
Psyduck
While lulling its enemies with its vacant look, this wily POKéMON will use psychokinetic powers.
How to Evolve Psyduck in Cobblemon
View Full Evolution Guide
Golduck
Base Stats & EV Yield
Generic Info
- Height
- 0.8m
- Weight
- 19.6kg
- Catch Rate
- 190/255Easy
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 64
- Hitbox
- 0.8w x 1h - Fixed: No
- Status
- Implemented
Drops
Psyduck can drop Feather, Chicken, and Mystic Water. The table uses 3 drop rolls; percentages are per roll, not guaranteed drops. Quantity ranges show the possible item count for that entry.
Breeding
- Egg Groups
- Water_1, Field
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Swim Speed
- 0.2
- Can Breathe Underwater
- Yes
- Herd
- Max Size
- 2
- Tolerated Leaders
- Golduck AlphaTier 1PsyduckTier 1
- Combat
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Will Sleep on Bed
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Psyduck spawn in Cobblemon?
Psyduck has 4 natural spawn entries in the current Cobblemon data. It can appear from level 7 to 32. Listed biome tags include swamp-tagged biomes, forest-tagged biomes, freshwater-tagged biomes. Some entries also require specific skylight levels.
Psyduck can be hooked with Poké Bait
Seasonings can change its odds against competing fishing encounters. Compare its strongest fishing habitats and calculated chances.
Habitat encounters
Psyduck appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Psyduck learn?
Psyduck has 160 listed moves: 43 level-up, 76 TM, 12 egg, 29 tutor.
As an Alpha
Full Alpha guideWhat Psyduck becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.56 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Water Gem×2–360.94%
- Passho Berry×1–223.44%
What to do next with Psyduck
Continue with the most useful related data and tools.



