
Serperior
It can stop its opponents’ movements with just a glare. It takes in solar energy and boosts it internally.
How to Evolve Serperior in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 3.3m
- Weight
- 63kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 264
- Hitbox
- 1.4w x 1.85h - Fixed: No
- Status
- Implemented
Drops
Serperior can drop Miracle Seed. The table uses 1 drop roll; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Field, Grass
- Egg Cycles
- 20
- Gender Ratio
- 87.5% M / 12.5% F
Riding (1 seats)
Serperior is rideable with 1 seat and has land riding behaviour.
Riding Behaviours
Behavior
- Movement
- Walk Speed
- 0.19
- Avoids Water
- Yes
- Herd
- Max Size
- 5
- Tolerated Leaders
- Serperior AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Serperior spawn in Cobblemon?
Serperior has 1 natural spawn entry in the current Cobblemon data. It can appear from level 36 to 53. Listed biome tags include jungle-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Serperior appears in 2 habitats. Open one to see its complete spawn pool, phases, and conditions.
What moves does Serperior learn?
Serperior has 129 listed moves: 29 level-up, 61 TM, 10 egg, 29 tutor.
As an Alpha
Full Alpha guideWhat Serperior becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.28 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 36; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Grass Gem×2–360.94%
- Rindo Berry×1–223.44%
What to do next with Serperior
Continue with the most useful related data and tools.



