
Gible
It nests in small, horizontal holes in cave walls. It pounces to catch prey that stray too close.
How to Evolve Gible in Cobblemon
View Full Evolution Guide
Gabite
Base Stats & EV Yield
Generic Info
- Height
- 0.7m
- Weight
- 20.5kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 50
- Experience Group
- slow
- Base Experience
- 60
- Hitbox
- 0.93w x 0.93h - Fixed: No
- Status
- Implemented
Drops
Gible can drop Dragon Fang and Haban Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Monster, Dragon
- Egg Cycles
- 40
- Gender Ratio
- 50.0% M / 50.0% F
Behavior
- Movement
- Walk Speed
- 0.3
- Avoids Water
- Yes
- Herd
- Max Size
- 4
- Tolerated Leaders
- GibleTier 1AxewTier 1FraxureTier 2GabiteTier 3HaxorusTier 4Garchomp Mega=falseTier 5Garchomp MegaTier 6
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Gible spawn in Cobblemon?
Gible has 6 natural spawn entries in the current Cobblemon data. It can appear from level 5 to 30. Listed biome tags include badlands-tagged biomes, mountain-tagged biomes, overworld-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Gible appears in 2 habitats. Open one to see its complete spawn pool, phases, and conditions.
What moves does Gible learn?
Gible has 110 listed moves: 29 level-up, 53 TM, 4 egg, 24 tutor.
As an Alpha
Full Alpha guideWhat Gible becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.59 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Dragon Gem×2–360.94%
- Haban Berry×1–223.44%
What to do next with Gible
Continue with the most useful related data and tools.

