sunset, it closes its petals and becomes still.
How to Evolve Sunflora in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 0.8m
- Weight
- 8.5kg
- Catch Rate
- 120/255Moderate
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 149
- Hitbox
- 0.75w x 1.38h - Fixed: No
- Status
- Implemented
Abilities
- #3
- earlybirdHidden
Drops
Sunflora can drop Sunflower and Coba Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
- Base drops
- Amount
- 2
- #1
Sunflower- #2
Coba Berry5%
Player Interactions
- Bone Meal
- Requires holding
- #c:fertilizers
- Cooldown (ticks)
- 6000
- Drops / gives
Sunflower
Breeding
- Egg Groups
- Grass
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Walk Speed
- 0.145
- Avoids Water
- Yes
- Herd
- Max Size
- 5
- Tolerated Leaders
- SunfloraTier 1
- Combat
- Will Defend Owner
- Yes
- Resting
- Can Sleep
- Yes
- Will Sleep on Bed
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Sunflora spawn in Cobblemon?
Sunflora has 4 natural spawn entries in the current Cobblemon data. It can appear from level 13 to 43. Listed biome tags include sunflower plains-tagged biomes, overworld-tagged biomes, skyroot grove-tagged biomes. At least one entry has a night modifier. Some entries also require specific skylight levels.
Habitat encounters
Sunflora appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Sunflora learn?
Sunflora has 103 listed moves: 34 level-up, 43 TM, 10 egg, 16 tutor.
As an Alpha
Full Alpha guideWhat Sunflora becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.47 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Grass Gem×2–360.94%
- Rindo Berry×1–223.44%
What to do next with Sunflora
Continue with the most useful related data and tools.

