
Ivysaur
When the bulb on its back grows large, it appears to lose the ability to stand on its hind legs.
How to Evolve Ivysaur in Cobblemon
View Full Evolution Guide
Venusaur
- Must reach level 32
Base Stats & EV Yield
Generic Info
- Height
- 1m
- Weight
- 13kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 50
- Experience Group
- medium_slow
- Base Experience
- 142
- Hitbox
- 0.9w x 1h - Fixed: No
- Status
- Implemented
Abilities
- #1
- overgrow
- #2
- chlorophyllHidden
Drops
Ivysaur can drop Melon Seeds and Miracle Seed. The table uses 3 drop rolls; percentages are per roll, not guaranteed drops. Quantity ranges show the possible item count for that entry.
Breeding
- Egg Groups
- Monster, Grass
- Egg Cycles
- 20
- Gender Ratio
- 87.5% M / 12.5% F
Behavior
- Movement
- Walk Speed
- 0.25
- Avoids Water
- Yes
- Herd
- Max Size
- 5
- Tolerated Leaders
- Bulbasaur AlphaTier 1IvysaurTier 1Venusaur Mega=falseTier 2Venusaur MegaTier 3
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Times
- night, noon
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Ivysaur spawn in Cobblemon?
Ivysaur has 2 natural spawn entries in the current Cobblemon data. It can appear from level 16 to 41. Listed biome tags include jungle-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Ivysaur appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Ivysaur learn?
Ivysaur has 118 listed moves: 41 level-up, 50 TM, 7 egg, 20 tutor.
As an Alpha
Full Alpha guideWhat Ivysaur becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.51 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 16; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Grass Gem×2–360.94%
- Rindo Berry×1–223.44%
What to do next with Ivysaur
Continue with the most useful related data and tools.



