Capsakid - grass type Pokémon (#951)
#0951Cobbleverse Version 1.7.42Gen9

Capsakid

grass

Capsakid spawns naturally in the wild.

Evolution

  • Evolve Capsakid into Scovillain via item interaction (requires Fire Stone).

Cobbleverse Availability

Computed from Cobbleverse Version 1.7.42. "No record" means the dataset has no entry — it does not mean the Pokémon is unavailable.

Wild spawn
Yes
Evolves into
1
Fossil revival
No
Item drops
2 items

Base Stats & EV Yield

Base Stats & EV YieldHp: 50Attack: 62Defence: 40Special Attack: 62Special Defence: 40Speed: 50Hp50Attack62Defence40Special Attack62Special Defence40Speed50
Hp
50
Attack
62
Defence
40
Special Attack
62
Special Defence
40
Speed
50
EV Yield1Attack

Spawn Conditions

2 natural spawn entries in the Cobbleverse dataset.

Capsakid — entry 1
Biomes
Nether Overgrowth
Rarity bucket
common
Relative weight
5.7
Levels
5 – 30
Context
grounded
Time / weather
Any / Any
Capsakid — entry 2
Biomes
Arid
Rarity bucket
common
Relative weight
1.9
Levels
5 – 30
Context
grounded
Time / weather
Any / Any
Sky light
8 – 15

Item Drops

2 items recorded for Capsakid in the Cobbleverse dataset. The current export does not include per-item drop chances or quantities. Open in the Cobbleverse drops directory →

Abilities

#1
Chlorophyll
#2
Insomnia
Hidden
KlutzHidden

Details

Height
0.3m
Weight
3kg
Dex number
#0951

Data source

Cobbleverse dataset Version 1.7.42, joined from the Species Overview, Spawn Data, Evolutions, Item Drops, Special Obtainment, Fossils and Riding sheets. Missing records mean “not recorded in this version” — not “impossible”. For the standard dataset, see the standard Capsakid page.