
Armaldo
ARMALDO’s tough armor makes all attacks bounce off. This POKéMON’s two enormous claws can be freely extended or contracted. They have the power to punch right through a steel slab.
How to Evolve Armaldo in Cobblemon
View Full Evolution GuideBase Stats & EV Yield
Generic Info
- Height
- 1.5m
- Weight
- 68.2kg
- Catch Rate
- 45/255Hard
- Base Friendship
- 50
- Experience Group
- erratic
- Base Experience
- 173
- Hitbox
- 1w x 2.2h - Fixed: No
- Status
- Implemented
Abilities
- #2
- swiftswimHidden
Drops
Armaldo can drop Quick Claw. The table uses 1 drop roll; percentages are per roll, not guaranteed drops.
- Base drops
- Amount
- 1
- #1
Quick Claw10%
Breeding
- Egg Groups
- Water_3
- Egg Cycles
- 30
- Gender Ratio
- 87.5% M / 12.5% F
Behavior
- Movement
- Walk Speed
- 0.16
- Swim Speed
- 0.3
- Can Breathe Underwater
- Yes
- Herd
- Max Size
- 5
- Tolerated Leaders
- Armaldo AlphaTier 1
- Combat
- Will Defend Self
- Yes
- Will Defend Owner
- Yes
- Will Flee
- No
- Resting
- Can Sleep
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0333
- Rouse Chance
- 0.0042
Where does Armaldo spawn in Cobblemon?
Armaldo has 2 natural spawn entries in the current Cobblemon data. It can appear from level 40 to 50. Listed biome tags include lush-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Armaldo appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Armaldo learn?
Armaldo has 127 listed moves: 31 level-up, 59 TM, 6 egg, 31 tutor.
As an Alpha
Full Alpha guideWhat Armaldo becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.27 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 40; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Rock Gem×2–360.94%
- Charti Berry×1–223.44%
What to do next with Armaldo
Continue with the most useful related data and tools.
