
Ninjask
NINJASK moves around at such a high speed that it cannot be seen, even while its crying can be clearly heard. For that reason, this POKéMON was long believed to be invisible.
How to Evolve Ninjask in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 0.8m
- Weight
- 12kg
- Catch Rate
- 120/255Moderate
- Base Friendship
- 50
- Experience Group
- erratic
- Base Experience
- 160
- Hitbox
- 0.7w x 0.9h - Fixed: No
- Status
- Implemented
Abilities
- #2
- infiltratorHidden
Drops
Ninjask can drop Shed Shell. The table uses 1 drop roll; percentages are per roll, not guaranteed drops.
- Base drops
- Amount
- 1
- #1
Shed Shell5%
Breeding
- Egg Groups
- Bug
- Egg Cycles
- 15
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Can Walk
- No
- Avoids Water
- Yes
- Can Fly
- Yes
- Herd
- Max Size
- 9
- Tolerated Leaders
- NinjaskTier 1
- Combat
- Will Defend Owner
- Yes
- Resting
- Can Sleep
- Yes
- Will Sleep on Bed
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Ninjask spawn in Cobblemon?
Ninjask has 2 natural spawn entries in the current Cobblemon data. It can appear from level 20 to 46. Listed biome tags include forest-tagged biomes, jungle-tagged biomes, skyroot forest-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Ninjask is not currently listed in a habitat pool.
What moves does Ninjask learn?
Ninjask has 114 listed moves: 34 level-up, 49 TM, 7 egg, 24 tutor.
As an Alpha
Full Alpha guideWhat Ninjask becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.62 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 20; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Bug Gem×2–360.94%
- Tanga Berry×1–223.44%
What to do next with Ninjask
Continue with the most useful related data and tools.
