
Sceptile
The leaves growing on SCEPTILE’s body are very sharp edged. This POKéMON is very agile - it leaps all over the branches of trees and jumps on its foe from above or behind.
How to Evolve Sceptile in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1.7m
- Weight
- 52.2kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 265
- Hitbox
- 1w x 2.2h - Fixed: No
- Status
- Implemented
Drops
Sceptile can drop Stick and Miracle Seed. The table uses 4 drop rolls; percentages are per roll, not guaranteed drops. Quantity ranges show the possible item count for that entry.
Player Interactions
- Brush
- Requires holding
- #c:tools/brush
- Drops / gives
Shed Shell
Breeding
- Egg Groups
- Monster, Dragon
- Egg Cycles
- 20
- Gender Ratio
- 87.5% M / 12.5% F
Behavior
- Movement
- Avoids Water
- Yes
- Herd
- Max Size
- 7
- Tolerated Leaders
- Sceptile AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Forms & Variants
Choose a Sceptile form or feature-driven variant.
Where does Sceptile spawn in Cobblemon?
Sceptile has 1 natural spawn entry in the current Cobblemon data. It can appear from level 36 to 53. Listed biome tags include jungle-tagged biomes, skyroot forest-tagged biomes, skyroot woodland-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Sceptile appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Sceptile learn?
Sceptile has 177 listed moves: 41 level-up, 88 TM, 14 egg, 34 tutor.
As an Alpha
Full Alpha guideWhat Sceptile becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.25 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 36; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Grass Gem×2–360.94%
- Rindo Berry×1–223.44%
What to do next with Sceptile
Continue with the most useful related data and tools.



