
Scizor
It has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers.
How to Evolve Scizor in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1.8m
- Weight
- 118kg
- Catch Rate
- 25/255Very hard
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 175
- Hitbox
- 1.1w x 2.43h - Fixed: No
- Status
- Implemented
Abilities
- #1
- swarm
- #3
- lightmetalHidden
Drops
Scizor can drop Wepear Berry. The table uses 1 drop roll; percentages are per roll, not guaranteed drops.
- Base drops
- Amount
- 1
- #1
Wepear Berry5%
Breeding
- Egg Groups
- Bug
- Egg Cycles
- 25
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Avoids Water
- Yes
- Can Fly
- Yes
- Herd
- Max Size
- 5
- Tolerated Leaders
- Kleavor AlphaTier 1Scizor Mega=falseTier 1Scizor Mega=2Tier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Forms & Variants
Choose a Scizor form or feature-driven variant.
Where does Scizor spawn in Cobblemon?
Scizor has 1 natural spawn entry in the current Cobblemon data. It can appear from level 45 to 50. Listed biome tags include jungle-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Scizor appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Scizor learn?
Scizor has 145 listed moves: 41 level-up, 70 TM, 6 egg, 28 tutor.
As an Alpha
Full Alpha guideWhat Scizor becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.31 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Bug Gem×2–360.94%
- Tanga Berry×1–223.44%
What to do next with Scizor
Continue with the most useful related data and tools.

