
Skiploom
The bloom on top of its head opens and closes as the temperature fluc tuates up and down.
How to Evolve Skiploom in Cobblemon
View Full Evolution Guide
Jumpluff
Base Stats & EV Yield
Generic Info
- Height
- 0.6m
- Weight
- 1kg
- Catch Rate
- 120/255Moderate
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 119
- Hitbox
- 1.05w x 0.7h - Fixed: No
- Status
- Implemented
Physical Details
- Standing Eye Height
- 0.65 blocks
Abilities
- #3
- infiltratorHidden
Drops
Skiploom can drop Dandelion and Yache Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
- Base drops
- Amount
- 2
- #1
Dandelion- #2
Yache Berry5%
Player Interactions
- Bone Meal
- Requires holding
- #c:fertilizers
- Cooldown (ticks)
- 6000
- Drops / gives
Dandelion
Breeding
- Egg Groups
- Fairy, Grass
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Avoids Water
- Yes
- Can Fly
- Yes
- Herd
- Max Size
- 9
- Tolerated Leaders
- SkiploomTier 1JumpluffTier 2WhimsicottTier 2EldegossTier 2
- Combat
- Will Defend Owner
- Yes
- Resting
- Can Sleep
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Skiploom spawn in Cobblemon?
Skiploom has 3 natural spawn entries in the current Cobblemon data. It can appear from level 18 to 34. Listed biome tags include plains-tagged biomes, skyroot grove-tagged biomes, skyroot meadow-tagged biomes. At least one entry has a night modifier. Some entries also require specific skylight levels.
Habitat encounters
Skiploom appears in 2 habitats. Open one to see its complete spawn pool, phases, and conditions.
What moves does Skiploom learn?
Skiploom has 108 listed moves: 38 level-up, 46 TM, 10 egg, 14 tutor.
As an Alpha
Full Alpha guideWhat Skiploom becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.47 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 18; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Grass Gem×2–360.94%
- Rindo Berry×1–223.44%
What to do next with Skiploom
Continue with the most useful related data and tools.


