
Illumise
With its sweet aroma, it guides Volbeat to draw signs with light in the night sky.
Base Stats & EV Yield
Generic Info
- Height
- 0.6m
- Weight
- 17.7kg
- Catch Rate
- 150/255Moderate
- Base Friendship
- 50
- Experience Group
- fluctuating
- Base Experience
- 151
- Hitbox
- 0.7w x 1.1h - Fixed: No
- Status
- Implemented
Physical Details
Dynamic light values apply when a compatible dynamic-lighting mod is installed.
- Dynamic Light Level
- 7
- Glows In
- Land and underwater
Abilities
- #3
- pranksterHidden
Drops
Illumise can drop Bright Powder and Bluk Berry. The table uses 2 drop rolls; percentages are per roll, not guaranteed drops.
Breeding
- Egg Groups
- Bug, Human_like
- Egg Cycles
- 15
- Gender Ratio
- 0.0% M / 100.0% F
Behavior
- Movement
- Avoids Water
- Yes
- Can Fly
- Yes
- Herd
- Max Size
- 3
- Tolerated Leaders
- VolbeatTier 1IllumiseTier 1
- Combat
- Will Defend Owner
- Yes
- Resting
- Can Sleep
- Yes
- Times
- day
- Will Sleep on Bed
- Yes
- Light Requirement
- 0-4
- Drowsy Chance
- 0.0033
- Rouse Chance
- 0.0042
Where does Illumise spawn in Cobblemon?
Illumise has 4 natural spawn entries in the current Cobblemon data. It can appear from level 18 to 43. Listed biome tags include freshwater-tagged biomes, the bumblezone floral meadow-tagged biomes, the bumblezone the bumblezone-tagged biomes. Some entries also require specific skylight levels.
Habitat encounters
Illumise appears in 1 habitat. Open one to see its complete spawn pool, phases, and conditions.
What moves does Illumise learn?
Illumise has 132 listed moves: 32 level-up, 67 TM, 5 egg, 28 tutor.
As an Alpha
Full Alpha guideWhat Illumise becomes as a Cobblemon 1.8 Alpha
Size
≈ ×1.57 normal adult size
Marks
Level vs your party
Matches the nearest player within 32 blocks. This form’s evolution floor is Lv 1; an empty party does not change its level.
Alpha moveset
Slots 3 & 4 prefer eligible TM moves, falling back to level-up moves. Up to two TM moves replace normal slots; moves already available by level are excluded.
Drops if defeated
Extra rewards when a wild Alpha is defeated in battle, in addition to its normal drops. Base rewards depend on its final level.
Chances are per defeat (at least one drop); quantities are per successful roll. Repeated rolls can add more items.
Base drops Tier 4
- Exp Candy L×138.89%
- Exp Candy Xl×150%
- Rare Candy×111.11%
- Health Candy×115%
- Mighty Candy×115%
- Tough Candy×115%
- Smart Candy×115%
- Courage Candy×115%
- Quick Candy×115%
Type drops
The current game rolls the primary type twice, each with a 50% chance, including for dual-type Pokémon.
- Bug Gem×2–360.94%
- Tanga Berry×1–223.44%
What to do next with Illumise
Continue with the most useful related data and tools.


