Falinks - fighting type Pokémon (#870)

Falinks

fighting

Five of them are troopers, and one is the brass. The brass’s orders are absolute.

Height
3m
Weight
62kg
Catch Rate

Base Stats & EV Yield

Base Stats & EV YieldHP: 65Attack: 100Defence: 100Sp. Atk: 70Sp. Def: 60Speed: 75HP65Attack100Defence100Sp. Atk70Sp. Def60Speed75
HP
65
Attack
100
Defence
100
Sp. Atk
70
Sp. Def
60
Speed
75
EV Yield2Attack1Sp. Def

Generic Info

Height
3m
Weight
62kg
Catch Rate
45/255Hard
Base Friendship
50
Experience Group
medium_fast
Base Experience
165
Hitbox
2w x 0.8h - Fixed: No
Status
Implemented

Abilities

#2
defiantHidden

Drops

Falinks can drop Golden Helmet and Nanab Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.

Base drops
Amount
2
#1
Golden Helmet iconGolden Helmet5%
#2
Nanab Berry iconNanab Berry5%

Breeding

Egg Groups
Fairy, Mineral
Egg Cycles
25
Gender Ratio
Genderless

Behavior

Movement
Walk Speed
0.25
Avoids Water
Yes
Herd
Max Size
9
Tolerated Leaders
Falinks Mega=falseTier 1Falinks MegaTier 2
Combat
Will Defend Self
Yes
Will Defend Owner
Yes
Will Flee
No
Resting
Can Sleep
Yes
Light Requirement
0-4
Drowsy Chance
0.0333
Rouse Chance
0.0042

Where does Falinks spawn in Cobblemon?

Falinks has 2 natural spawn entries in the current Cobblemon data. It can appear from level 22 to 47. Listed biome tags include badlands-tagged biomes, nether-tagged biomes. At least one entry has a night modifier. Some entries also require specific skylight levels.

Habitat encounters

Falinks appears in 2 habitats. Open one to see its complete spawn pool, phases, and conditions.

As an Alpha

Full Alpha guide

What Falinks becomes as a Cobblemon 1.8 Alpha

Size

≈ ×1.36 normal adult size

Marks

alphajumbo

Level vs your party

Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.

Alpha moveset

Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.

Drops if defeated

Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.

Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.

Base drops Tier 4

  • Exp Candy L×138.89%
  • Exp Candy Xl×150%
  • Rare Candy×111.11%
  • Health Candy×115%
  • Mighty Candy×115%
  • Tough Candy×115%
  • Smart Candy×115%
  • Courage Candy×115%
  • Quick Candy×115%

Type drops

The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.

fighting
  • Fighting Gem×2–360.94%
  • Chople Berry×1–223.44%

What to do next with Falinks

Continue with the most useful related data and tools.