
Marowak
The bone it holds is its key weapon. It throws the bone skillfully like a boomerang to KO targets.
How to Evolve Marowak in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1m
- Weight
- 45kg
- Catch Rate
- 75/255Hard
- Base Friendship
- 50
- Experience Group
- medium_fast
- Base Experience
- 149
- Hitbox
- 0.85w x 1.3h - Fixed: No
- Status
- Implemented
Abilities
- #1
- rockhead
- #3
- battlearmorHidden
Drops
Marowak can drop Bone and Nanab Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
- Base drops
- Amount
- 2
- #1
Bone- #2
Nanab Berry5%
Breeding
- Egg Groups
- Monster
- Egg Cycles
- 20
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Avoids Water
- Yes
- Herd
- Max Size
- 3
- Tolerated Leaders
- Marowak AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Forms & Variants
Choose a Marowak form or feature-driven variant.
Where does Marowak spawn in Cobblemon?
Marowak has 2 natural spawn entries in the current Cobblemon data. It can appear from level 28 to 43. Listed biome tags include badlands-tagged biomes, desert-tagged biomes, overworld-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Marowak appears in 3 habitats. Open one to see its complete spawn pool, phases, and conditions.
What moves does Marowak learn?
Marowak has 153 listed moves: 41 level-up, 67 TM, 10 egg, 35 tutor.
As an Alpha
Full Alpha guideWhat Marowak becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.47 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 28; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Ground Gem×2–360.94%
- Shuca Berry×1–223.44%
What to do next with Marowak
Continue with the most useful related data and tools.


