Golduck - water type Pokémon (#55)
#0055Cobbleverse Version 1.7.42Gen1

Golduck

water

Golduck spawns naturally in the wild, or can be obtained by evolving Psyduck (Lv. 33+).

Evolution

  • Obtained by evolving Psyduck — Lv. 33+.

Cobbleverse Availability

Computed from Cobbleverse Version 1.7.42. "No record" means the dataset has no entry — it does not mean the Pokémon is unavailable.

Wild spawn
Yes
Evolves from
Psyduck
Fossil revival
No
Item drops
3 items
Rideable
Land, Liquid

Base Stats & EV Yield

Base Stats & EV YieldHp: 80Attack: 82Defence: 78Special Attack: 95Special Defence: 80Speed: 85Hp80Attack82Defence78Special Attack95Special Defence80Speed85
Hp
80
Attack
82
Defence
78
Special Attack
95
Special Defence
80
Speed
85
EV Yield2Special Attack

Spawn Conditions

4 natural spawn entries in the Cobbleverse dataset.

Golduck — entry 1
Biomes
Swamp
Rarity bucket
common
Relative weight
0.6
Levels
33 – 50
Context
grounded
Time / weather
Any / Any
Sky light
8 – 15
Golduck — entry 2
Biomes
Forest, Freshwater, Grassland, Magical, Tropical Island
Rarity bucket
common
Relative weight
0.6
Levels
33 – 50
Context
grounded
Time / weather
Any / Any
Nearby blocks
Water, Flowing Water
Sky light
8 – 15
Golduck — entry 3
Biomes
Forest, Freshwater, Grassland, Magical, Tropical Island
Rarity bucket
common
Relative weight
0.6
Levels
33 – 50
Context
submerged
Time / weather
Any / Any
Sky light
8 – 15
Can see sky
Yes
Fluid
Water
Golduck — entry 4
Biomes
Forest, Freshwater, Grassland, Magical, Tropical Island
Rarity bucket
common
Relative weight
0.2
Levels
33 – 50
Context
fishing
Time / weather
Any / Any
Sky light
8 – 15
Can see sky
Yes
Weight multiplier
3.0x; 5.0x

Item Drops

3 items recorded for Golduck in the Cobbleverse dataset. The current export does not include per-item drop chances or quantities. Open in the Cobbleverse drops directory →

Abilities

#1
Damp
#2
Cloud Nine
Hidden
Swift SwimHidden

Details

Height
1.7m
Weight
76.6kg
Dex number
#0055

Riding

GolduckLandLiquid
Style
horse
Seats
1
Speed
25–40
Acceleration
10–20
Maneuver
10–20
Jump
10–15
Stamina
10
GolduckLandLiquid
Style
dolphin
Seats
1
Speed
60–70
Acceleration
40–55
Maneuver
50–60
Jump
40–50
Stamina
45

Moves

149

TM (85)

Amnesiapsychic—AquatailwaterP90—BlizzardiceP110—BodyslamnormalP85—BrickbreakfightingP75—BrinewaterP65—Calmmindpsychic—ChillingwaterwaterP50—Confuserayghost—DiggroundP80—DivewaterP80—DoubleedgenormalP120—Encorenormal—Endeavornormal—Endurenormal—FacadenormalP70—Flashnormal—Flingdark—FlipturnwaterP60—FocusblastfightingP120—FocuspunchfightingP150—FurycutterbugP40—FuturesightpsychicP120—GigaimpactnormalP150—Grassknotgrass—Hailice—Hazeice—HeadbuttnormalP70—Helpinghandnormal—Honeclawsdark—HydropumpwaterP110—HyperbeamnormalP150—IcebeamiceP90—IcepunchiceP75—IcywindiceP55—IrontailsteelP100—KnockoffdarkP65—Laserfocusnormal—Lightscreenpsychic—LiquidationwaterP85—Lowkickfighting—LowsweepfightingP65—MegakicknormalP120—MegapunchnormalP80—Metronomenormal—MuddywaterwaterP90—MudshotgroundP55—Nastyplotdark—PaydaynormalP40—PowergemrockP80—PoweruppunchfightingP40—Protectnormal—PsybeampsychicP65—PsychicpsychicP90—PsychicnoisepsychicP75—Psychupnormal—PsyshockpsychicP80—Raindancewater—Restpsychic—RockclimbnormalP90—RocksmashfightingP40—Roleplaypsychic—Screechnormal—SecretpowernormalP70—ShadowclawghostP70—SignalbeambugP75—Skillswappsychic—Sleeptalknormal—StrengthnormalP80—Substitutenormal—SurfwaterP90—SwiftnormalP60—TakedownnormalP90—Tauntdark—Telekinesispsychic—TerablastnormalP80—ThiefdarkP60—TrailblazegrassP50—VacuumwavefightingP40—WaterfallwaterP80—WaterpulsewaterP60—WhirlpoolwaterP35—Wonderroompsychic—Worryseedgrass—ZenheadbuttpsychicP80—

Data source

Cobbleverse dataset Version 1.7.42, joined from the Species Overview, Spawn Data, Evolutions, Item Drops, Special Obtainment, Fossils and Riding sheets. Missing records mean “not recorded in this version” — not “impossible”. For the standard dataset, see the standard Golduck page.