
#0992Gen 9Paradox
Iron Hands
fightingelectric
It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete.
Height
1.8m
Weight
380.7kg
Catch Rate
50/255Hard
Base Stats & EV Yield
HP
154
Attack
140
Defence
108
Sp. Atk
50
Sp. Def
68
Speed
50
EV Yield3Attack
Generic Info
- Height
- 1.8m
- Weight
- 380.7kg
- Catch Rate
- 50/255Hard
- Base Friendship
- 0
- Experience Group
- slow
- Base Experience
- 285
Physical Details
Dynamic light values apply when a compatible dynamic-lighting mod is installed.
- Dynamic Light Level
- 7
- Glows In
- Land and underwater
Abilities
- #2
- quarkdriveHidden
Breeding
- Egg Groups
- Undiscovered
- Egg Cycles
- 50
- Gender Ratio
- Genderless
Behavior
- Movement
- Can Swim in Water
- No
- Can Breathe Underwater
- Yes
- Avoids Water
- Yes
- Herd
- Max Size
- 4
- Tolerated Leaders
- Ironhands AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Times
- any
- Drowsy Chance
- 0.0014
- Rouse Chance
- 0.0042
Where does Iron Hands spawn in Cobblemon?
The current Cobblemon spawn data does not list a natural spawn for Iron Hands.
Habitat encounters
Iron Hands is not currently listed in a habitat pool.
What moves does Iron Hands learn?
83
Iron Hands has 83 listed moves: 18 level-up, 46 TM, 19 tutor.
Sand AttackLevel Up
Lv.1
TackleLevel UpLv.1
Focus EnergyLevel UpLv.1
Arm ThrustLevel UpLv.1
Electric TerrainLevel UpLv.1
Fake OutLevel UpLv.7
WhirlwindLevel UpLv.14
Thunder PunchLevel UpLv.21
SlamLevel UpLv.28
Force PalmLevel UpLv.35
Seismic TossLevel UpLv.42
ChargeLevel UpLv.49
Wild ChargeLevel UpLv.56
Close CombatLevel UpLv.63
DetectLevel UpLv.70
Heavy SlamLevel UpLv.77
Belly DrumLevel UpLv.84
Focus PunchLevel UpLv.91
Body PressTMBody SlamTMBrick BreakTMBulldozeTMChargeTMClose CombatTMDouble-EdgeTMDrain PunchTMEarthquakeTMElectric TerrainTMEndureTMFacadeTMFire PunchTMFlingTMFocus BlastTMFocus EnergyTMFocus PunchTMGiga ImpactTMHard PressTMHeavy SlamTMHyper BeamTMIce PunchTMIron DefenseTMIron HeadTMLow KickTMLow SweepTMMetronomeTMPlay RoughTMProtectTMRestTMReversalTMRock SlideTMRock TombTMScary FaceTMSleep TalkTMStomping TantrumTMSubstituteTMSupercell SlamTMSwords DanceTMTake DownTMTera BlastTMThunderTMThunderboltTMThunder PunchTMVolt SwitchTMWild ChargeTMBulldozeTutorDrain PunchTutorFire PunchTutorFocus EnergyTutorFocus PunchTutorGiga ImpactTutorHyper BeamTutorIce PunchTutorIron DefenseTutorIron HeadTutorLow KickTutorPlay RoughTutorRestTutorRock SlideTutorSleep TalkTutorStomping TantrumTutorThunderboltTutorThunder PunchTutorWild ChargeTutorAs an Alpha
Full Alpha guideWhat Iron Hands becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.50 larger
Marks
alphajumbo
Level vs your party
Guaranteed moves
Normal wild moveset plus two guaranteed TM moves (slots 3 & 4)
Drops if defeated
Base rewards scale with its level; its fighting / electric typing adds bonus gems & berries.
Base drops Tier 4
- Exp Candy L×119%
- Exp Candy Xl×125%
- Rare Candy×16%
- Health Candy×18%
- Mighty Candy×18%
- Tough Candy×18%
- Smart Candy×18%
- Courage Candy×18%
- Quick Candy×18%
Type drops
fighting
- Fighting Gem×2–3
- Chople Berry×1–2
electric
- Electric Gem×2–3
- Wacan Berry×1–2