
Scolipede
With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails.
How to Evolve Scolipede in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 2.5m
- Weight
- 200.5kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 243
- Hitbox
- 2.5w x 3h - Fixed: No
- Status
- Implemented
Abilities
- #2
- swarm
- #3
- speedboostHidden
Drops
Scolipede can drop Poison Barb and Pecha Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Bug
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Riding (1 seats)
Scolipede is rideable with 1 seat and has land riding behaviour.
Riding Behaviours
Behavior
- Movement
- Walk Speed
- 0.2
- Avoids Water
- Yes
- Herd
- Max Size
- 6
- Tolerated Leaders
- Scolipede AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Times
- day
- Light Requirement
- 11-15
- Drowsy Chance
- 0.0033
- Rouse Chance
- 0.0042
Where does Scolipede spawn in Cobblemon?
Scolipede has 5 natural spawn entries in the current Cobblemon data. It can appear from level 30 to 49. Listed biome tags include forest-tagged biomes, jungle-tagged biomes, lush-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Scolipede appears in 5 habitats. Open one to see its complete spawn pool, phases, and conditions.

Bug Mound
Crimson Fungal Dwelling
Deep Roots
Strange Fungal Dwelling
Warped Fungal Dwelling
What moves does Scolipede learn?
Scolipede has 117 listed moves: 28 level-up, 59 TM, 4 egg, 26 tutor.
As an Alpha
Full Alpha guideWhat Scolipede becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.21 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 30; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Bug Gem×2–360.94%
- Tanga Berry×1–223.44%
What to do next with Scolipede
Continue with the most useful related data and tools.


